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The Oldest Fairy Tale in the World and Dragon Age


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#51
asaiasai

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Nice posts folks, this is why DAO is such a good game and the people who play are first class. Upon reading all the posts i find it interesting that there are so many little stories going on inside the one big story. This game operates on so many levels that even if you think you have them all mapped someone comes along and says "hey guys what about this?" The response, wow i never thought about it that way opens the doors for more discussion.



I would like to come at the knight/dragon situation from another angle. Every one who plays DAO, not played but plays, there is a distinction, has thier favorite characters and we rally to thier defense both in the game and outside. We all know there are certain characters who at the very mention of negativity have rallied to thier defense pages and pages of praise with the finest verbiage we can muster. It is beautyful that the writers have been able to instill in us a paternal/maternal instinct to protect them as if they were our own brood, climbing to the top of the hill shouting a challange to all comers.



We to a degree have become knights/dragons to each other at times during our discussions of the game. We have come here to slay our own dragons or enlist the aid of our fellow wardens in that slaying, whether it be resolving a technical issue or a moral one. Nice post OP, nice replies everyone, nice game Bioware.



Asai

#52
maxernst

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Skadi_the_Evil_Elf wrote...

When it comes to Dragons, I often see Eamon himself as a sly, manipulative dragon that has held Alistair captive by chains of family and duty, in pushing and herding him towards kingship, without concern for his own personal desires and feelings.

In this case, Anora, interestingly enough, is neither dragon nor princess, but the sword I use to "slay" Eamon's ambitions with, thus rescuing my "prince" from captivity by Eamon on the throne, and we can ride off happily together in freedom.

Thus, in my favorite playthroughs, Anora is my ticket to the happiest ending. The "loop" in Eamon's "hole", so to speak.

Morrigan serves as a shield to Anora's sword, protecting the lives of both knight and prince on the way to the final "dragon".


That sounds similar to how I have played the romance...an attempt to free Alistair and let him choose his own path for once in his life.  I've never thought of it in those particular metaphorical terms, but they fit.  Goldanna's sort of inconsequential in a "soft" Alistair playthrough.

An oddity of the game is that slaying the literal dragon (the Archdemon) isn't very rewarding for the PC.

#53
Xandurpein

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maxernst wrote...

Skadi_the_Evil_Elf wrote...

When it comes to Dragons, I often see Eamon himself as a sly, manipulative dragon that has held Alistair captive by chains of family and duty, in pushing and herding him towards kingship, without concern for his own personal desires and feelings.

In this case, Anora, interestingly enough, is neither dragon nor princess, but the sword I use to "slay" Eamon's ambitions with, thus rescuing my "prince" from captivity by Eamon on the throne, and we can ride off happily together in freedom.

Thus, in my favorite playthroughs, Anora is my ticket to the happiest ending. The "loop" in Eamon's "hole", so to speak.

Morrigan serves as a shield to Anora's sword, protecting the lives of both knight and prince on the way to the final "dragon".


That sounds similar to how I have played the romance...an attempt to free Alistair and let him choose his own path for once in his life.  I've never thought of it in those particular metaphorical terms, but they fit.  Goldanna's sort of inconsequential in a "soft" Alistair playthrough.

An oddity of the game is that slaying the literal dragon (the Archdemon) isn't very rewarding for the PC.


I think that part of the reason why slaying the Archdemon isn't as rewarding as many other things is because the reward is so abstract. Saving the whole world is just not as intense saving one life. It's so much more rewarding emotionally to see one person break free of her bond, than to be the hero who saved all Fereldan.

#54
Lintanis

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 Excellent discussion guys :wizard:. Thats why love this game creates alot of debate about the characters and the world thier in.   The characters having thier own ideas and way of looking at the world and not being just good or evil but having bits of both in them.   Loved the choices your character gets as well and having to really think on them and the effect it will have :)