Cryo blast
#1
Posté 12 avril 2010 - 12:12
#2
Posté 12 avril 2010 - 12:23
The only thing it does is crowd controll and even then it is inferior to nueral shock which is priceless for cc. I get fairly good cc from
my drone and overload provides crowd controll against synthetics as well as damaging them and providing sheild stripping with incinerate doing the same for armour and organics....so is there a use for cryo blast? Have I just been wearing my fail hat (apart from my blunder at the top)
#3
Posté 12 avril 2010 - 12:28
#4
Posté 12 avril 2010 - 12:32
Modifié par Heart Collector, 12 avril 2010 - 12:32 .
#5
Posté 12 avril 2010 - 12:32
#6
Posté 12 avril 2010 - 12:34
Although, I'd recommend taking cryo only for Mordin, since Full Cryo Blast on him has 4.5 second cooldown, equal to Shepard's.
#7
Posté 12 avril 2010 - 12:41
Ours is still shorter though, right? After all, we always maximize our class passive which gives CD reduction... I think the cooldown is up within 3 seconds for my Engineer. And I would only max it out on husk, collector and maybe blood pack missions where overload isn't that useful...cruc1al wrote...
Although, I'd recommend taking cryo only for Mordin, since Full Cryo Blast on him has 4.5 second cooldown, equal to Shepard's.
#8
Posté 12 avril 2010 - 01:17
Heart Collector wrote...
Ours is still shorter though, right? After all, we always maximize our class passive which gives CD reduction... I think the cooldown is up within 3 seconds for my Engineer. And I would only max it out on husk, collector and maybe blood pack missions where overload isn't that useful...cruc1al wrote...
Although, I'd recommend taking cryo only for Mordin, since Full Cryo Blast on him has 4.5 second cooldown, equal to Shepard's.
Well yes, equal base cooldown. The point is that Mordin's cryo is a much more potent cc ability than mordin's incinerate or neural shock.
#9
Posté 12 avril 2010 - 01:27
#10
Posté 12 avril 2010 - 01:39
Modifié par lazorexplosion, 12 avril 2010 - 01:40 .
#11
Posté 12 avril 2010 - 01:47
1. Summon drone.
2. Krogan notices drone.
3. Krogan charges drone.
4. Drone explodes.
5. Drone is ready to be resummoned by now.
6. Try not to ****** my self laughing.
#12
Posté 12 avril 2010 - 02:23
It's the bullfighting of the future.AntiChri5 wrote...
I have been having a ridiculous amount of run playing with Krogan.
1. Summon drone.
2. Krogan notices drone.
3. Krogan charges drone.
4. Drone explodes.
5. Drone is ready to be resummoned by now.
6. Try not to ****** my self laughing.
#13
Posté 12 avril 2010 - 02:37
AntiChri5 wrote...
I have been having a ridiculous amount of run playing with Krogan.
1. Summon drone.
2. Krogan notices drone.
3. Krogan charges drone.
4. Drone explodes.
5. Drone is ready to be resummoned by now.
6. Try not to ****** my self laughing.
To quote Hudson Hawk: "Bunny! Ball-ball!"
#14
Posté 12 avril 2010 - 05:10
#15
Posté 12 avril 2010 - 05:52
#16
Posté 12 avril 2010 - 06:12
#17
Posté 12 avril 2010 - 06:41
#18
Posté 12 avril 2010 - 07:01
And cryo effect is far from useless. It's both CC and a major damage boost vs health.
#19
Posté 12 avril 2010 - 08:13
birdland 1115 wrote...
Cryo+Throw makes for a nice Sentinel combo.
Shattering frozen people by throwing them into walls is arguably more satisfying than the pull->throw combo imo.
Cryo blast is an engineer's fastest way to deal with stronger enemies like krogan. Once you get by their defenses you can freeze them and gun them down. A tempest at point blank kills a frozen krogan very quickly. All it takes is 1 point. If you really need the aoe cryo blast just use Mordin. His aoe version has the same 4.5 second cooldown as shepards. Your incineration blast has a much shorter cooldown than his though. Shep's aoe incinerate followed by Mordin's aoe cryo blast is practically spammable and makes the reaper IFF mission a joke.
Cryo ammo is godly when you use the squad version, but that's a different discussion.
#20
Posté 12 avril 2010 - 09:41
Modifié par Akai San Kaku Tou, 12 avril 2010 - 09:42 .
#21
Posté 12 avril 2010 - 10:30
Watch and learn and quiet your moans.
#22
Posté 12 avril 2010 - 10:34
AntiChri5 wrote...
Is it just me or is cryo blast pretty much useless?
The only thing it does is crowd controll and even then it is inferior to nueral shock which is priceless for cc. I get fairly good cc from
my drone and overload provides crowd controll against synthetics as well as damaging them and providing sheild stripping with incinerate doing the same for armour and organics....so is there a use for cryo blast? Have I just been wearing my fail hat (apart from my blunder at the top)
Actually, I'm rather liking it on Mordin. Paired with his Area Effect Incinerate + Miranda's Area Effect Overload, you can pretty much CryoBlast a group, then my vanguard can shoot in and start causing some carnage with a lot fewer bullets aimed in my direction. The initial charge tends to shatter too, which is fun
#23
Posté 12 avril 2010 - 10:36
Koralis wrote...
AntiChri5 wrote...
Is it just me or is cryo blast pretty much useless?
The only thing it does is crowd controll and even then it is inferior to nueral shock which is priceless for cc. I get fairly good cc from
my drone and overload provides crowd controll against synthetics as well as damaging them and providing sheild stripping with incinerate doing the same for armour and organics....so is there a use for cryo blast? Have I just been wearing my fail hat (apart from my blunder at the top)
Actually, I'm rather liking it on Mordin. Paired with his Area Effect Incinerate + Miranda's Area Effect Overload, you can pretty much CryoBlast a group, then my vanguard can shoot in and start causing some carnage with a lot fewer bullets aimed in my direction. The initial charge tends to shatter too, which is fun
Bah! dont tempt me to go back to vangaurd! I have to try all the classes.
#24
Posté 12 avril 2010 - 11:10
Modifié par Akai San Kaku Tou, 12 avril 2010 - 11:11 .
#25
Posté 13 avril 2010 - 01:16
While you may argue that "anything down to health is as good as dead", down to health and not shooting you is better. Not shooting you and taking double damage is bonus.
Defenses down -> Cryo -> Melee = fun.
It's very handy even at rank 1. That is a GOOD thing. Higher ranks obviously give you more time to line up whatever punishment you have in mind (melee/throw...w/e), and rank 4 improves your chance of hitting more than 1 enemy.




Ce sujet est fermé
Retour en haut







