sword and shield vs. twohanded in awakening (?)
#1
Posté 14 avril 2010 - 12:16
#2
Posté 14 avril 2010 - 01:49
Modifié par nerdage, 14 avril 2010 - 01:51 .
#3
Posté 14 avril 2010 - 02:12
yeah I already beat awakening a few times and don't go farther than hard so you'd recommend to just respec into a twohander right?nerdage wrote...
Well on my first playthrough the only new companions I liked where Sigrun and Justice, who I picked up last, so I played most of the game with just my mage and Oghren and we did fine, so I imagine you'd do fine in a group without a sword and shield warrior. I'm on hard by the way, not nightmare, might make a difference, I don't know, but I doubt it.
#4
Posté 14 avril 2010 - 02:33
#5
Posté 14 avril 2010 - 03:11
I do enjoy s&s I just thought I won't need a tank since awakening is a lot easier than originsZMJ10 wrote...
you dont enjoy S&S??? i have both S&S and 2hander warriors but i enjoy bth about the same
#6
Posté 14 avril 2010 - 04:52
If you want to, go for it. Bosses might require a bit more healing but with all the aoe a 2h warrior has in awakening groups of normal enemies should die before you need much healing at all.Abyss_666 wrote...
yeah I already beat awakening a few times and don't go farther than hard so you'd recommend to just respec into a twohander right?nerdage wrote...
Well on my first playthrough the only new companions I liked where Sigrun and Justice, who I picked up last, so I played most of the game with just my mage and Oghren and we did fine, so I imagine you'd do fine in a group without a sword and shield warrior. I'm on hard by the way, not nightmare, might make a difference, I don't know, but I doubt it.
#7
Posté 14 avril 2010 - 05:59
#8
Posté 14 avril 2010 - 08:56
#9
Posté 15 avril 2010 - 03:49
On the other hand, the 2handers are getting a variety of different ways to slash multiple enemies at once. Both sustained and activated attacks that hit multiple enemies. BTW, if you're getting tired of seeing how slow you are with your 2H weapon, try putting 3 momentum runes in that bad boy, you'll notice a difference.
#10
Posté 15 avril 2010 - 09:42
I'd also crit things for up to 300 or more dmg and it would just devastate bosses as each hit would take a chunk of their health especially when you used activated abilities like Sunder Arms, Sunder Armor, or even Onslaught.
#11
Posté 15 avril 2010 - 11:43
that actually sounds really coolLantrov wrote...
I put in a couple of those +crit chance/+crit dmg runes on Vigilance as a 2hander and with Massacre the game just got really boring as everything either got down to 10% health or died if they were normal.
I'd also crit things for up to 300 or more dmg and it would just devastate bosses as each hit would take a chunk of their health especially when you used activated abilities like Sunder Arms, Sunder Armor, or even Onslaught.





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