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[SOLVED] Cutscene editor: remove pathfinding grid? scenes disappear?


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#1
Charsen

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Couple minor questions about the cutscene editor if anyone has a second.

-- Is there any way to remove the pathfinding grid (bright green/red squares) in the cutscene editor? I like to make screenshots of my WIP and the green squares are slightly distracting. 

Posted Imagethe green pathfinding grid for reference...

If i can't remove them, is there a way to render the scene in the toolset without attaching it to a dialogue? Simulate cutscene doesn't appear to do anything, and Preview cutscene always gives an error "Failed to start the game for in-game cutscene preview". I just want to see the actors & scenery without the grid.

-- My trees disappear when I zoom in. How can i make them stay? it's hard to interact with scenery if i can't see it.

Posted ImagePosted Image
zoom out (tree is here)...........zoom in (tree disappears completely)

Thanks! =]

Modifié par Charsen, 12 avril 2010 - 04:48 .


#2
tmp7704

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Charsen wrote...

-- Is there any way to remove the pathfinding grid (bright green/red squares) in the cutscene editor?

View menu -> Pathfinding Points, uncheck

-- My trees disappear when I zoom in. How can i make them stay? it's hard to interact with scenery if i can't see it.

View menu -> Fade Cutaway, uncheck

#3
Charsen

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Awesome. Knew it was in there somewhere but kept looking in Options. Thanks tmp. =)

Modifié par Charsen, 12 avril 2010 - 04:49 .