I think I may have screwed something up. I created a new character for myself based upon my wife's soldier Shepard. I wanted to play my first female game and though, "Hell, why not base it on her Shepard, so I have access to her ME1 data?" So I used the Saved Game Editor to change her class to an Infiltrator, turned her to only Level 3, and started a new game importing her ME2 playthrough.
Unfortunately, like I said, her game was a Soldier, where she picked up the Revenant Assault Rifle. My game, based upon a modified version of her's, is an Infiltrator. An Infiltrator who now has no M-76 Revanant Assault Rifle (for obvious reasons) and no Widow Anti-Material Rifle.
Anyone know how I could fix this (besides starting a new game from scratch)? Any way I can edit the saved game in some way that I missed to switch the bonus weapon from the M-76 to the WAMR?
Thanks!
Infiltrator+ with no weapon specialization
Débuté par
RobertM5252
, avril 13 2010 08:25
#1
Posté 13 avril 2010 - 08:25
#2
Posté 13 avril 2010 - 08:41
In the Save Editor, try going to Raw -> Squad -> Player -> Weapons and opening it where it says Collection. Now try adding a new weapon with a 'class Name' of 'SFXWeapon_MassCannon', 'Ammo Total' of 12.
I've never done this before and it appears that this is adding it to your current loadout so it may not work. I can't see anywhere with a list of weapons unlocked on a character.
Edit: You could also try adding the line 'SFXGameContent_Inventory.SFXWeapon_MassCannon' to Player ->Loadout->Unknown #3.
I'm looking at an Infiltrator NG+ save in the Save Game Editor and these are the only two places I can find mention of the Widow.
If neither of these work and you're changing your character's level to 3, you may as well grab the original ME1 end game save and start ME2 by importing that ME1 save, if all you want is the ME1 data and you don't want to start at a high level. Obviously with this you won't start with the Widow, as you seem to want to, though.
I've never done this before and it appears that this is adding it to your current loadout so it may not work. I can't see anywhere with a list of weapons unlocked on a character.
Edit: You could also try adding the line 'SFXGameContent_Inventory.SFXWeapon_MassCannon' to Player ->Loadout->Unknown #3.
I'm looking at an Infiltrator NG+ save in the Save Game Editor and these are the only two places I can find mention of the Widow.
If neither of these work and you're changing your character's level to 3, you may as well grab the original ME1 end game save and start ME2 by importing that ME1 save, if all you want is the ME1 data and you don't want to start at a high level. Obviously with this you won't start with the Widow, as you seem to want to, though.
Modifié par Banon Loire, 13 avril 2010 - 09:02 .
#3
Posté 14 avril 2010 - 01:20
It would seem to me that, perhaps I should be editing my existing sniper rifle into the Widow rather than adding the Widow as another weapon, no?




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