ReluctantMind wrote...
It seems like killing characters as a plot device would only be rewarding if the ME2 squad returned in ME3 with more than brief cameos.
Seriously, though. I have hope (definitely not knowledge) that Bioware will return at least some of the ME2 squad in significant roles for the following reasons:
1. Bioware is a company and companies do what will make them profit. There have been multiple references to the fact that Bioware was surprised by the large number of imports. That means a lot of fans who have become attached to at least some of the ME2 squad. I suspect the ones who are done with the ME2 squad constitute a much smaller number.
2. There have been a number of posts by people claiming they will not buy the game if they have to recruit a whole new squad. A large number of those people will of course buy the game, but the number of people who will follow through on that is not zero. The greater threat to Bioware's bottom line is that a large number of people will hold off on buying the game due to frustration and buy it following the price drops or buy it used.
3. In contrast to #2 above, I have not seen a single post by anyone claiming they will not buy the game if the old squad returns. They may exist, but they would be extremely rare.
4. The most vocal fans will also be the ones writing many of the early fan reviews for ME3. Fan service and loyalty to fans is not because Bioware loves us as people, they want our money (Note: I have no problem with this fact). A flood of angry fans probably does not do a whole lot for a game's early numbers.
5. I agree with the argument that we supposedly recruited the "best of the best" and it would feel stupid to have to recruit anew. Did we catch every awesome possible squad member in the galaxy with these twelve? Of course not, but it still makes me think of my favorite line from Hot Shots Part Deux when Topper Harley is being recruited to rescue the Iraqi hostages. Previous attempts have failed and so now they have to "go in to get the men that went in to get the men that went in to get the men". When Topper asks why they want him he is told "you're the best of what's left".
Bottom line for me is that I think it is more in Bioware's economic interests to bring back most/all of the living squad for more than basic cameos. This could include one-shot missions in the vein of the LotSB, but would exclude the VS Horizon treatment or Wrex treatment. I freely admit I could be completely wrong or that my assumptions could be completely incorrect, but I maintain hope that I will be able to truly play the game with my old squaddies. I by no stretch see them as used up or unable to advance the story.
Yeah, the money.
You describe BioWare as monolithic, which they aren't. There's people there that need to worry about budget, break-evens etc. There's people there that need to worry about explaining it all to the shareholders and there's people there that love games, love to hear the feedback from the fans and specifically love the universe and characters of the franchise. Those are the people that create the content.
Of course BioWare as a whole needs to be profitable. But the guys who create the content are not sitting there thinking how to get as much money from costumers as possible. They want to create a game that kicks ass and makes many people happy (and surely the side-effect of economical success is everything but frowned upon).
The big decisions are not up to every designer, obviously. And who's gonna be the squadmate in ME3 is a big decision. But the designers surely have a word in there, too. It's usually a team-decision, too. So, if the team feels that a new cast of squaddies fits the "feeling" of ME3 (which we know nothing about), than this probably is going to happen. If the think that a closure to all friendships, li's, old enemies etc. is welcomed, we'll see lots of re-appearances. Who knows with that bunch.
Thing is, we don't know anything about the general direction ME3 is going. I mean, who would have thought that ME2 is giving us the dirty dozens-theme with recruiting a bunch of mercs, criminals, outlaws and assassins, all supervised by a shadow-ops/terrorist employee. They might have similar surprises up their sleeves for ME3.
What makes a game create a lot of profit is really really hard to predict. You can reduce the risks of total fail with a couple of well-proven tools and having characters appear that have a huge fan base is surely one of those tools. But maybe BioWare has some other ideas and feels confident they can skip this particular one?!
I'm not saying game development is free art. Not the slightest. But there is a part loose creativity involved and clinging too much to beaten tracks might not be as profitable is it looks on paper.
But as i said earlier, my guess is that they will give us a mix of me1, me2 and new squaddies.




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