Are engineers any good? How would an eningeer beat Insanity?
#1
Posté 14 avril 2010 - 05:37
#2
Posté 14 avril 2010 - 06:05
The purpose of the engineer is to focus on distracting enemies and stripping defenses. Your squadmates will do most of the killing; so choosing them wisely helps immensely. If you're looking to dish out tons of damage yourself, then engineer is not for you.
#3
Posté 14 avril 2010 - 06:21
http://social.biowar...8/index/1346686
Modifié par Simbacca, 14 avril 2010 - 06:22 .
#4
Posté 14 avril 2010 - 08:17
#5
Posté 14 avril 2010 - 08:24
#6
Posté 15 avril 2010 - 03:00
Heart Collector wrote...
Their abilities are anything but useless... They just cater to a more specific playstyle and are quite specialized. My engineer insanity run is going very well, and I find it's a powerhouse at later levels, though early on it was quite hard.
Agreed. I just finished my insanity run with an engineer. At first, it was hella rough. Heavy incinerate, Demolisher specialization, and maxed out combat drone are key, IMO. I also chose area reave as my bonus power. Collectors don't have a chance with this configuration plus Thane (squad shredder ammo) and Samara (heavy reave).
#7
Posté 15 avril 2010 - 04:07
your squad power should be an ammo power, as you already have many cooldowns.
sit in the back and throw fireballs
#8
Posté 15 avril 2010 - 04:20
I am about to do the reaper iff with my insanity engineer and it has been quite a lot of fun ****ing around with Krogan by spamming drones.
#9
Posté 15 avril 2010 - 06:55
#10
Posté 15 avril 2010 - 07:28
#11
Posté 15 avril 2010 - 07:37
TheUnusualSuspect wrote...
An Engineer with Dominate is one of the strongest class picks in the game. It's all in how you choose to play it. You can't play them like a soldier.
I'm a big fan of dominate as well, that combined with the drone and AI hacking can really turn a battle in your favor, as it throws enemy flanking plans off completely, they just fall into disarray. Even 1 point in it is enough IMO.
#12
Posté 15 avril 2010 - 04:50
Modifié par Gravbh, 15 avril 2010 - 04:52 .
#13
Posté 15 avril 2010 - 04:50
Modifié par Gravbh, 15 avril 2010 - 04:50 .
#14
Posté 15 avril 2010 - 04:57
#15
Guest_Guest12345_*
Posté 17 avril 2010 - 01:01
Guest_Guest12345_*
Heavy Incinerate is a great skill that does tons of damage against armor and health. I like to give my engi Armor-piercing ammo as a bonus skill. The Locust makes me really enjoy the firefights with the engi too.
Modifié par scyphozoa, 17 avril 2010 - 01:01 .
#16
Posté 17 avril 2010 - 01:59
The drones are actually really useful as a distraction. Whether you launch them into a mob of husks, at Harbinger, or Geth Troopers, the mobs will always turn to attach the drone as they are the closest target. By the time they have done this, kill the drone and turned to face you again, you are able to deploy a new one.
With this tactic, the explosive drones are the way to go in my opnion as they do the most damage this way.
While the drones are doing all this distracting, I am usually throwing Jack's Shockwaves through the husks, Throw fields on the Collectors on the floating platforms, or warps and overloads with abandon.
I left Engineers to my last run, cause I thought they would be squishy..... but with the Arc Projector, the Locust Submachinegune from Kozumi's DLC quest, it was a walk in the park.
My favourite quest was actually the Geth Spacestation quest for Legion. I had Legion, Tali and my Engineer Shep. Three Drones, and Three AI Hackers....... none of the Geth made it up to our floor..... all were anhiliated facing drones.
#17
Guest_Guest12345_*
Posté 17 avril 2010 - 02:02
Guest_Guest12345_*
Ghoulees wrote...
My favourite quest was actually the Geth Spacestation quest for Legion. I had Legion, Tali and my Engineer Shep. Three Drones, and Three AI Hackers....... none of the Geth made it up to our floor..... all were anhiliated facing drones.![]()
lol this makes me want to play with tali and legion, sounds like tremendous fun.
#18
Posté 17 avril 2010 - 02:04
Ghoulees wrote...
My favourite quest was actually the Geth Spacestation quest for Legion. I had Legion, Tali and my Engineer Shep. Three Drones, and Three AI Hackers....... none of the Geth made it up to our floor..... all were anhiliated facing drones.![]()
Haha, I did this too and actually saved my N7 Missions for last so I could use Tali and Legion. The game got really easy with this group, even against Barrier defenses. I use squad WAmmo as my bonus.
What kind of drone do you use with Tali and Legion? I went attack on all 3 and was impressed with the results. They were almost never destroyed due to the enemy having to deal with 6 targets. Plus, did you have problems deploying your squad's drones? Sometimes there was a huge delay.
Modifié par Samurai_Wahoo, 17 avril 2010 - 02:05 .
#19
Posté 17 avril 2010 - 02:27
I hate the crap squad AI so just leave them alone & if they die they die<_<
#20
Posté 17 avril 2010 - 04:14
Learn where to drop that thing and you push enemies out of cover.
Drop it behind Harbinger or YMIR and you may as well not even be there. You can shoot at either of them at will. It even takes a Scion off your back for a bit.
By the time they kill it (and eat its explosive damage) you're ready to drop another one.
The explosive damage can knock back groups of enemies for a second, giving you a nice, occasional breather.
An Engineer was my first Insanity run and, quite frankly, the class made it pretty effortless.
#21
Posté 17 avril 2010 - 06:20
#22
Posté 17 avril 2010 - 09:47
Amendment (engineers have great aoe, mediocre focused damage):
I'm getting to the point where engineers are really good. Maxed out incinerate, drone, and specialty. I few more points to max out overload. I find engineers one of the trickier/more technical classes to play well. They're not very good at killing units early to mid game and rely heavily on squadmates for that duration. For some battles, it may be helpful to drastically rearrange skills to effectively counter the enemies with limited skill points. At the later, levels, it feels like I'm clearing out rooms of guys, though the boss battles take time, usually because my squadmates die and aren't worth resurecting.
That being said, you can drone-spam a YMR mech to death, it just isn't fun.
Modifié par deaddecoy, 18 avril 2010 - 07:42 .
#23
Posté 19 avril 2010 - 02:46
Samurai_Wahoo wrote...
Ghoulees wrote...
My favourite quest was actually the Geth Spacestation quest for Legion. I had Legion, Tali and my Engineer Shep. Three Drones, and Three AI Hackers....... none of the Geth made it up to our floor..... all were anhiliated facing drones.![]()
Haha, I did this too and actually saved my N7 Missions for last so I could use Tali and Legion. The game got really easy with this group, even against Barrier defenses. I use squad WAmmo as my bonus.
What kind of drone do you use with Tali and Legion? I went attack on all 3 and was impressed with the results. They were almost never destroyed due to the enemy having to deal with 6 targets. Plus, did you have problems deploying your squad's drones? Sometimes there was a huge delay.
Wahoo, I ended up using explosive drones all round. I found that the attack version died quite quick, and I felt that it therefore didnt give off enough damage. Because the drones can be resent so quick, I just let all those little explosions do the work. The blast also seems to give a short electrical knockback, that makes mobs take one or two steps backwards which buys you more time to throw in more shots. I seem to do quite nicely with the heavy pistol and the Arc Projector as my weapons of choice.
I think that Incernate might be my all time favourite biotic attack though. Booyah!
#24
Posté 20 avril 2010 - 12:38
Ghoulees wrote...
I think that Incernate might be my all time favourite biotic attack though. Booyah!![]()
You should try three characters with maxed area overload on a geth level. It's so cheap, it's not even funny. Which makes me wonder, if quarians are predominantly an engineer/tech race, how the hell did they lose to the geth? Overload spam on Tali's recruit level ftw ><..




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