No water showing in-game?
#1
Posté 08 novembre 2009 - 11:12
I am wondering if anyone had the same problem that i do. I am fiddling around with the toolset creating levels and areas out of them. Both in the level editor and the area editor the water mesh and plane show up perfectly. The pathing generates etc. However when testing in the game, the water is just simply not there. There is a hole in the ground where my lake is supposed to be, and i cant enter it, so the pathfinding works, but there are zero visuals.
What gives? Anyone know?
#2
Posté 08 novembre 2009 - 11:16
Modifié par akaliel, 08 novembre 2009 - 11:18 .
#3
Posté 09 novembre 2009 - 11:05
I still cannot get the water to show up. I can get fog, multiple lights, lightmap baking now (almost) perfect, cant get water. I can post pictures if that helps. I would really appreciate some brainstorming on the issue, or someone from Bioware posting on it
#4
Posté 09 novembre 2009 - 11:21
#5
Posté 09 novembre 2009 - 11:24
I can see why Bioware was initially hesitant to give us the level editor.
Modifié par Azenn, 09 novembre 2009 - 11:25 .
#6
Posté 10 novembre 2009 - 12:56
#7
Posté 10 novembre 2009 - 01:08
Modifié par JasonNH, 10 novembre 2009 - 01:09 .
#8
Posté 10 novembre 2009 - 01:10
Well their Toolset is not the same one we have. They use completely different Lightmap rendering software that's very expensive and utilizes a server farm. Obviously that's no good to us so they packaged in an open source free software that doesn't require that much hardware but won't give as good results either. We just need to figure out why it's not working the way it should.
Modifié par akaliel, 10 novembre 2009 - 01:11 .
#9
Posté 10 novembre 2009 - 01:18
Modifié par akaliel, 10 novembre 2009 - 01:21 .
#10
Posté 10 novembre 2009 - 09:26
#11
Posté 10 novembre 2009 - 11:45
water mesh showing in lvl and area editor, light probe works also perfect, no errors.
but no water ingame.
i´ve asked this several times in the beta forum, but i didn´t get an answer.
so my guess is, bioware knows the problem, but didn´t have a solution yet.
#12
Posté 10 novembre 2009 - 02:53
Modifié par akaliel, 10 novembre 2009 - 02:55 .
#13
Posté 10 novembre 2009 - 04:52
As for water, i still cant get it show up either.
edit: you have a point about sun color, it makes no sense indeed.
Modifié par hunharibo, 10 novembre 2009 - 04:53 .
#14
Posté 10 novembre 2009 - 05:22
#15
Posté 22 janvier 2010 - 09:11
I have set a lite prob like that's explain on the tuto but it didn't work
#16
Posté 22 janvier 2010 - 10:18
slaaleth wrote...
I have the same problem with water. I can see it in the level editor and in the area editor but not in game,
I have set a lite prob like that's explain on the tuto but it didn't work
Check out the stick at the top of the Area & Level Design forum. It explains that you need to post to local from Single Player, then copy some files from modules/core/override/toolsetexport to addins/<your mod>/core/override/toolsetexport
#17
Posté 22 janvier 2010 - 11:29
#18
Posté 22 janvier 2010 - 11:29
#19
Posté 23 janvier 2010 - 12:31
Modifié par akaliel, 23 janvier 2010 - 12:32 .





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