The only and enough reason NO ME2 SQUAD will be recruitable by default in ME3. (poll inside)
#326
Posté 16 août 2010 - 05:28
#327
Posté 16 août 2010 - 04:11
ExtremeOne wrote...
wow Op I assume you must have a deep hatred for the crew in ME 2. The ME 2 crew those that are left will be in 3. why would Bioware make us recruit everyone if those that survive were just dumbed on the side of the road for the ME 1 crew that only fans of the first game give a crap about. like one guy said ME 2 has sold 3 Million plus you better get ready for the ME 2 crew return in 3.
Because most rpg's kinda do that though. You get a squad and the next game, one or two return. Its been done with most bioware games, and its probably going to be the case that only Liara and Virmire survivor carry over. Its kinda a thing about keeping something fresh mostly, and that half of the me2 crew are hire only's for sucide mission
#328
Posté 16 août 2010 - 04:18
BellatrixLugosi wrote...
ExtremeOne wrote...
wow Op I assume you must have a deep hatred for the crew in ME 2. The ME 2 crew those that are left will be in 3. why would Bioware make us recruit everyone if those that survive were just dumbed on the side of the road for the ME 1 crew that only fans of the first game give a crap about. like one guy said ME 2 has sold 3 Million plus you better get ready for the ME 2 crew return in 3.
Because most rpg's kinda do that though. You get a squad and the next game, one or two return. Its been done with most bioware games, and its probably going to be the case that only Liara and Virmire survivor carry over. Its kinda a thing about keeping something fresh mostly, and that half of the me2 crew are hire only's for sucide mission
But you have to remember that every Bioware game wasn't a trilogy.
-Polite
#329
Posté 16 août 2010 - 10:21
[quote]Cyberstrike nTo wrote...
[quote]Zulu_DFA wrote..
Reasons for ME2 squadmates to be absent (dead) from ME3, aside from death on the suicide mission:
Thane - terminally ill[/quote]
Or he goes to the Citadel to spend his last days with his son.
[quote]Mordin - old age[/quote]Or he returns to his clinic on Omega.
[quote]Legion - sent to Cerberus[/quote]Or stays on the Normandy to help fight the Reapers.
[quote]Grunt - dies in the tank[/quote]Or goes back to Tunchanka to breed.
[quote]Samara - killed for Morinth[/quote]Or Samara leaves to continue her mission as a Justicar. Morinth leaves to keep killing.
[quote]Zaeed - abandoned to burn on Zorya[/quote]Or leaves to continues hunting Vido.
[quote]Kasumi - hunted for her graybox[/quote]Or stays on the Normandy for protection.
[quote]Tali - suicidal over dad's honor (unloyalty)[/quote]Or leaves to take her father's place on the Admiralty Board.
Or stays on the Normandy after being exiled.
Or stays and is recognized a member of the Normandy crew by quarain law and thus doesn't need to return to Migrant Fleet.
[quote]Jack - mental disorder (?) or detained by Cerberus for study[/quote]Or stays if had romance with Paragon Shepard or leaves after mission to go on a rampage.
[quote]Garrus - none, but simple unloyalty (Sidonis at large)[/quote]Or stays like Tali, Legion, Jacob, and Miranda stays because he has no real home to go to.[/quote]
Exactly. You have to think about the different outcomes based not only on what you did with the squaddies, for example LI status, or loyalty mission outcome, but also the fact that many of them have no where left to go.
-Polite
[/quote]
Bingo that's my point. Just because one person prefers to play as a renegade, doesn't mean everyone else plays that way. I've played the renegade 3 times in both games and the rest of the time I play as a paragon.
I know some people will say that because the "default" (if you don't carry over from ME1) opening in Mass Effect 2 was the "renegade" option, but actually you can kill the Citadel Council (like my first Shepard did) and still be a paragon in ME1.
Modifié par Cyberstrike nTo, 16 août 2010 - 10:27 .
#330
Posté 16 août 2010 - 11:05
HA! It's nice of you to think that zaeed actually died on zorya if let him to burn and not coming in ME3 pissed offZulu_DFA wrote...
Zaeed - abandoned to burn on Zorya
#331
Posté 16 août 2010 - 11:57
BellatrixLugosi wrote...
ExtremeOne wrote...
wow Op I assume you must have a deep hatred for the crew in ME 2. The ME 2 crew those that are left will be in 3. why would Bioware make us recruit everyone if those that survive were just dumbed on the side of the road for the ME 1 crew that only fans of the first game give a crap about. like one guy said ME 2 has sold 3 Million plus you better get ready for the ME 2 crew return in 3.
Because most rpg's kinda do that though. You get a squad and the next game, one or two return. Its been done with most bioware games, and its probably going to be the case that only Liara and Virmire survivor carry over. Its kinda a thing about keeping something fresh mostly, and that half of the me2 crew are hire only's for sucide mission
if things were going to be fresh then Mass Effect 2 should be the game where Shepard had a complete new crew with no one from Mass Effect 1. but oh i forgot Bioware had to do a major butt kiss to the ME 1 fans and add Tali and Garrus in as Squad mates and they have no story impact all .
#332
Posté 20 août 2010 - 02:41
Umanix wrote...
Wouldn't it save more money if they just kept the squaddies from Mass Effect 2 as squaddies in Mass Effect 3? The way I see it:
You have 10 potential cameos. You have to script sequences for each of those cameos, and you have to record dialogue for those cameos. But if squadmates are dead, then these cameos don't happen. That's a lot of work for something so insignificant that may not show up in people's games anyway. Then you have to hire new voice talent for the new voice actors. New voice actors for new characters + voice actors for potential cameos = profit?
Not from where I'm standing. I think it's easier just to keep the squaddies to a squad composed of ME1 survivors and ME2 survivors. They're either in your squad and have some dialogue, or they're not. And...no thanks, I'd rather keep my squad limited to people I know. I don't want to see any new faces on Shepard's ship who arrived just in time to stop the galaxy from ending who weren't there from the first two times.
I'm definitely not going to read all these posts and I'm going to hope the OP is wrong but i completely agree with the quote. At this point I'm sure the same engine is going to be used and greately improved on rather than trying to do something all new again.. More focus can be spent on a great trilogy ending/story rather than on character developement. I think that if all the characters don't come back that they will at least be mentioned. Even if they are mentioned in interchangable situations where just the names change based on your decisions.
I'll tell you what. Bioware is completely retarded if they think they can make an entire game about introducing you to new characters a 2nd time! Mass Effect 1 wasn't all about introducing you to new characters but Mass Effect to is at least 80% introductions. It really did lack more of the defining missions that tie everyone together. I think Mass Effect 3 has to be exactly that, refining the existing cast into people that work great together to save the worlds... Complete retards if they don't use the same characters.
#333
Posté 20 août 2010 - 02:43
ExtremeOne wrote...
if things were going to be fresh then Mass Effect 2 should be the game where Shepard had a complete new crew with no one from Mass Effect 1. but oh i forgot Bioware had to do a major butt kiss to the ME 1 fans and add Tali and Garrus in as Squad mates and they have no story impact all .
Every mission in Mass Effect 2 was character introduction with the exception of existing squad mates. I completely disagree with you. There was hardly a story to Mass Effect 2. Great game but... whatever.
#334
Posté 24 août 2010 - 03:56
#335
Posté 24 août 2010 - 04:06
i love lamp x3 wrote...
it is my opinion that, being the final game in the trilogy, bioware is going to go all out and everyone who imports can potentially end up with a drastically different game, especially in terms of squadmates. if not, i think we should organize a boycott of the game
*picks up sticks*
#336
Posté 24 août 2010 - 04:13
Umanix wrote...
Wouldn't it save more money if they just kept the squaddies from Mass Effect 2 as squaddies in Mass Effect 3? The way I see it:
You have 10 potential cameos. You have to script sequences for each of those cameos, and you have to record dialogue for those cameos. But if squadmates are dead, then these cameos don't happen. That's a lot of work for something so insignificant that may not show up in people's games anyway. Then you have to hire new voice talent for the new voice actors. New voice actors for new characters + voice actors for potential cameos = profit?
Not from where I'm standing. I think it's easier just to keep the squaddies to a squad composed of ME1 survivors and ME2 survivors. They're either in your squad and have some dialogue, or they're not. And...no thanks, I'd rather keep my squad limited to people I know. I don't want to see any new faces on Shepard's ship who arrived just in time to stop the galaxy from ending who weren't there from the first two times.
not to mention the time and money it takes to just like invent new characters. plus bioware seems to have most of the current voice actors on some sort of retainer on account of they appear throughout other bioware games.
and it's not like these guys have anything more important to do. what's more important than trying to save the galaxy? and they were recruited for a suicide mission already, so an excuse like shepard didn't want to put them in danger is absurd.
if they don't let us keep at least some of our squadmates, i can't imagine a story excuse that wouldn't sound stupid.
#337
Posté 24 août 2010 - 05:19
not to mention the time and money it takes to just like invent new characters. plus bioware seems to have most of the current voice actors on some sort of retainer on account of they appear throughout other bioware games.
and it's not like these guys have anything more important to do. what's more important than trying to save the galaxy? and they were recruited for a suicide mission already, so an excuse like shepard didn't want to put them in danger is absurd.
if they don't let us keep at least some of our squadmates, i can't imagine a story excuse that wouldn't sound stupid.
There's a path through the first conversation with TIM that lets you ask about everyone you recruited in ME1, and there's reason given for why each of them isn't available. At least in that case you've been mostly dead for two years...
So really, they've already used the Wheel of Excuses once, a second time would go from suspension of disbelief, to hanging it by the neck until dead.
#338
Posté 26 août 2010 - 12:27
1) Like in any story, characters can always be expanded upon and even tied into the main plot if need be (especially with characters like Tali, Legion, and Wrex). I can definitely recall a game (not bioware) where the same chareacters returned for the entire trilogy....
2) I cant see how LI conflicts between ur 1st and 2nd game romance can occur if they are not in ur squad or play a really big, constant part in the overall plot (and i do believe something was said of LI conflicts in ME3 if u werent faithful).
3) as was said before, it would be retarded if another "excuse" was created for the team to disband. In the event that they do leave, u would need invent good explanations for their absence in the story, as well as create more reasons and stories for why new squaddies are joining you. Both may take away from the "main plot". and from what ive read, it would have to be better than many of the ME 2 characters' reasons for joining....
-just tryin to throw out some new thoughts
#339
Posté 26 août 2010 - 11:48
A biotic commando with an assault rifle and shotgun as weapons. What's not to love?
#340
Posté 28 août 2010 - 02:51
Kal Reeger
Aria
Wrex's mentioned Asari bounty hunter rival
Garrus' Dad or the flexible former turian crew mate
Shepard's fan after he becomes the 2nd Spectre heh heh jk
Liara's other parent.
Damn, that's 3 Asari. Okay 2 alternates:
The Thorian Asari if she's kept alive in ME1...WHOOPS another Asari.
The rachni queen...okay okay I promise I'll stop joking.
Bailey...oh wait, nevermind! I'll take Thane's son instead.
The Asari detective. Yeah, I know, another Asari but at least I didn't put the Asari consort and Samara's 2 other daughters on the list like I thought about doing. You can never have enough Asari.
#341
Posté 28 août 2010 - 02:53
Kal Reeger
Aria
Wrex's mentioned Asari bounty hunter rival
Garrus' Dad or the flexible former turian crew mate
Shepard's fan after he becomes the 2nd Spectre heh heh jk
Liara's other parent.
Damn, that's 3 Asari. Okay 2 alternates:
The Thorian Asari if she's kept alive in ME1...WHOOPS another Asari.
The rachni queen...okay okay I promise I'll stop joking.
Bailey...oh wait, nevermind! I'll take Thane's son instead.
The Asari detective. Yeah, I know, another Asari but at least I didn't put the Asari consort and Samara's 2 other daughters on the list like I thought about doing. You can never have enough Asari.
#342
Posté 28 août 2010 - 02:59
Kal Reegar
Aria
Wrex's mentioned Asari bounty hunter rival
Garrus' Dad or the flexible former turian crew mate
Shepard's fan after he becomes the 2nd Spectre heh heh jk
Liara's other parent.
Damn, that's 3 Asari. Okay 2 alternates:
The Thorian Asari if she's kept alive in ME1...WHOOPS another Asari.
The rachni queen...okay okay I promise I'll stop joking.
Bailey...oh wait, nevermind! I'll take Thane's son instead.
The Asari detective. Yeah, I know, another Asari but at least I didn't put the Asari consort and Samara's 2 other daughters on the list like I thought about doing. You can never have enough Asari.
#343
Posté 28 août 2010 - 03:50
#344
Posté 02 septembre 2010 - 09:00
Female turian spectre
Female krogan battlemaster (wrex's wife maybe?)
Aria (who doesn't want excellent voicetallent and f-bombs)
Female batarian (i wonder if they have females)
Female quarian admiral (the evil one)
and that volus that was tripping balls (comic relief)
finaly my dreams of becoming a galactic pimp are coming true xd
No but seriously i want atleast a female turian, i really want to know what they look like. Other than that, there are countless possibilities for crewmembers, including people that appeared briefly in ME2, such as Kolyat and Aria, but i'm 99% certain that were getting a new crew, maybe including Liara, i base that on the fact that The Shadowbrokers Lair is th first dlc to "Bridge" between ME2 and ME3. Unless she can die during the mission. (i might jinx it)
#345
Posté 04 septembre 2010 - 02:02
#346
Posté 04 septembre 2010 - 02:24
#347
Posté 04 septembre 2010 - 02:38
KainrycKarr wrote...
Just bring back the six LI's, which is simple enough compared to all twelve, and i'd say the vast majority will be happy. Plus it leaves room for VS, Liara, and a couple new characters if they so choose.
Quoted for truth. No way in damnation will the LIs be left out. I can only see them making a few new characters. Most added NPCs would likely be ones we have seen--though they could be completely new. I assume they will concentrate on creating new villains and opposition. You will need to research dark energy, build further alliances/armies, etc. You already know so many people that can get you these things and help on those missions. How many new people do you need. Plus ...what is the minimum crew you can leave the SM with and still be alive even?
#348
Posté 04 septembre 2010 - 02:55
#349
Posté 16 septembre 2010 - 03:31
Modifié par Valmarn, 16 septembre 2010 - 03:31 .
#350
Posté 16 septembre 2010 - 04:04




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