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Set skydome/skybox to black?


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#1
Guest_dewkl_*

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Is it possible to remove the blue skybox/skydome when making a room in the level editor? Or just paint it black? I notice there's sometimes these gaps between the meshes (despite using snap) where you can see the blue sky.

I could just place black boxes there, but it's so tedious.

Modifié par dewkl, 11 avril 2010 - 07:57 .


#2
Proleric

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Unfortunately, that wouldn't be a complete solution to hairline gaps - for example, in game, they're sometimes illuminated by the room next door.

I imagine the reason why even the night sky looks blue in the level editor is to make the gaps easier to see and fix.

Depending on the tileset, you may be able to prevent gaps by setting XYZ (e.g. fca), or by using pillars between every tile (e.g. fdi).

Either way, snap-to-grid only gives you a starting point.

Modifié par Proleric1, 11 avril 2010 - 09:41 .


#3
-Semper-

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select the top grouping object of your rooms and within the object inspector clear the field of the skydome model. to hide that lil gaps just use appropriate models as proleric1 said.