abstractwhiz wrote...
crimzontearz wrote...
cruc1al wrote...
crimzontearz wrote..
sorry, the balance in insanity is rather broken
I really don't see where you're coming from. To get enemy defenses down it takes 1-2 overloads / warps / incinerates. Also, it's entirely feasibly to insta-kill enemies with the sniper rifle or point-blank shotgun, even if they have full defenses. It's also completely possible render a strong enemy completely useless with drone or singularity. Every other class also has their get-out-of-jail-free card (cloak, AR, charge, tech armor).
On the other hand, enemy shotguns don't insta-kill at point blank range and their warp or incinerate doesn't destroy your defenses or health in one shot. It's only their guns that are comparatively more powerful, and yet they're still easy to kill.
Insanity should have a considerably harder AI.
If you complain that insanity is broken, you're not playing it right. If it's simply too hard for you, lower the difficulty.
actually Insanity is feasable for me just frustrating, as I said I finished GOW1/2 and Halo 3 on their hardest settings, yes they were not easy to do but I found myself willing to push though them on such settings, with ME2...not so much
now about your examples
it takes more than 2 overloads to take someone's shields down, but you often do NOT have those 2 overloads because your squadmates die ALL the time..which means you tediously have to strip each enemy singularly by yourself at a certain point taking most of the fun away from the firefight.
I do not know which insanity you are playing but point blank kill of an enemy is impossible even with the Claymore nearly fully upgraded unless you have stripped them of their defenses first....the CLOSEST thing to an insta kill is a Charge + shotgun blast + 2-4 melee chain
Krogans will kill you 50% of the time with a point blank shot ok maybe that was unfair.....possibly 25% and only if they are not "goons"
Incinerate and Warp WILL strip you of your shields/barriers with one usage unless you have an active defensive power
yes those are some of the things that aggrivate me the most because as an avid RPG player (most of the time as a ST/DM) I totally do not see the need to use cheap nerfing/nuking of weapons/skills/armor to improve the difficulty...if both the player and the NPC possess the SAME weapon then the weapon should do the SAME stat + bonus = damage and not Stat + Bonus for the player and Sat + (Bonus x5) for the NPC.....it is just a retarded way of handling such matters
as for your little quip at the end? I actually stopped playing on insanity half way through the run because....uh...I just was not willing to deal with the annoyance yet I think I will continue pointing out the flaws in how it was handled thank you very much
Surely you jest. <_< If Krogans are one-shotting you, your shields were probably down when they got there. You should have them down to health long before they get near enough to hurt you. In some ways they're the silliest enemy in the game, shooting at you from ridiculous distances with a weapon that's nearly useless until they get close to you. Just warp or incinerate their armor off, or use incendiary ammo and a slow-firing weapon. Sniper headshots with incendiary ammo do insane damage to their armor, even with the Mantis. Most mooks go down instantly with sniper headshots too.
As for Incinerate and Warp, why are you getting hit by them? :huh:Stay in cover when they use them, and you'll be fine unless the attack comes in at a steep angle. In these cases, most of the time you just need to move away from the edge of your cover (while still stuck to it), and it'll still miss you.
Perhaps you're playing Insanity wrong? The whole point of it is to use the right tools for the job, and the right squadmates to complement your character's powers. If you do that, and exercise a modicum of caution with your shields and cover usage, you can easily beat almost anything in the game. If you control your squad properly, then most encounters are one-sided battles in your favor.
I'm getting a little tired of people claiming that Insanity is broken. I only play games intermittently, and I've waltzed through Insanity multiple times with only a few hiccups - either dishing out major damage as a Soldier, or sowing confusion among enemies with an Engineer (and I refuse to use Dominate). If you're going to play it without any tactics or forethought, you really shouldn't complain. <_<
facepalms....
no...I am not saying it happens to ME in particular (well ok I did get hit by the random incinerate/warp and I did get 1 shotted by a krogan on Garrus' recruitment..but that was an accident I swear)
read the rest of my posts, it is not about it happening to me or anyone in particular it's the fact that a higher difficulty is achieved by tipping the balance of the system to artificially inflate the challenge rather than offering naturally smarter/stronger opponents
you know what tho..never mind.....it seems that every time you point out flaws in the system the first thing people say is "OMG YOU ARE THE SUXXORZ AT GAMES"





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