wolf99000 wrote...
<snip>
yea that face converter was a big help before I started modding but my problem is when I do hair mods it all works great untill you get to the part where you can change your face and class then unless I leave it alone and use the face from the base save I lose the hair mod
mark said that I could save later on in game then edit it but if I do that in modio on the file contents tab it just says the file can be used and if you enter the facecode in gibbed during modding it never seems to save in game
I'm not sure I understand. Recent Modio will explore your USB and open a career save in Resigner and allow you to extract individual ME2 game saves. If you have a game save with your face as you like it (if I understand you), then you can open that game save in Gibbed and export the headmorph from the toolbox.
This head morph should load onto any character of the proper gender (making sure the has headmorph box is checked).
Am I completely lost about what you're asking?
P.S. Note that this is one important difference between my modified Gibbed and XanderChaos' version for the xbox. Mine saves the headmorphs in pcsav format, which would not read into XC's version properly. Mine should read the existing ones okay---and I have it on my TODO list to make changing a headmorph easier (for compatibility with XC's editor). [Currently, you can save the headmorph as blah.me2headmorph.xbsav <-- type on the .xbsav and I think this works.]
Modifié par Pordis Shepard, 20 avril 2011 - 01:47 .