But as a dwarf that maybe knows how badly Orzamar needs the Golem to save the kingdom... well, I think that I would choose Branka even if she is a crazy and evil person.
Modifié par FedericoV, 05 décembre 2009 - 08:24 .
Modifié par FedericoV, 05 décembre 2009 - 08:24 .
Depends on whether or not you actually value dwarven life since Branka's work is insanity.Krenmu wrote...
Yea, But if your a patriotic dwarf..why would you want to basically murder them to create golems?
The Angry One wrote...
Me, I'd kill Caradin for being a self-pitying fool, toss Branka into the lava and secure the anvil for research and limited use strictly for volunteers, placing it under the control of the Wardens perhaps.
Of course that's not an option, alas.
RunCDFirst wrote...
The Angry One wrote...
Me, I'd kill Caradin for being a self-pitying fool, toss Branka into the lava and secure the anvil for research and limited use strictly for volunteers, placing it under the control of the Wardens perhaps.
Of course that's not an option, alas.
You can't really insure that it stays volunteer only though. Not that destroying it ensures that the technology never gets rediscovered and used again. I can understand why Caradin might be filled with some self-pity, he's kinda made the fantasy equivalent of a nuclear bomb.
Modifié par menasure, 05 décembre 2009 - 10:29 .
The Angry One wrote...
If you call the Anvil evil you might as well call the Joining evil.
While the latter isn't as extreme, it's still a death sentence, and it's still becoming part of the darkspawn, in a sense.
In an ideal world the Anvil wouldn't be needed, but this is a world where darkspawn infest the old dwarven kingdoms even when there is no Blight.
While the process itself is horrific, those who wish to sacrifice themselves to become Golems should have the right to do it, and destroying it is a huge disservice to the people who already chose to make that sacrifice.
Modifié par ZiffyHead, 05 décembre 2009 - 11:54 .
And yes, it is morally wrong. The only thing that makes it even remotely justifiable is that the stakes are literally the continued survival of the race. Failing = eventual death for all that lives. That explains the grimness of the Grey Wardens.
KnightofPhoenix wrote...
eschilde wrote...
KnightofPhoenix wrote...
I didn't like Branka as a person, but to destroy the anvil is not something any sensible Grey Warden or Dwarf would do.
I don't agree. DA does a great job of giving you the ability to make choices, and that's for a reason. You can choose to take the moral high ground or the most efficient route. Not saying one is better than the other, depending on what kind of character/personality you're playing. Archdemon still dies in the end.
That's from an out universe perspective. We don't even need allies that much anyhow. Regardless of what we do, the archdemon dies.
But in-universe, if a Grey Warden is confronted with two choices:
- Have the all mighty golems at his side
- Not have them.
He would obviously pick the first option. That's at least what the typical, examplary Grey Warden would do.
Duncan, who seems to be the ieal Grey Warden: "The blight must be stopped one way or the other. That's as far my opinion goes".
The Angry One wrote...
If you call the Anvil evil you might as well call the Joining evil.
While the latter isn't as extreme, it's still a death sentence, and it's still becoming part of the darkspawn, in a sense.
In an ideal world the Anvil wouldn't be needed, but this is a world where darkspawn infest the old dwarven kingdoms even when there is no Blight.
While the process itself is horrific, those who wish to sacrifice themselves to become Golems should have the right to do it, and destroying it is a huge disservice to the people who already chose to make that sacrifice.
That is the choice. Anvil, or dwarves keep losing ground to the darkspawn. Dwarven population growth is, we are told, below the rate of replacement. Each year, more dwarves die than are born, most of them in battle against the darkspawn. The deep roads stretch over the length and breadth of Thedas. No one nation, not Ferelden, not Orlais, not the Tevinter Imperium or Antiva or Nevarra has the resources to help the dwarves take back the entirety of the deep roads even if they wanted to and were willing to commit all the resources of their nation to do it. It would take a coalition of all nations fighting all-out war for decades in order to clean out the deep roads entirely. That is a war that absolutely no one is willing to undertake. It would be asking all the nations of the surface to commit themselves, their sons, and their grandsons to generations of unending warfare on foreign soil to retake and secure the fallen kingdoms of the dwarves. Nothing the dwarves could give them, nothing they could gain in the deep roads is worth that cost to the people of the surface.Krigwin wrote...
The reason the dwarves lost so much land to the Darkspawn was because they lacked military might. Golems are only one way to make up this lost might. There are other ways for the dwarves to reclaim their empires - a dwarven PC asking Alistair for human assistance, for instance. Your choice is never between handing over the Anvil to Branka, or watch the Darkspawn annihilate all the dwarves. You are only told this is the choice by Branka, who is crazy. No matter what anyone thinks of the Anvil, I do not see how anyone can possibly think handing over the Anvil to Branka is a good idea. Bhelen or the dwarven PC or the Legion of the Dead would make far better use of it.
The Angry One wrote...
Expecting the surface nations to help reclaim the dwarven empire when there's no Blight when they have never, ever, ever done so before is futile
Even Alistair will not be able to head up a war nobody cares about and nobody wants to fight. When there's no Blight, Orzammar is on it's own, and thus the Anvil is needed.
By the way it isn't strictly murder, it is possible for Golems to retain their personality; look at Caradin himself. Shale also, in a sense, her memory addled by some 5 centuries of inactivity.
Koyasha wrote...
That is the choice....
And sure, it's more reasonable to give the anvil to someone else...
As for Caridin's rights to it, just because you own something does not
necessarily mean you should be allowed to choose to destroy it...
This is what Caridin is doing - he is taking away his people's only effective weapon