Now that's an enticing thought! (Kelly Chambers support thread)
#601
Posté 23 mars 2011 - 01:09
I am playing ME2 again, and I really like her. Even if it is implied that she practices beastiality.
#602
Posté 23 mars 2011 - 02:04
#603
Posté 01 avril 2011 - 03:54
http://www.fanfictio...t/s/6313079/10/
Good work!
Modifié par DrSpoonbender, 01 avril 2011 - 03:55 .
#604
Posté 01 avril 2011 - 05:20
#605
Posté 01 avril 2011 - 05:21
Modifié par Der-3, 01 avril 2011 - 05:22 .
#606
Posté 01 avril 2011 - 08:17
#607
Posté 08 avril 2011 - 07:47
The player makes a decision on the timing of entering the Omega-4 relay; which can result in the death of Kelly Chamber and perhaps the majority of the Normandy crew.
This is clearly a choice, although not an obvious one during your first play through. You can as always replay the scenario until you achieve the result you are ultimately most happy with. This is a perfect opportunity to demonstrate the relevance of our decisions and help personalize the player’s experience.
If we have Kelly Chambers back amongst our crew this leaves me to believe we can continue with a romance if one had previously begun (another choice).
I presume the developer’s intent of providing meaningful choice within Mass Effect 3 is to allow the player to personalize his/her experience in the game. I am excited to think about the possibilities, and I have a feeling this trilogy in the end will be considered revolutionary and a true classic.
#608
Posté 10 mai 2011 - 08:07
#609
Posté 15 mai 2011 - 03:42
Thoughts on any of this?
#610
Posté 15 mai 2011 - 04:18
#611
Posté 16 mai 2011 - 06:12
I would be fascinated to include Kelly during my assault against Cerberus. Whatever devotion Kelly may felt towards Cerberus should be irrevocably sundered by their new forged alliance with the Reapers. One of our final conversations with Kelly shows that she remains deeply scared by her experience.
#612
Posté 17 mai 2011 - 12:02
#613
Posté 17 mai 2011 - 02:04
And, she's a redhead. I do so love redheads. They're special, you know.
#614
Posté 17 mai 2011 - 02:37
Although I must say watching her get mushed into putty was not the most pleasant sight.
#615
Posté 18 mai 2011 - 02:59
The fact that she isn’t one of Shepard’s squad mate toting a gun in her hand when they land for a mission doesn’t detract from her appeal. The fact that she acts as Shepard’s support on the Normandy is in part what I enjoy about her.
Kelly appears friendly in its true sense during her interactions. I enjoyed the fact that she seemed happy to speak to Shepard, and not some nuisance from trying to talk with her. The conversations Kelly and Shepard shared focused on Shepard’s progress, often adding some approving comment. I like the fact that she is helping to ease some of the monotony in Shepard’s life like feeding his fish while he is away.
Comments made to excoriate Kelly should concede that some of the writing throughout Mass Effect is meant to be humorous; and that other issues like email are a result of game design.
I have no trouble if you want to exclude Kelly from your game. If so I recommend you read “Volus Warlord” post where he/she has found a way to alleviate the problem before Mass Effect 3 even comes out.
I hope Kelly Chamber makes a return in Mass Effect 3, and the story allows the relationship between Shepard and Kelly to continue for those players who romanced her in Mass Effect 2.
#616
Posté 18 mai 2011 - 05:30
I need Kelly in ME3... not only she is a good friend and valued feeder of my fishies, with an intergalatic war coming on.... I'm so gonna need someone to talk too!
#617
Posté 22 mai 2011 - 03:21
#618
Posté 22 mai 2011 - 03:26
FROST4584 wrote...
I have a bad feeling that, Kelly won't be a real romance ,in Mass Effect 3,
It would be a great tragedy if she's not.
#619
Posté 22 mai 2011 - 05:57
Modifié par Errol Dnamyx, 22 mai 2011 - 06:11 .
#620
Posté 23 mai 2011 - 08:53
The developers established Kelly Chambers as romanceable in Mass Effect 2 and have therefore created an expectation that she remain so for those players who had Shepard perused a relationship with her.
That expectation has manifested itself into posts like the one we are currently commenting in, and a number of support groups.
The developers have allowed the possibility for further development of the character. Kelly can survive the events during Mass Effect 2 and expresses deep gratitude to the player as a result.
The game also intentionally recognizes and records if Shepard invites Kelly over for a private dinner.
To me it would simply seem odd if you couldn't romance Kelly at this point.
#621
Posté 27 mai 2011 - 02:01
For a Renegade Shep this could be interpreted as a fling of sorts, or for Paragon Shep it could be simply Kelly trying to de-stress Shepard - or something to that effect.
I dunno, just thought I'd say it *braces for potential flak*
#622
Posté 02 juin 2011 - 12:38
BlazeShepard wrote...
Hopefully I don't generate any flak from this, but on the semi-opposite spectrum of a true romance with Kelly, I think it'd be good if there was an option to end the "quasi-romance"/private dances and have it simply be a platonic relationship, where Shepard may still confide in Kelly and consider a very close friend, but not necessarily a romantic interest.
For a Renegade Shep this could be interpreted as a fling of sorts, or for Paragon Shep it could be simply Kelly trying to de-stress Shepard - or something to that effect.
I dunno, just thought I'd say it *braces for potential flak*
That is actually a fair thing to hope for. I am a very devoted "Kelly for ME3 LI" fan, but it wouldn't be roleplaying if you weren't able to have your say in the relationship. So I think it is a reasonable to hope that Kelly will be a romanceable character, but also have the option of simply having her around for Shepard to talk to.
But still, I REALLY hope she is an option to romance. She is by far my favorite out of all the other characters
#623
Posté 02 juin 2011 - 02:00
Antivenger wrote...
Yeah, she's trained. Doesn't mean she's any less of a liability in a fight Shepard's in. His/her teams in both ME1 and 2 consisted of some of the best combatants in the Galaxy.
Kelly probably has had combat training like the rest of the crew, I mean the ones that are not our badass-squad mates. Cerberus is a paramilitary organisation after all. Hell, even Joker must have had one, as he served in the Alliance. Anyway, she certainly knows how to use a gun, but that's not her job.
I hope she returns in ME3 and is developed further as an LI and story-wise, but I don't want her to become one of the active squad members. I love Kelly for what she is and what she represents.
Also, kudos to Tag1702. I rarely read game based fan-fiction but yours is extremely well written, and without the usual Kelly sexually-loose/scale-itch/perfect-memory/super-spy bullcrap. Two first are just ridiculous or a long dead jokes, and last one, come on, it's not a big mystery that Kelly is a Cerberus Op and why TIM "handpicked" her to accompany the crew. I have no doubts that she was loyal to Cerberus from the start, even full paragon naive Shepard should be aware of that (her loyalty probably shifted away with time, though, depending on how you "handled" her). But that doesn't make her some super-secter-ultra-spy some claim her to be. You want a spy? You have Miranda. She openly tells you that she sends reports to TIM and she seems really busy in that fancy office of hers. I just don't see the need for Kelly as a spy.
Modifié par natie, 02 juin 2011 - 02:27 .
#624
Posté 02 juin 2011 - 04:38
#625
Posté 02 juin 2011 - 05:03
Jedi Master of Orion wrote...
Didn't the Illusive Main pretty much handpick most people on the crew? Or at least the important ones? It usually doesn't seem to help him much. Miranda was chosen by him at least and she turned against him when he told her to stop Shepard from destroying the base.
Yes. Good point. Being handpicked doesn't make Kelly special, she's just proud of it.
Anyway, it's up to BioWare to do something with her in ME3. I just hope they don't get too crazy





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