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Please Patch Awakenings.


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#151
CybAnt1

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There are a lot of issues that show up for imported characters that don't for the Orlesian warden.

It's what leads me to believe the game was originally designed only for the latter, and rejiggered for an option for the former, later, without time to fully implement it.

My best playthrough was with my Orlesian, although he got hit by the Silverite mines bug too, even though he had no Origins-based equipment. So that blew my theory out of the water.

Although it was very strange. His was the first case where instead of showing up in the cell naked (as all the others did), he was actually still wearing, only, his plate boots and gloves, and otherwise, just skivvies (instead of clothing). 

Reloaded from the save I made sure to do before the Mines (once bitten twice shy), did my trick where I put all his equipment in the pack, and it didn't retrigger. 

Modifié par CybAnt1, 11 mai 2010 - 01:39 .


#152
Kacynski

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As far as for the silverite mine bug, I read about that it has to do with the prerequisites for wearing the gear. Such as having strength enhancing items to have enough strength for the armour you wear. The game will then try to assign your armour in a "wrong" order, making the assigned individual not having the prerequisites to actually wear it, thus resulting in a bug. Allthough it is a _very_ annoying bug, it can be overcam by not wearing stuff that needs high prerequisites stat - wise. I usually equip some low level gear, that still fits my class before entering the mines and it does the trick for me, as weird as it seems, some rings seem to cause the bug as well, I think the one imported from "Stone Prisoner" was causing troubles. Still, this is a game breaking bug if you don't know about it, that might make you loose your best gear, and I would greatly appreciate to see this one fxed ASAP. I sucks to fight with crap gear alongside your companions, who get all their goodies back ...



The Velenna quest encounter was quite strange for me. On my first and second playthrough it initially triggered without problems. Then I did a reload of an older save in that second playthorugh, going back just right before leaving the silverite mines (because I forgot something there) - nevertheless this made me rush through the following encounters to be at the same point of the game again quickly, I was before the reload. And then the encounter did not trigger anymore. I guess it gets screwed depending on the order you do the final step of the Vendana-Woods quest and the joining quest ... I double checked this in the saves I had. At a certain point I had the same quests marked as "finished" in the log, but from one save the encounter allways triggered and from the other save it never triggered. Could have been only the order of resovling quests.



Oghrens quest does not seem to be bugged to me though, with his personal quest. I did think so as well first, just realized, that his conversation triggers are not the usual 25/50/75 approval thresholds (this may be a bug, but for sure not a severe). But then there is the approval bug with his special gifts, allways gaining him +6 approval, and not the usual +10/9/8 ... I think this may be caused by a flag from the origins game still being set, as I allways gave tons of gifts to him in origins. Should be easy to test, though.



Having some sidequests messig up approval and more worse personal quests of yur companions is also no fun. My second play I carefully did all the quests in the "right" order and managed to not screw anything and get everything working out. But to have to play it that way was totally destroying immersion, just did it to have a chance to see everthing there is to see ... I will defintily not bother again. I want to make the Amaranthine quests as soon as it seems to make sense to me, and not only after I got a certain companion to join my party ...

#153
Memmaatre

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Let´s bump this thread everyone that is in need of a patch... since NOTHING happens and NOTHING is communicated from EA/BioWare! Must say that I was dissapointed with the quality of Awakenings but much more so now because of the total lack of response from them. At least tell us if there is an upcoming patch ... or not?

BTW has anyone got any newsletter?

Modifié par Memmaatre, 26 mai 2010 - 08:13 .


#154
Reggler

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Bump.



I actually quit playing Awakenings when I got the full approval bug, along with quests not triggering. I started playing other games instead, to pass the time until a patch. It's been quite a while now...



I am pretty sad to see that Bioware is apparently willing to give up on their reputation - come on guys, your games used to be the most stable and bugfree ones on the market, when everybody else was churning out software in beta status.

#155
Lux

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I would like a well cooked patch and a beer to go with it. Thanks.

Modifié par Merkar, 27 mai 2010 - 02:33 .


#156
Pid Shuffle

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I think the main problem is that people keep referring to the expansion as Awakenings... Maybe if we used its true title, Bioware would understand what we are referring to, and can finally give us an answer. Just imagine them spending all these months, shaking their uncomprehending heads at the masses claiming for a patch for a game they hadn't even developed.

...

What? It's as good an explanation as I've heard. 'We're looking into it' is slowly becoming synonymous with 'we don't give a Blight rat's ass; just buy our next game, suckas'.

Disclaimer: No, I haven't bought the expansion, nor will I until the main game's game-breaking bugs have been addressed.

Modifié par Pid Shuffle, 27 mai 2010 - 03:58 .


#157
Memmaatre

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Reggler wrote...
I am pretty sad to see that Bioware is apparently willing to give up on their reputation - come on guys, your games used to be the most stable and bugfree ones on the market, when everybody else was churning out software in beta status.


Don´t know if most stable and bugfree is true but at least the finest without any doubt - RPG´s and as important here a sincere dedication to their games with respect and an alert attitude towards the community (as I remeber the good old days before... that other company interferred (no name..)) :alien:

:D And about Awakeningssssssssss... that was a fun observeration! 
But perhaps it doesn´t matter as they don´t seem to be willing to take responsiblitiy for Awakening :crying: at least not patch it or give us any updates nor acknowledge what we are writing here... Tell us we are wrong - that would be interesting at least - at least ... tell us something!?

Modifié par Memmaatre, 27 mai 2010 - 07:12 .


#158
Seifz

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Memmaatre wrote...

Reggler wrote...
I am pretty sad to see that Bioware is apparently willing to give up on their reputation - come on guys, your games used to be the most stable and bugfree ones on the market, when everybody else was churning out software in beta status.


Don´t know if most stable and bugfree is true but at least the finest without any doubt - RPG´s and as important here a sincere dedication to their games with respect and an alert attitude towards the community (as I remeber the good old days before... that other company interferred (no name..)) :alien:


Seriously?  Neverwinter Nights was bugged to hell.  So was KotOR.  BioWare's games have always been incredibly buggy.  The difference between then and now is that in the past they've actually taken the time to fix their bugs and provide us with patches.  They haven't given us anything at all for Awakening.

But perhaps it doesn´t matter as they don´t seem to be willing to take responsiblitiy for Awakening :crying: at least not patch it or give us any updates nor acknowledge what we are writing here... Tell us we are wrong - that would be interesting at least - at least ... tell us something!?


It would be nice to hear something.  A developer said a few weeks back that 1.04 was in the works but we've been given no detail and no update on their progress.  I've pretty much given up.  This, combined with the new "BioWare Points" system that's designed to rip off consumers (because I can't purchase the gifts/pranks pack without buying extra, useless points), has convinced me that I'm better off buying all future BioWare products second-hand after they've been tested and, hopefully, patched.  I've also decided to stop purchasing DLC for these games.

It's all quite sad, really.  :(

#159
Reggler

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I'll admit I might be glorifying the good old days, but to me, Bioware used to be a guarantee for all-round good games. Ok, NWN had some quite big flaws, even in game design, but still was truly enjoyable. Usually I didn't even wait for reviews for Bioware games, but just bought them right when they came out, something I won't be doing anymore for many reasons, the lacking support and the points system being among the more important ones right now. Bioware, I really, really want to like you, but you're making it quite tough at the moment.
And this is not a case of me ****ing and whining about one game that's "slightly" flawed, but of being pissed off by quite a lot of the decisions Bioware made with their last few games.

As for misspelling Awakening: That just shows for how long I haven't played it by now :)

#160
Zy-El

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Yes, they're working on a patch but the devs cannot give you any details or even a definite release date. Those decisions are left to the project managers and Bioware execs - they're smart enough to stay off the forums and keep their mouths shut.

#161
Branji

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They absolutely know certain things. For example: how much of the bugs are fixed in the patch so far? 20%? $0%? If they don't know, then they are downright incompetent.


#162
Aryck the One

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I don't have Awakening yet, but I'm hoping they'll fix the prblem with Origins DLC by the time I get it. I want to be able to keep my Warden armor and Starfang sword when I import my Origins character into Awakening.

#163
Gelangweilt

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i dont believe they are working on a patch. IF they are working on a patch it is just one to make the next DLC working.

DOA was great, but the rest is a mess. not being able to produce a much needed patch to fix their stuff, but being able to produce tons of DLC shows their attitude towards their customers:

they dont care.

wait..

they only care about your money, but not about the quality of their products...

so customer satisfaction doesnt count for them.

and marketing will be good enough to hype their next product, so that many - even disappointed - fans will still buy their next game...


#164
Daemon300

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Velanna's quest doesn't want to appear to me. Neither does the random encounter with Lilith :( I even saw her in the Vigil's Keep once without saving her.



The Sentinel armor bug is annoying as well.



I hate you all :(

#165
Reggler

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Zy-El wrote...
Yes, they're working on a patch but the
devs cannot give you any details or even a definite release date. Those
decisions are left to the project managers and Bioware execs - they're
smart enough to stay off the forums and keep their mouths shut.


Wouldn't that be a rather bad decision, management-wise?
Compare what's happening here with what happened with Gothic 3: The game was horribly flawed when it was released - but the dev team (Piranha Bytes) was very active on the official message boards, asking for and considering the community's opinions, as well as keeping the users up to date on any progress made. The game ist still far from perfect, but the reputation of the team did not suffer (that much) because they talked very openly about the whole process of working on, releasing and patching the game.


Gelangweilt wrote...
they only care about your money, but not about the quality of their products...
so customer satisfaction doesnt count for them.
and marketing will be good enough to hype their next product, so that many - even disappointed - fans will still buy their next game...



Unfortunately, I believe you may be right - at least many signs point to this being the case.
What a pity.

But just because I feel like being a little bit of an optimist: Hey devs, any news you can share?

Modifié par Reggler, 31 mai 2010 - 10:28 .


#166
Memmaatre

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But just because I feel like being a little bit of an optimist: Hey devs, any news you can share?


Actually I’m starting to think this is a non-official forum and also that BioWare don’t even know about the site though it´s name "social.bioware.com/forum" - that quiet it is in my opinion so these suggestions aren’t just posted with a mere ironic intent.   :whistle:

And moderator, can’t you bring some attention from BioWare so that we receive some kind of acknowledgement -
or at least tell us your opinion on the matter at hand. You asked for a list of bugs and I believe you got more than enough feedback.... now we are waiting on a comment from your side... that cannot be so hard? This is getting kind of lame from such a gigant in gaming industry...

Modifié par Memmaatre, 31 mai 2010 - 04:29 .


#167
Casper

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Usually the moderators, when they have to lock a thread, are as fast as a lightning...

#168
Rykn

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Funny how these type of threads go absolutely no where and are completely pointless. Why can't anyone get the point?

#169
Zy-El

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Branji wrote...
They absolutely know certain things. For example: how much of the bugs are fixed in the patch so far? 20%? $0%? If they don't know, then they are downright incompetent.


They're not incompetent, they just know more about programming than you do.  Image IPB

How much of the bugs are fixed depends on how you count bugs?  For example, in order to fix bug A, you may have to make changes to B, C and D.  What if they've only accomplished changing B and C but not D and definitely not A.  Do you count that as 2 bugs fixed or 0 bugs fixed?  B and C were not bugs in the first place, but things that needed to be changed in order to accomodate A.  Before they can change D, they have to make sure that the changes to B and C did not cause other things in F, G and H to break and possibly cause bugs.

This is often the scenario encountered when squashing bugs in software.  Fixing one bug may potentially create other bugs elsewhere.  That's why it is such a time-consuming process.

#170
Norwood06

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Zy-El wrote...

Branji wrote...
They absolutely know certain things. For example: how much of the bugs are fixed in the patch so far? 20%? $0%? If they don't know, then they are downright incompetent.


They're not incompetent, they just know more about programming than you do.  Image IPB

How much of the bugs are fixed depends on how you count bugs?  For example, in order to fix bug A, you may have to make changes to B, C and D.  What if they've only accomplished changing B and C but not D and definitely not A.  Do you count that as 2 bugs fixed or 0 bugs fixed?  B and C were not bugs in the first place, but things that needed to be changed in order to accomodate A.  Before they can change D, they have to make sure that the changes to B and C did not cause other things in F, G and H to break and possibly cause bugs.

This is often the scenario encountered when squashing bugs in software.  Fixing one bug may potentially create other bugs elsewhere.  That's why it is such a time-consuming process.


Its like BP.  Yes, I'm sure its very technical and difficult, but I don't care.  Fix it.  

#171
Memmaatre

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Rykn wrote...

Funny how these type of threads go absolutely no where and are completely pointless. Why can't anyone get the point?


And the point is?

And yes its a very time consuming work to fix computer sofware I dont think anyone mistakes that for an easy task and that is not my main issue - instead its the lack of information/feedback from BioWare...

Complete silence.. strange.  :blink:

Modifié par Memmaatre, 31 mai 2010 - 08:49 .


#172
Zy-El

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All too often, there are posts on these forums that ask: "why is it taking so ******* long to fix these bugs? After all, some modder working out of a cave in Afghanistan managed to fix these bugs on the PC!!! Why can't you guys do it, bl**dy *******!!!!!"

Image IPB  Truth is, most people don't know what programmers really do - they think we're just glorified, pencil-necked geeks working in a blackened room playing video games all day.

As for news, this was posted 3 days ago by Nathan @ Bioware: http://social.biowar...70611/1#2750393

Modifié par Zy-El, 31 mai 2010 - 09:27 .


#173
pvpgirl

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Zy-El wrote...


As for news, this was posted 3 days ago by Nathan @ Bioware: http://social.biowar...70611/1#2750393



I would like to believe it, but the longer we go without any kind of fixes/hard proof (ie - mini patch or some such thing to fix the easy stuff) the more it feels like lip service to keep us interested enough to buy dlc. Image IPB

Edit:  And yes, I know how that sounds - that I am just some sucker who is hopping around impatient to throw my money away at EAWare for their next bit of microwaved* crap that they can toss together and polish just enough to call a DLC.  Unfortunately, I fell in love with Origins.  It (finally) let me break my WoW addiction (which I have been trying to do for the last 2 years).  So yes, I am a sucker.


*microwaved - Cheap, Easy, and Luke Warm.

Modifié par mcomommy, 31 mai 2010 - 09:32 .


#174
Branji

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Zy-El: quit being an apologist for Bioware. And Nathan's post doesn't mean a damn thing. As has been said, modmakers have fixed most of the bugs. Yet Bioware can't after nearly eight freaking months. Bioware has no excuse.


#175
Gelangweilt

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word.