what do you think??
Strategic war in ME3
#1
Posté 13 avril 2010 - 01:37
what do you think??
#2
Posté 14 avril 2010 - 02:09
#3
Posté 14 avril 2010 - 02:27
#4
Posté 14 avril 2010 - 02:30
#5
Posté 14 avril 2010 - 03:53
adamm24680 wrote...
I thought about it too, shame it's not gonna happen. It would be awesome if they licensed Creative Assembly to make a spin-off though.
''shame it's not gonna happen''?? how do u know that it won't??
#6
Posté 14 avril 2010 - 05:00
edgar95 wrote...
I'd like a strategic gameplay in ME3... like, you'r a commander of the citadel fleet (the alliance, the asari, Turians, Hanar, Krogans Salarians e.t.c) and you fight along side the terminous systems.... you control lots of ships, battlecruisers, frigates e.t.c and in the reaper war, Like starwars Battlefront 2; galactic conquest or total war all episodes.
what do you think??
I think NOT. Don't get me wrong; it's a nice idea. But integrating this into the main gameplay would effectively change the genre of the series. That would fail with flying colors.
Implementing this as a DLC would be a better idea.
#7
Posté 14 avril 2010 - 06:37
#8
Posté 14 avril 2010 - 11:24
#9
Posté 15 avril 2010 - 12:32
#10
Posté 15 avril 2010 - 09:14
#11
Posté 15 avril 2010 - 09:38
#12
Posté 15 avril 2010 - 09:47
#13
Posté 16 avril 2010 - 04:19
AlkoTanko wrote...
Well, it could be added in somewhat simplified way with dialog options. Like, who is going to do the main attack, turians or alliance? Who attemps a flanking maneuver, quarians or salarians? Results for those decisions are played like the specialists picks on suicide mission: order wrong fleet in wrong task, and it gets curbstomped. Order right fleet to right task: crush your enemies, see them driven before you, and hear the lamentation of their women. (latter part invalid if opponent being Reapers)
thats what I ment... maybe a little bad explaind but...
what if every planet in the citadel space had a speciality, the turians are realy great ship engineers and have the biggest fleet in teh galaxy so the turian homeworld maybe contribute with additional and uppgraded ships..... and if a planet belongs to the salarians the uppgrades, troops, fleets e.t.c are salarian.
and with ''strategy'' I mean, for ex. if tuchanka (krogan garrison planet maybe) and Ilium gets attacked at the same time and you can only manage to get to one of the planets in time you have to choose.... it's not a ''right or wrong'' desicion...
the storyline would be much more variable and it would have maybe 5 different endings wich would be very nice in my books... then you could play the game over and over again and don't get sick of it
#14
Posté 16 avril 2010 - 04:21
Bebbe777 wrote...
Would rather have a decision making system. Save a military base or a city from destruction. Make the fleet use hit-and-run strategy or a toe-to-toe strategy (full frontal assault) and etc
this is also a bit of the strategy meening that I ment
#15
Guest_Aotearas_*
Posté 16 avril 2010 - 09:59
Guest_Aotearas_*

in ME3, ... period!
#16
Posté 16 avril 2010 - 11:00
#17
Posté 16 avril 2010 - 11:08
please no.... just, let them stick with what they're good at...




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