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Denerim, which allies are most useful and when.


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#1
Seblin

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After entering the gates and clearing the courtyard, you go through the speeches with your companions. You pick your party and head off, you have options before engaging the Archdemon. You can kill the generals to weaken the Archdemons reinforcements, or you can assault directly.

Now, I have done the entire end fight and lead up without allies on hardcore. They are not nessecary  but it makes you feel like more of a "commander" when you call them in and its more fun that way ;)

Now, if you decide to take out both generals and then focus on the Archdemon which allies are most useful in each battle. My choices for the battles would be...

Hurlock General(Few but powerful Orge allies)
Elves - Arrows don't hit hard but they wont get swarmed by darkspawn so they can unload arrows constantly.

Genlock General(Large mix of Hurlock/Genlock allies)
Dwarves - Soak up the damage and help distract the swarm of darkspawn.

That area after the dragon attacks you(Large mix of various darkspawn)
Redcliff soldiers - They do die pretty badly here, can't figure out who suits here best though. May as well use up the extras I have in reserve here.

Fort Drakon entrance(2 dragons and a large mix of darkspawn)
Dwarves - Their natural magic resist helps with the 3 casters + dragons and they are tough little buggers.

Archdemon(various darkspawn in large numbers)
Mages - Strongest range attack, means you have to clean up the extra darkspawn though.
OR
Dwarves/Knights - To occupy the darkspawn while you focus on the dragon.

Now, I will mention I rarely have the Werewolfs or Golems on my team. If I did have them though I would probably use them in the "Area after the dragon attacks you" and Fort Drakon Entrance.

So, who did you use?

#2
Urshakk

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I usually use the dwarves for everything up until the Archdemon, where I bring out the Dalish archers to pewpew from afar.



I avoid using the mages completely because they more often screw me over then aid me. So many times has that pack of mages casted Fireball at me, or hit me with Shock or casted a Tempest on my party.

#3
Seblin

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Oh really, I have only seen the mages use their staffs. Never actually casting spells.



Which platform is this on?

#4
Urshakk

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PC



I swear that pack of mages are like a gatling gun, spraying out an endless stream of spells (and their yellow text) on burst mode.

#5
Spartansfan8888

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When I use mages I take more damage from them fireballing me than from the enemy lol

#6
Realmzmaster

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I never use the mages they are more dangerous than the enemy with their AOE spells. The only army I use is the elvish army at the battle with the ArchDemon. I am on the PC and I ran a prty with a warrior (tank ) and three rangers. On the PC each ranger can summon a pet (wolf. brear, spider if you are a master ranger it is blight wolf, great bear, poisonous spider). Each of my companions has a range attack. I send in the pets and companions attack from a distance.

If a pet dies the ranger can summon another. Great way to take out generals, enemy spellcasters well just about eveybody.

#7
DWSmiley

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Side with Branka - four steel golems can't be topped and you still get the dwarven army, too (that's why the wheel has five spots).

#8
flixerflax

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Can you still recruit the Legion of the Dead dwarfs along with the golem army? If so, that has to be the most powerful army to call on (besides mages, which deal too much friendly fire for me to choose them). Or are the golems and dwarves separate?



My choices: templars or dwarfs for the fight in the marketplace, and either golems or else werewolves for the alienage fight. For archdemon, I'd say werewolves or dwarfs again. My archers weren't much use in the final fight, getting caught up in the darkspawn swarm rather than attacking the archdemon.

#9
DWSmiley

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The golems and dwarves are separate armies but the dwarves can still include the Legion of the Dead. I've only sided with Branka once so I don't know if it always happens or if I did something special that got me both armies.

#10
OrlesianWardenCommander

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I use redcliffe soldiers for the market, Dwarves on the alienage, More redcliffe soldiers on the palace district. And then Dwarves on the arch demon i really only need them there so when the archdemon is hungry he eats a dwarf instead of Alistar.

#11
Northern Sun

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The following combinations have worked well for me:



Market: Soldiers

Alienage: Dwarves

Main Gates: Soldiers

Palace district: mages

Courtyard: Dwarves

Roof: Dalish


#12
JosieJ

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I generally use:



Market: Dwarves.

Alienage: Dwarves.

Palace District: Elves.

Courtyard: Redcliffe.

Archdemon: Elves.



Just like many others, I don't bother with the mages--too much friendly fire.

#13
mollari22

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Market: Golems (they did a nice quick job there, even at tanking/killing the General)

Alienage: Dwarves (good at defence)

Palace district: Werewolfs! (yes! they did quite a mess there, it's the ultimate assault force)

Courtyard: Templars (good against spellcasters)

Archdemon: None (i sacrificed Mages and Elves for Templars and Werewolfs)

#14
Jawson

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I save all of them for arch demon fight.

#15
MadDjinn

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I hate the mages... bloody AI doesn't pay attention to where you are (even companions). I now don't let them even have the big spells.

but, if you use the mage group, I'd say just hang back and let them spam. stick to the group and just clear anything that gets close to them. Safer than being near the enemy.

Dalish for the Arch demon works if your party is set to clean out the darkspawn waves. (Or save the mages until it gets to the perch, then you can't be close to it when they spam it)

All of the rest of the spots just need bodies, so whichever flavour works.

Modifié par MadDjinn, 17 avril 2010 - 01:25 .


#16
mousestalker

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Neat topic.



I use the armies for roleplaying reasons.



Dalish in the Alienage. Exposing the City elves and the Dalish elves to each other seems like a good idea.



Dwarves at the palace because I have to see the Legion of the Dead at least once. It's a pity they don't bring Sigrun.



Dalish at the Archdemon. They're ranged and they don't generally friendly fire me to death (unlike the mages).



At this point none of them really take much by way of casualties.

#17
EnchantedEyes1

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I use the Dalish in the Alienage for same reason as pp - I like the idea of elves banding together...
Dwarves: Roof
Mages: Ft Drakon (outside.) Given their propensity to fireball, I usually hold my team back and try to draw out the darkspawn out towards us.
Redcliff soldiers: Palace

Modifié par EnchantedEyes1, 17 avril 2010 - 07:35 .


#18
Seneva

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I never use them :)

#19
Reaverwind

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Archdemon: Templars or Dwarves (with Legion of the Dead)

The templars switch between melee and ranged, and Greagoir even impressed me by tanking the Arch-demon. Kardol is pretty tough, too.

The one group I avoid are the friendly fire specialists, the mages.

#20
Guest_werwulf222_*

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Market: Dwarves

Alienage: Eamon's knights

Palace: Elves

Drakon: Mages



Archdemon: usually mages, but sometimes elves, sometimes dwarves, sometimes Eamon's knights, it depends.



Usually the toughest fight for me is the beginning of the Drakon battles I think, where there are two enemy emissaries, some shrieks and some dragonlings or drakes or reptiles of some sort along with Hurlock archers off to the sides as you enter the area.



I had to fight that battle more than once to find the knack of winning it.