Also, one has to remember Bioware initially said a romance with Tali/Garrus was impossible. I wouldn't put it past Bioware to include our favorite Turian/Quarian to avoid major fan backlash.
Modifié par -Skorpious-, 25 novembre 2010 - 06:20 .
Modifié par -Skorpious-, 25 novembre 2010 - 06:20 .
Modifié par -Skorpious-, 25 novembre 2010 - 06:43 .
Modifié par vinak, 25 novembre 2010 - 10:11 .
Sir Ulrich Von Lichenstien wrote...
Oh please don't lower yourself to the childish like intelligence that I've seen of some of the other 'MEsquadmate who didn't return in ME2 as squadmate' fans. Especially as you keep claiming to not be one.Zulu_DFA wrote...
Tali and Garrus proved only one thing: non-killable ME1 squadmates can return as squadmates in the next game. Now is Liara's and VS's turn.Sir Ulrich Von Lichenstien wrote...
Tali and Garrus have already proved that theory wrong.
What I really find funny is that I know a lot of those fans actually killed off Garrus and Tali in their ME2 playthroughs (as shown in the 'science' topic) so for them to argue about them coming back is laughable considering that in their playthrough if they import, neither of them will be. Hell I even know one of those fans who went and killed all the ME2 LIs in a playthrough because they despised the fact people got to pick other LIs than their ME ones and they didn't get to have no sexy time with theirs.
The whole "It's only fair that Garrus and Tali don't return whilst Ash and VS do so that its 2 games each" statement makes me really wonder how old people who come up with such nonsense really are. Like I said... childish.
Also technically, Liara HAS been a squadmate in ME2 in LotSB, so by that regard she shouldn't be back in ME3 as a squadmate by that idea. Likewise am going to guess VS will get similar treatment in an upcoming DLC.
"Well thats all that Tali and Garrus should get in ME3! Just a 'post-ending' mission for some sweet short good stuff."
Oh really? Put it this way, if the Garrus and Tali fans wanted to stoop to such a childish statement, they could easily argue that Liara and VS should not only be 'optional' (seeing as they weren't in ME, but Garrus was in ME and Tali was in ME2) but also both be killable. Although am going to hazard a guess all squadmates may be killable in ME3 seeing as there is no ME4 as far as Shep's story goes and so one of the endings could be everyone dying.
I have to say Zulu to see you coming out with such a childish comment about the whole VS+Liara and Tali+Garrus thing surprises me, I've always thought you better than that.
Seeing how sex with aliens has been introduced in ME2, I seriously see no obstacle for Feron to be "the dude" and Liara to be "the chick" (even though she is supposed to be bisexual and is stuck at the TSB's base for the moment).Sir Ulrich Von Lichenstien wrote...
The fact is there most likely is going to be a new Ash/Miranda and Kaiden/Jacob in ME3
To support this notion of yours that "not recruited" = "dead" there is a minor bug in ME2: If Garrus is killed in the "suicide mission", and you go to Omega and Hock's party, the game (news announcement and NPC chatter) behaves as if the mercs were still laying siege to Archangel.Sir Ulrich Von Lichenstien wrote...
Tali - If she somehow made it off Haestrom, I'll go all Udina on Bioware"THIS IS AN OUTRAGE!"
Modifié par Zulu_DFA, 25 novembre 2010 - 12:00 .
Nozybidaj wrote...
Bourne Endeavor wrote...
The question is, why should we accommodate newcomers in lieu of the already established fanbase?
Except it is not a question. They ARE going to accommodate the newcomers. They ARE going to cater to new, as of yet untapped market segments. This isn't a question of what should BW do, its more a "this is what they are going to do, what now". They did this same thing in ME2 to the ME1 fans, they are doing it in DA2 to the DAO fans, they have already stated ME3 will be a standalone experience the same way ME2 was.
I don't think trying to predict what they will do (ie: what characters will be back) in ME3 based on the assumption that BW is going to cater to "established fans" is going to get you anywhere.
Elite Midget wrote...
It is sadism since it would effect Game Balance, Plot Progression, Max Squad Size, and fail to have the Squadies become more connected to the plot since they all can die in a previous game. Thus Bioware wont be able to give them any where near enough relevance to the ME2 Zombies since it would cause plotholes, inconsistencies, and the fact that not everyone would have the same surviving Squadies.
It's pretty much a waste of time trying to weave the ME2 Zombies into the plot as Squadies for ME3 since it would only end up alienateing new and old fans(Would get angry their ME2 Zombie didn't make it to ME3 or that their ME2 Zombie didn't say much of anything at all) which is something Bioware has said they wanted to avoid hence the PS3 ME2 getting that Comic instead of a shoddy port. That and they will care if they find out that they start out with less Squadies and get less Max Squadies than an importer which would ruin Game Balance as a whole.
Bioware would gain so much more trying to accomodate newcomers than trying to appease old and louder fans(Especially the Talimancers) because they want their ME2 Zombies back in their Squad despite ME3 taking place more than a year later. Besides, if Bioware 'wanted' to ME2 Squadies back thanthey would have given them a VS scenario so that they would be alive in every save for ME3. Bioware didn't. Instead they op'd for the Wrex Scenerio conserning the Suicide Mission.
Finally...
Those new to ME and never played ME1 weren't punished that severely in Default ME2. They missed Cameo's and extra dialouge but nothing as extreme as less max Squadies.
Modifié par Bourne Endeavor, 25 novembre 2010 - 12:53 .
OK, Sir Ulrich, chalk yourself a point! Liara (& other Asari) are way too much "un-alien" in their looks, so I was admittedly referring only to Feron.Sir Ulrich Von Lichenstien wrote...
As for 'Alien LI' considering you actually mention her in that sentence it is a bit laughable that you say it was ME2 that introduced 'Alien LI' when it was actually ME that did that and I did mention Liara in that sentence with regard the 2 other LIs and her.
Sir Ulrich Von Lichenstien wrote...
Actually now you got me thinking about that, you just made me realise the number of potential LIs went up by 1 in ME2 from having 2 to 3, so my idea has even more backing in the fact that ME3 could have 4 potential LIs
But it makes sense for all of them, even for those that are mandatory for recruitment (except maybe Jack who'd still be on ice, or on the run, on in a Cerberus lab). It also makes sense for BioWare to make it so that if you haven't recruited them in ME2, you don't ever hear of them in ME3, just like if you've got them killed in ME2... Although I still hope to hear some news on the Big Choices made during their loyalty missions, (especially Tali's and Mordin's ones).Sir Ulrich Von Lichenstien wrote...
I never said 'Not recruited' = 'dead', if you look at the list I made, some of them are still potentially alive. The only ones I said are most likely dead are the ones where it makes sense that they are.
Sir Ulrich Von Lichenstien wrote...
You can't use Garrus as evidence because he was recruited, I was only talking of those that weren't and obviously it can't 'give any notion' of the non-recruits status post-suicide because players can still recruit them and I doubt any of the 'Bridging DLCs' will leave it at a point where you can't continue to play/can't recruit anyone else. I might be wrong though.
Modifié par Zulu_DFA, 25 novembre 2010 - 03:12 .
Elite Midget wrote...
Liara was a temp Squadie and wasen't part of the Suicide Mission which could have potientially killed her. If she had than I wouldn't be saying she has a higher chance to return as a Squadie. After all, you don't see any of us agueing that Wrex will return as a Squadie in ME3. Why? Because he could die in ME1. Liara and VS however are above those that are killable because of the fact that EVER SINGLE ME3 SAVE MUST HAVE THEM.
Also, FYI: All of the ME2 Zombies survived in my saves. Doesn't change the fact that they all 'could' die ala Wrex and none of them has to be alive in ME3.
Saying none of the Killables, where they aren't alive in all ME3 saves, will be recruitable in ME3 is downright genius.Killjoy Cutter wrote...
Please note the non-sequitor in your post. Having some of the squadies from ME2 does not, automatically, upset game balance, or anything else -- any more than having Tali and Garrus from ME1 upset anything in ME2 (well, it upset the people who hate them for no reason other than that someone else likes them, but that's not really part of the game itself).
As for examples such as Thane, you'll please note that I did say that it would be a stretch to bring Thane back in ME3, and he's one of my favorite squadies from ME2. As another example, I prefer Zaeed to Jacob, but I think it's more likely that we'll see Jacob back in ME3.
The funniest part of these discussions, however, is that those who want* the ME2 squadies to all go away (preferably by death in a fire, it seems) keep refering to them as "expendables", "zombies", and the like. If your points about this were as strong as you like to think, you could just refer to them as characters, and leave it at that.
* Yes, WANT. If it were just a matter of dry, cold analysis, we wouldn't see the firey, impassioned attempts at arguing that they'll be gone.
Yes it does. Less Max Squadmates on the disc, the inability for Bioware to give 'any' of the ME2 Zombies any connection to the ME3 Plot as a Squadie because they're dead and it would ruin immersion into the Universe when the ME2 Zombies don't say anything regarding events. Remember Garrus and Tali on Horizon? Yeah, Bioware got a lot of backlash for that. Why would they risk even more backlash at an even grander scale? Not to mention that it would alienate new and old Gamers.
Thane isn't returning. His whole sub-plot in ME2 was him dieing and making peace with his son before passing away. If Bioware makes him suddenly alive and 100% well, despite him constantly stateing that he has less than a year to live as well as the fact that he outright refuses medical treatment, it would kill any meaning his dieing last wish had in ME2. It was Thane's thing after all and without it what does he have?
Jacob will return, if he still lives, but as a Cameo. No ifs, ands, or buts. Wrex is a perfect example of what they shall have done upon them.
It isn't what I want, it's what Bioware already had planned for the ME2 Zombies for ME3 hence why they all can die ala Wrex. Hell, Wrex had less situations of deing compared to some of the ME2 Zombies.
I already stated 'many' reasons in this thread why they won return. though if you want to be petty than I will give you one reason that you can't deny. Bioware made them 'expendable', a bunch of 'Zombies', and the like because Bioware had no plans to bring them back into Squadie status ala Wrex. We're just stateing what Bioware has already said through their actions.
Modifié par Killjoy Cutter, 25 novembre 2010 - 03:26 .
Modifié par -Skorpious-, 25 novembre 2010 - 03:52 .
Yes. As cameos.Flying-Jew wrote...
Don't you think that since ME3 will be the final chapter, we will get recurring faces from both ME1 and ME2?
This is a fan theory, that has even less circumstantial evidence than my "Cerbeus is still part of the Alliance" theory. At least, I never saw any sign of the Galaxy willing to or being capable of coming united against the Reapers.Flying-Jew wrote...
I mean that's the point of the entire game, the entire galaxy coming together to fight the reapers.
As cameos.Flying-Jew wrote...
That's why the characters can have different reactions to your actions at the end of ME2. Because they will be back. :|
-Skorpious- wrote...
He is also (according to the latest ME2 statistics) among the most, if not the most, popular ME2 character(s) worldwide.
Modifié par Zulu_DFA, 25 novembre 2010 - 04:01 .
Bourne Endeavor wrote...
Ironically, the squad in ME2 had virtually no direct impact upon the plot in ME2 either, yet their existence will somehow amount to improbable plotholes and relevance qualms in the conclusion of the series? It is entirely feasible they have a role within the plot provided it is either specific to them or designed in such a meticulous manner that the presentation does not belie the conclusion. For example, say we must acquire some form of Reaper technology. Such could be an interchangeable mission in terms of plot integrity, whereas in one scenario, Garrus is the central focus, yet his absence would shift importance to Tali, all whilst maintaining that aforementioned plot integrity. A more specific example would depict Tali and the Geth. If she perished in the suicide mission, our confrontation with the Quarian may be radically altered, wherein there is disdain and mistrust, yet the result would ultimately remain unchanged. What would be altered had Tali been alive is how we were received and the reactions of the Quarian people.
Game balance is only disrupted if the design structure is flawed or poorly managed. It is undeniable the squad in ME2 exhibited nigh identical roles, with this being all too apparent between Garrus and Zaeed. Thus, it is plausible balance will be constructed with a similar mindset. Case in point, if mechanics held similarities to Mass Effect, wherein the squad fulfilled the specified classes available to Shepard. Balance is essentially accomplished. I can already hear the rebuttal of “what if people killed off half the squad?” To this I state, what of it? Any loss greater than two is purely intentional or simply the result of that person’s refusal to pay any sort of attention to the game, therefore, it was their desire to experience less content with perhaps the belief it may offer hidden content otherwise obscured.
Once again, your scenario is incorrect. There is a comic for the PS3 crowd because they have no way to experience Mass Effect and subsequently import that Shepard into ME2. Furthermore, lack of principle roles has a significantly larger likelihood to alienate fans more so than if some squadmates received a greater degree of attention in comparison to others. How you surmise an entirely new cast would be a benefit is perplexing. The ramifications far outweigh any upside with the exception being if ME3 is streamlined to basic simplicity. If they accommodated these newcomers at the expense of their established fans and consequently lost said fans, what have they gained? If anything, not appeasing the existing fanbase would cite a greater loss.
Xilizhra wrote...
My vote, for preference if not necessarily for likelihood, is that ME3 goes the way of Dragon Age Awakenings and completely ignores squadmate death, assuming that everyone lived no matter what.
Zulu_DFA wrote...
-Skorpious- wrote...
He is also (according to the latest ME2 statistics) among the most, if not the most, popular ME2 character(s) worldwide.
He is most used on missions because he is recruited early in the game and has the most useful weaponry AR+SR. Plus the most useful ammo power for non-soldier class players. That's it. Doesn't really mean he is the most loved as a character. Admittedly, he is among the most popular.
Zulu_DFA wrote...
But LotSB dossier on him kinda foreshadows, that he might start his own enterprise yet again in ME3, if alive.
Modifié par -Skorpious-, 25 novembre 2010 - 04:20 .
Ok point takenZulu_DFA wrote...
OK, Sir Ulrich, chalk yourself a point! Liara (& other Asari) are way too much "un-alien" in their looks, so I was admittedly referring only to Feron.
But really, in ME1 Asari were established to be the only race capable of such a thing and it was sort of their unique feature. So I was OK with that. ME2 made it possible for "everybody love everybody", and that made me mad, as it insults the basics of biology, psychology and any other dull science out there.
Zulu_DFA wrote...
As much as I appreciate the patterns, one can't put much faith into a pattern being drawn up from only two instances.
And I hope too much that they'll let that Parasini beer+kiss affair convert into something even more substatial in ME3, to get any deeper into the discussion of how the LIs will be handled...
Ahh the nice little bugs that you can exploit post-suicide. Yup I've had fun playing all of them at some point. Mordin's isn't the only one, you can do it with Garrus too if you get to the bit where you need to get a cab after seeing the Volus and also Samara's when going into the club (though don't think you can then choose Morinth and cause a serious glitch). Never stuck with a save with that bug used, just did it for testing purposes hehe.Zulu_DFA wrote...
But it makes sense for all of them, even for those that are mandatory for recruitment (except maybe Jack who'd still be on ice, or on the run, on in a Cerberus lab). It also makes sense for BioWare to make it so that if you haven't recruited them in ME2, you don't ever hear of them in ME3, just like if you've got them killed in ME2... Although I still hope to hear some news on the Big Choices made during their loyalty missions, (especially Tali's and Mordin's ones).
What I meant by that is that post- "suicide mission" the game treats dead Garrus as if he hasn't been recruited at all, only you can't re-recruit him, of course... However Emily Wong still reports the choice you've taken during Garrus' loyalty mission. So this fits well with my expectations for ME3 (see above).
But bugs are bugs, so I don't pretend that it's definitely it. Just speculate, as always. There is another bug like it: If you go to Tuchanka, unlock the "take the Tomkah to go to the Weirlock base" dialogue option with the Chief Scout, then go to Omega-4, kill off Mordin and return to Tuchanka, the dialogue option is still there. You can take it, trigger the loyalty mission, where to Mordin magically returns from the dead, complete it as usually, see Mordin back to hell and here you are. Plot flags rule.
Killjoy Cutter wrote...
Sure, sure, whatever. Now you have an inside track on what Bioware has planned.
And I'm pretty sure that Tali, at least, has something to say to the VS on Horizon.
Modifié par Elite Midget, 25 novembre 2010 - 04:47 .
Tell that to the 10% of people who played ME2 yet never bothered to go down and flush Grunt out of his tank.-Skorpious- wrote...
Zulu_DFA wrote...
-Skorpious- wrote...
He is also (according to the latest ME2 statistics) among the most, if not the most, popular ME2 character(s) worldwide.
He is most used on missions because he is recruited early in the game and has the most useful weaponry AR+SR. Plus the most useful ammo power for non-soldier class players. That's it. Doesn't really mean he is the most loved as a character. Admittedly, he is among the most popular.
You have to take into account that (yes, I feel safe saying this) most people decide who to bring along on missions based upon their feelings of the character rather than their usefulness in combat. My brother does this, my friends do this, and to a large extent I do this. Miranda is easily the most useful squadmate in the game, but I choose Garrus over her because I like Garrus' character more.
I meant TSB's own note on Garrus' never coming to full potential so long as he stays under Shepard.-Skorpious- wrote...
Zulu_DFA wrote...
But LotSB dossier on him kinda foreshadows, that he might start his own enterprise yet again in ME3, if alive.
I assumed his "trip" was Shepard's attack on the Collector Base, where he forshadowed his potentially high likelihood of death in the "suicide mission".
Zulu_DFA wrote...
Yes. As cameos.Flying-Jew wrote...
Don't you think that since ME3 will be the final chapter, we will get recurring faces from both ME1 and ME2?This is a fan theory, that has even less circumstantial evidence than my "Cerbeus is still part of the Alliance" theory. At least, I never saw any sign of the Galaxy willing to or being capable of coming united against the Reapers.Flying-Jew wrote...
I mean that's the point of the entire game, the entire galaxy coming together to fight the reapers.As cameos.Flying-Jew wrote...
That's why the characters can have different reactions to your actions at the end of ME2. Because they will be back. :|