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Your love interest SHOULD die.


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#101
Gamer Xtreme

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AntiChri5 wrote...

Gamer Xtreme wrote...

Well, I know when a idea is genuinly better than mine, and it ties into moral choice....

Damn.

Kinda like fable 2 but hopefully not ****.


I can certainly agree with this!

So the big super magic thing can resurrect everyone who died because of him (10000's of people) but not my family (who were killed by him) OR just my family (3 people and 1 dog) but no-one else.

Who desinged this thing? :blink:


Our dear friend Peter M

#102
Fluffeh Kitteh

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binaryemperor wrote...

It's just I have been seeing a growing list of things that NEED to die or the player will assumed to be bored.

Children
The elderly
Family
the character's love interest
the space hampster
Joker
etc...

It's these Tropes in fiction that are just so overdone that not only are people not surprised when it happens, they expect it to happen.


Well there arent exactly a lot of options. You either die, or you live, or you end up in a fate worse than death in order to provoke the audience's mind even more. So yeah...

We could still surprise people though :D Let ME3 open with a Reaper attack that wipes out the Normandy, with Shepard barely escaping with 2 squadmates of his choice. it'd wipe the slate clean for new squadmates.

Modifié par Fluffeh Kitteh, 14 avril 2010 - 01:37 .


#103
BrynnFey

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JamieCOTC wrote...

Killing the LI is just the easiest way to evoke emotion, but not necessarily the best way.


Exactly! What ever happened to subtlety? Not all of us wish to be beaten over the head with a heavy, blunt object and then booted in the ass to stop the Collectors. That's what makes Bioware so great. Any hack can write a cliched POS adventure story wherein the main character goes on a mad killing spree to avenge his dead lover. Thankfully Bioware's writing team grasps that the same old garbage repackaged to include ancient alien robots just won't cut it with most players. The death of Ash/Kaidan, the (potential) death of Wrex, the (potential) death of most of your squad in ME2, the actual (and subsequently potential) death of Shepard...seriously this isn't enough?!?!

Maybe Bioware should have really killed everyone in the galaxy except Shepard, and ME3 could be about one man (or woman) slaughtering as many Reapers as he/she can find in order to avenge the deaths of their LI and the WHOLE GALAXY!

#104
Inquisitor Recon

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Bioware's choice really. But if they do kill your LI off, it shouldn't be too corny. Nice clean sniper rifle shot to the head or something.

#105
Fluffeh Kitteh

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JamieCOTC wrote...
What ever happened to subtlety?


Reaper indoctrination could've been a good potential for that really, with the effects taking effect slowly, bit by bit. Of course Shepard and friends wisely never get into any situation where there is such a risk. Even on the derelict reaper, it wasn't so.

Modifié par Fluffeh Kitteh, 14 avril 2010 - 01:39 .


#106
Gamer Xtreme

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BrynnFey wrote...

JamieCOTC wrote...

Killing the LI is just the easiest way to evoke emotion, but not necessarily the best way.


Exactly! What ever happened to subtlety? Not all of us wish to be beaten over the head with a heavy, blunt object and then booted in the ass to stop the Collectors. That's what makes Bioware so great. Any hack can write a cliched POS adventure story wherein the main character goes on a mad killing spree to avenge his dead lover. Thankfully Bioware's writing team grasps that the same old garbage repackaged to include ancient alien robots just won't cut it with most players. The death of Ash/Kaidan, the (potential) death of Wrex, the (potential) death of most of your squad in ME2, the actual (and subsequently potential) death of Shepard...seriously this isn't enough?!?!

Maybe Bioware should have really killed everyone in the galaxy except Shepard, and ME3 could be about one man (or woman) slaughtering as many Reapers as he/she can find in order to avenge the deaths of their LI and the WHOLE GALAXY!


BioWare aren't that subtle, they are just pulling of cliches successfully, remember, not all tropes are bad.

Killing off the whole galaxy except Shepard (and possibly a resistance seems stupid.

#107
Lucky Thirteen

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Gamer Xtreme wrote...

Cutlass Jack wrote...

The whole thing is terribly overdone as a cheap emotional ploy by lazy writers. Its actualy become a cliche in the comic industry.

See Women in Refrigerators.


If BioWare spent the time setting up a well rounded cast of characters each of whom we made an emotional connection with even without sex, that would be better, they didn't. Characters are popular because they sing or because they say funny lines. We need a reason to hate the reapers, death brings strong emotions and it is the only thing everyone can truly relate to.


@Jack That Women in Refrigerators has stired feminist feelings in me. >.>

@Xtreme I agree that there are characters that are pretty under developed in Mass Effect, but I disagree that there are no characters that don't emotionally affect me the gamer . I think I've brought this up a million times, I thought Garrus was the most useless character in ME1. However, in ME2, he's got all this stuff going on that really brings out his character, not to mention Keener is really good at putting the emotion in the voice. Even though Garrus's face scares me and he's not my prefered LI and whatever, his loyalty mission gets me all wound up every time.

I actually think that in ME3, we'll get to see all the underdeveloped characters, just like Garrus, really flesh out. There really isn't enough space in one game for many of them if you think about it. I have my fingers crossed Jacob will be something awesome in ME3.

#108
Zulmoka531

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Fluffeh Kitteh wrote...

binaryemperor wrote...

It's just I have been seeing a growing list of things that NEED to die or the player will assumed to be bored.

Children
The elderly
Family
the character's love interest
the space hampster
Joker
etc...

It's these Tropes in fiction that are just so overdone that not only are people not surprised when it happens, they expect it to happen.


Well there arent exactly a lot of options. You either die, or you live, or you end up in a fate worse than death in order to provoke the audience's mind even more. So yeah...

We could still surprise people though :D Let ME3 open with a Reaper attack that wipes out the Normandy, with Shepard barely escaping with 2 squadmates of his choice. it'd wipe the slate clean for new squadmates.


I actually find it rather boring when it does happen, myself.
I've tended to expect it since Aeris all the way back from FF7, and it makes me rather angry at the fact that it happened, more than emotionally driven to kill whoever killed who.

#109
Fluffeh Kitteh

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It wouldnt be the first time Bioware did something stupid anyway. You gotta give them some leeway. expect perfection, and you'd be disappointed for sure.

Modifié par Fluffeh Kitteh, 14 avril 2010 - 01:43 .


#110
AntiChri5

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Gamer Xtreme wrote...

AntiChri5 wrote...

Gamer Xtreme wrote...

Well, I know when a idea is genuinly better than mine, and it ties into moral choice....

Damn.

Kinda like fable 2 but hopefully not ****.


I can certainly agree with this!

So the big super magic thing can resurrect everyone who died because of him (10000's of people) but not my family (who were killed by him) OR just my family (3 people and 1 dog) but no-one else.

Who desinged this thing? :blink:


Our dear friend Peter M


I was actually talking about the spire, that was my characters thought process, but if we wanna talk about petes fails.......

http://social.biowar...3/index/2252918

#111
Gamer Xtreme

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this topic has run its course


#112
AntiChri5

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Yes but now we can mate fun of 'ole pete

#113
Gamer Xtreme

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A common enemy

#114
Gamer Xtreme

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Lucky Thirteen wrote...

Gamer Xtreme wrote...

Cutlass Jack wrote...

The whole thing is terribly overdone as a cheap emotional ploy by lazy writers. Its actualy become a cliche in the comic industry.

See Women in Refrigerators.


If BioWare spent the time setting up a well rounded cast of characters each of whom we made an emotional connection with even without sex, that would be better, they didn't. Characters are popular because they sing or because they say funny lines. We need a reason to hate the reapers, death brings strong emotions and it is the only thing everyone can truly relate to.


@Jack That Women in Refrigerators has stired feminist feelings in me. >.>

@Xtreme I agree that there are characters that are pretty under developed in Mass Effect, but I disagree that there are no characters that don't emotionally affect me the gamer . I think I've brought this up a million times, I thought Garrus was the most useless character in ME1. However, in ME2, he's got all this stuff going on that really brings out his character, not to mention Keener is really good at putting the emotion in the voice. Even though Garrus's face scares me and he's not my prefered LI and whatever, his loyalty mission gets me all wound up every time.

I actually think that in ME3, we'll get to see all the underdeveloped characters, just like Garrus, really flesh out. There really isn't enough space in one game for many of them if you think about it. I have my fingers crossed Jacob will be something awesome in ME3.


The only thing I really hope for is Wrex gay romance.

Because that's how I role.

#115
shnizzler93

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Gamer Xtreme wrote...

Lucky Thirteen wrote...

Gamer Xtreme wrote...

Cutlass Jack wrote...

The whole thing is terribly overdone as a cheap emotional ploy by lazy writers. Its actualy become a cliche in the comic industry.

See Women in Refrigerators.


If BioWare spent the time setting up a well rounded cast of characters each of whom we made an emotional connection with even without sex, that would be better, they didn't. Characters are popular because they sing or because they say funny lines. We need a reason to hate the reapers, death brings strong emotions and it is the only thing everyone can truly relate to.


@Jack That Women in Refrigerators has stired feminist feelings in me. >.>

@Xtreme I agree that there are characters that are pretty under developed in Mass Effect, but I disagree that there are no characters that don't emotionally affect me the gamer . I think I've brought this up a million times, I thought Garrus was the most useless character in ME1. However, in ME2, he's got all this stuff going on that really brings out his character, not to mention Keener is really good at putting the emotion in the voice. Even though Garrus's face scares me and he's not my prefered LI and whatever, his loyalty mission gets me all wound up every time.

I actually think that in ME3, we'll get to see all the underdeveloped characters, just like Garrus, really flesh out. There really isn't enough space in one game for many of them if you think about it. I have my fingers crossed Jacob will be something awesome in ME3.


The only thing I really hope for is Wrex gay romance.

Because that's how I role.

do you mean role-play?

#116
enormousmoonboots

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Protip: if you want drama that bad, kill your LI yourself. You've had the option to, both games. Are you really saying you want Bioware to take options away from you?

Gamer Xtreme wrote...

I'm not refering to Shep, I'm refering to the player, they need that motivation.

Am I the only one who cares about NPCs? Ever since I was a kid, I could never beat the final boss of Majora's Mask without first reuniting Kafei and Anju, saving Romani and Cremia, giving the Dotours some hope, letting the Postman fulfil his duty...I just felt like I wasn't worth the title 'hero' if I didn't save at least some people. The Kafei/Anju quest was one of the longest, most tedious in the game, but I did it over and over again, just to see them smile at each other one last time before the end. And I wasn't even a romantic kid!

#117
Ooga600

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if there are choices like that, the deaths shouldn't be the same for everybody depending on what section you lose them in (i.e. bad biotic = member killed by seekers). Their deaths should be different and have something to do with their character. that'd make it A LOT more interesting.

and making the LI die no matter what is stupid. far too cliche. i think survival is good enough motivation for shepard.

Modifié par Ooga600, 14 avril 2010 - 03:07 .


#118
Beholderess

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(sigh)

Seriosly, not all True Art is Angsty.

And if my LI will be arbitrare killed off to induce some heavy-handed drama in ME3, I'll just load a playthrough that has no LI.

Besides, is survival not good enough as a motivation? Speaking of which, Shepard seemed to have somewhat unhealthy fixaction on defeating the Reapers right from the start of the first game, when they were just a rumor. So it's not like s/he needs any more motivation.



And I don't see any need to motivate the player. Most players intend to finish the game anyway. There are many reasons for player to lose interest in the game (and yes, too many Player Punches can be one of these reasons), but I am not aware of any player getting bored of the game just because the bad guys haven't made him/her mad enough

#119
Guest_XtremegamerHK47_*

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Heres what I say, NO.

What Im getting out of this, you want BW to ****** off their entire fanbase? Really. You can argue this would impact everyone emotionally, and I agree, I would probably cry, but after that initial emotional impact, they would be more pissed than anything that there LI died. Honestly, If I was playing ME3 and Ash died, I would shut off the game, and never play it again. This would make fans more pissed than anything.

#120
Beholderess

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enormousmoonboots wrote...

Protip: if you want drama that bad, kill your LI yourself. You've had the option to, both games. Are you really saying you want Bioware to take options away from you?

Gamer Xtreme wrote...

I'm not refering to Shep, I'm refering to the player, they need that motivation.

Am I the only one who cares about NPCs? Ever since I was a kid, I could never beat the final boss of Majora's Mask without first reuniting Kafei and Anju, saving Romani and Cremia, giving the Dotours some hope, letting the Postman fulfil his duty...I just felt like I wasn't worth the title 'hero' if I didn't save at least some people. The Kafei/Anju quest was one of the longest, most tedious in the game, but I did it over and over again, just to see them smile at each other one last time before the end. And I wasn't even a romantic kid!


You're not the only one. I tend to care for NPCs way too much too. Heh, I've replayed the defence of Redcliff in DA:O more times than I care to count in order to finish the battle with no casualties at all. And most of there NPCs were just generic peasants and knights.

#121
Beholderess

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Gamer Xtreme wrote...

You miss the point, even if he was SHeps friend, that doesn't emotionally impact the player.


So, basically, you want a Player Punch.
No, thanks.

#122
RhythmlessNinja

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Gamer Xtreme wrote...

But if my LI survives, then the reapers have done nothing, whereas if they die I have every reason to kill them.


They pulled a sneak attack & killed my shep and supposedly 20+ members of the old normandy crew, not to mention how distant everyone had become after I'm back, not including Tali & Joker. What other reasons should I need to want to destroy these fools? They literally ruined shepards life lol. Payback time.

#123
Zulu_DFA

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Gamer Xtreme wrote...
And if you don’t have one? Well then it sucks to be you.


Or, it sucks to be a ME LI.

But if the Reapers killed Gianna Parasini, I'd be very upset.