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Being "Paragade"


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#26
Collider

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askanec wrote...
I'm not aware of situations where the players are penalized for having too much paragon/renegade points.

First playthrough, you can go to the Citadel very early in the game. You can use intimidate on the reporter right off the bat fairly easily, it seems.
Second playthrough, one can go to the Citadel later than they did in the first playthrough. Even though you have more renegade points than you did when you spoke to the reporter in the first playthrough, intimidate is greyed or in other words not able to be used. That leads me to believe that I had too many paragon points. Bioware developer feedback on the paragon/renegade system confirmed my suspicion. There are even cases where having 100% paragon and 100% renegade still bars you from using charm or intimidate.

#27
Gill Kaiser

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What a Twist wrote...

Gill Kaiser wrote...

Paragade is more like 100% Paragon, 50% Renegade in my experience.

That would add up to 150%...


Do I need to break out the triple facepalm?!

You do realise that the Paragon and Renegade bars are seperate, right?

#28
What a Twist

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Gill Kaiser wrote...

What a Twist wrote...

Gill Kaiser wrote...

Paragade is more like 100% Paragon, 50% Renegade in my experience.

That would add up to 150%...


Do I need to break out the triple facepalm?!

You do realise that the Paragon and Renegade bars are seperate, right?

You can't reach 100% paragon and 50% renegade on individual levels from my experience.

#29
Collider

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I think you can, at least from glitching.

#30
Canned Bullets

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Well I'm mainly a paragon, but I become a renegade when I need to, like pushing mercenaries out of windows, shooting fuel lines to blow up people. Yeah B)

Modifié par Canned Bullets, 14 avril 2010 - 05:22 .


#31
Collider

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Same Canned, Paragade is the way to go.

#32
Gill Kaiser

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What a Twist wrote...

Gill Kaiser wrote...

What a Twist wrote...

Gill Kaiser wrote...

Paragade is more like 100% Paragon, 50% Renegade in my experience.

That would add up to 150%...


Do I need to break out the triple facepalm?!

You do realise that the Paragon and Renegade bars are seperate, right?

You can't reach 100% paragon and 50% renegade on individual levels from my experience.


You definately can if you import an ME1 character, I've done it.

#33
What a Twist

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Yeah canned, I usually take the renegade interrupts when appropriate, they're just loads of fun.

#34
What a Twist

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Gill Kaiser wrote...

What a Twist wrote...

Gill Kaiser wrote...

What a Twist wrote...

Gill Kaiser wrote...

Paragade is more like 100% Paragon, 50% Renegade in my experience.

That would add up to 150%...


Do I need to break out the triple facepalm?!

You do realise that the Paragon and Renegade bars are seperate, right?

You can't reach 100% paragon and 50% renegade on individual levels from my experience.


You definately can if you import an ME1 character, I've done it.

I've never come close to that even with an import. If so however, I apologize.

#35
Gill Kaiser

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Import a ME1 character who has full Charm and Intimidate ranks, and then in ME2 get the +100% Persuasion class skill.

#36
Kenrae

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I finished a run with 100% renegade and 50% paragon.



And if it's true that you are penalized for having too much paragon/renegade points, that's extremely lame. This isn't Star Wars with two force sides. One thing I liked about ME2 is that you can mix things and have personality instead of subscribing to one of two sides, as if life were that black & white. Oh, the damage d&d alignments have done!

#37
Gill Kaiser

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Kenrae wrote...

I finished a run with 100% renegade and 50% paragon.

And if it's true that you are penalized for having too much paragon/renegade points, that's extremely lame. This isn't Star Wars with two force sides. One thing I liked about ME2 is that you can mix things and have personality instead of subscribing to one of two sides, as if life were that black & white. Oh, the damage d&d alignments have done!


I never felt penalised for having such high paragon/renegade points during my first playthrough, though when I tried a ME2 NG+, I definately felt penalised by the lack of points. Compared to my initial run, I couldn't choose any of the Intimidate options at all, whereas before I'd often have the option of both Charm and Intimidate.

#38
binaryemperor

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What a Twist wrote...

Gill Kaiser wrote...

Paragade is more like 100% Paragon, 50% Renegade in my experience.

That would add up to 150%...


Do I need to break out the triple facepalm?!


Paragon and renegade do not scale directly. I've had max paragon and over half renegade in ME1 once. It can be difficult, but it is possible.

#39
Tawg

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Canned Bullets wrote...

Well I'm mainly a paragon, but I become a renegade when I need to, like pushing mercenaries out of windows, shooting fuel lines to blow up people. Yeah B)


Or shooting cocky criminals in the leg as a reminder =]

#40
nikki191

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JKoopman wrote...

Basically, playing "Paragade" means playing like a real human being and not a cookie-cutter character defined by his moral alignment.


thats it, perfectly explained

#41
Alesh

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Gill Kaiser wrote...

What a Twist wrote...

Gill Kaiser wrote...

Paragade is more like 100% Paragon, 50% Renegade in my experience.

That would add up to 150%...


Do I need to break out the triple facepalm?!

You do realise that the Paragon and Renegade bars are seperate, right?

As far as i know that's caused by the ammount of Paragon/Renegade required for checks being scaled by level, not by having too much of the other.

I also dislike how this system encourages you to "grind" one of the two since it gives more and better dialogue options (as far as i've seen they always work, even in the Thane loyalty mission if you do it on your own you can use all the paragon options and be in time, though if he's helping you time runs out). Frankly i'd rather have to spend skill points in there than be pushed into taking stupid decisions to farm Paragon points or whatever.

#42
Darkhour

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Alesh wrote...

Gill Kaiser wrote...

What a Twist wrote...

Gill Kaiser wrote...

Paragade is more like 100% Paragon, 50% Renegade in my experience.

That would add up to 150%...


Do I need to break out the triple facepalm?!

You do realise that the Paragon and Renegade bars are seperate, right?

As far as i know that's caused by the ammount of Paragon/Renegade required for checks being scaled by level, not by having too much of the other.

I also dislike how this system encourages you to "grind" one of the two since it gives more and better dialogue options (as far as i've seen they always work, even in the Thane loyalty mission if you do it on your own you can use all the paragon options and be in time, though if he's helping you time runs out).


What are you talking about?

#43
Lance Of Longinus

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What a Twist wrote...

Gill Kaiser wrote...

What a Twist wrote...

Gill Kaiser wrote...

Paragade is more like 100% Paragon, 50% Renegade in my experience.

That would add up to 150%...


Do I need to break out the triple facepalm?!

You do realise that the Paragon and Renegade bars are seperate, right?

You can't reach 100% paragon and 50% renegade on individual levels from my experience.

Somehow that doesn't explain why I have exactly that on my file right now.
100% Paragon/Renegade bonus ftw.

#44
DocMag

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LOVE IT!

#45
Carlos3lance

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Heh, I actually find myself having trouble making renegade decisions...in most games, actually - they just don't feel right to me :P Maybe it's just idealistic..But, I think the idea behind it would be to do the best you can to defuse situations peacefully, until you get ticked off...

Like real life, you notice someone shaking down an other person and it boils your blood; don't talk them down, but intimidate those who intimidate others is what I say ;)

#46
tractrpl

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Huh, I suppose I always play Paragade or Renegon. I'm never able to be "100%" paragon or renegade. There are just some people I can't bring myself to be a douche to and some people I can't bring myself not to shoot in the kneecaps, or worse.

#47
Carlos3lance

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Gave this an other go some time after I read this post :P Basically, you gotta keep it real..a large portion of what makes it difficult is the layout of the conversation wheel. Top paragon, middle - neutral and lower - renegade. The choice is already made subconsciously by players who tend to cringe at playing renegade at all.

But, like I said - intimidate those who intimidate others. Execute them on the spot if their crimes demand it...and still be a complete paragon to your crew or innocents - it makes for a much more believable story and organic Shephard than a 100% paragon...Hasn't been a person like that alive since Jesus or Obi-Wan :P

Modifié par Carlos3lance, 08 avril 2012 - 04:41 .