I am pretty new with this, so please bare with me.
The issue is that when I render the lightmaps, they end up with huge chunks being unrendered, these represent to one of the large squares of the are chunk boundaries. (see below) I have tried resaving the lightmaps, I have tried adding in new lights to the areas, but nothing seems to work. There are some bits of the black areas that can be lit it seems, while others cannot. One part of a wall being lit a bit, while beside it is totally black.
The whole thing is driving me up the wall, because to make a good area level you really need good lighting. Everything looked fine until I got it to render them. Gah!





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