Obviously, not everyone is thrilled with the "scanning" mechanic, but it's clear that BioWare can't really take it out. What's a good alternative? Offer as DLC an NPC (maybe on Omega) through whom you can interact with some kind of black market. No platinum, but a crapload of palladium? Just trade away! Have more Eezo than you could possibly use? Sell, sell ,sell. And the values can fluctuate, allowing players to play the market like it's an entirely new mini-game. This offers a new way to get resources without relegating planet-scanning to obsolescence. Thoughts?
Bioware should offer a way to trade minerals
Débuté par
eelsonwheels
, avril 13 2010 09:46
#1
Posté 13 avril 2010 - 09:46
#2
Posté 13 avril 2010 - 10:18
Yes.Its idiotic that shepardt and his team couldnt sell anything they have/got.
#3
Posté 25 avril 2010 - 07:16
I think that would make the game so much better, especially since the upgrades you can purchase from stores are so F-king expensive!
#4
Posté 25 avril 2010 - 07:20
That sounds like a really good idea actually. It would be cool if you could "invest" your minerals and keep them there. And if the market goes up you can sell or whatever.
And certain missions you do would affect the market. So if there was a mission where you blow up a Palladium refining factory or something, then the market will crash, so you would have to buy and sell strategically based on your missions.
It would be a lot more fun, interactive and immersive than the current system.
And certain missions you do would affect the market. So if there was a mission where you blow up a Palladium refining factory or something, then the market will crash, so you would have to buy and sell strategically based on your missions.
It would be a lot more fun, interactive and immersive than the current system.
#5
Posté 25 avril 2010 - 07:52
They'd have to up the prices, have a really low return for the minerals, or give you a lot more to buy, don't want the economy to be like in ME1, that just sucked.
Don't get me wrong, it would make sense. But gameplay wise, I'd rather do missions for my money than scan X planets, trade in unused minerals and buy everything in the game...
Don't get me wrong, it would make sense. But gameplay wise, I'd rather do missions for my money than scan X planets, trade in unused minerals and buy everything in the game...
#6
Posté 25 avril 2010 - 09:17
Good idea, but no trading of minerals for credits. Like xiiz said, the amount of money one collected in ME 1 was ridiculous.
#7
Posté 25 avril 2010 - 09:20
Makes sense, but no. If that was implemented, a new money/mineral sink would need to be added.
#8
Posté 25 avril 2010 - 10:00
Would love to be able to trade all that spare eezo for more platinum. Always out of platinum...
#9
Posté 26 avril 2010 - 02:23
i dont know why everything cant be reduced to just credits. why cant i trade in all that crap i find for credits and buy upgrades with just credits? or use credits to buy materials? it just limits your progression. its like having prereques in leveling skills.
#10
Posté 26 avril 2010 - 03:13
It depends on the mineral----->credit ratio. They could easily make it something like 5000 minerals would only get you 50 credits or whatever it would take so it would be slightly profitable to repeatedly buy probes and mine them without making money too plentiful like in ME1.RT0wn wrote...
Makes sense, but no. If that was implemented, a new money/mineral sink would need to be added.
Personally, I rather just get rid of the whole mining thing and just use credits to get upgrades.
Modifié par Urazz, 26 avril 2010 - 03:14 .
#11
Posté 26 avril 2010 - 10:02
I just think, as a minigame, "playing the market" would be a helluva lot more entertaining than "squeeze trigger, scroll, bang head against wall." and i doubt that it would cause the same kind of credit-orgy that happened in ME1 when you sold your 5,000th Naginata IX to that shifty Hanar.
#12
Posté 27 avril 2010 - 02:32
In Mass Effect the money made everything pointless as you picked up all the best stuff and was let with 99999999 by the time you were a qaurter way through the game. Mass Effect 2 has a much better money situation as you really have to buy what you need due to funds being low. I heard to buy everything would cost around 1,250,000 credits. The game in default only has 1,100,000 credits or something like that.
But yeah scanning sucks and its a shame the savegame wasn't much better so you didn't have to keep doing it.
What they should have just done was made you collect 300k of each mineral in a single playthrough. This then unlocks and achievement and as a bonus from then on, you always have enough minerals for whenever you want a new playthrough.
Either that or put more money in the game and sell minerals at the stores throughout the galaxy.
But yeah scanning sucks and its a shame the savegame wasn't much better so you didn't have to keep doing it.
What they should have just done was made you collect 300k of each mineral in a single playthrough. This then unlocks and achievement and as a bonus from then on, you always have enough minerals for whenever you want a new playthrough.
Either that or put more money in the game and sell minerals at the stores throughout the galaxy.




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