How to mod ME2 for the Xbox 360 - updated 5/3/2011-
#3326
Posté 05 juillet 2011 - 08:59
#3327
Posté 06 juillet 2011 - 12:18
A few questions:nixty84 wrote...
I tried that by making a new game, and then injecting it into the file while I was still in the first level on the game. I put the flash drive back in, and there was a save file there, but I couldn't open it. Is there a certain point I'm supposed to wait for?
- Did you mod the new game?
- Did you create an .xbsav game or a .pcsav game? (If you see it I assume .xbsav, but gotta check)
- Have you tried injecting a known working game to make sure it's not something other than the game save?
#3328
Posté 06 juillet 2011 - 11:22
Pordis Shepard wrote...
A few questions:nixty84 wrote...
I tried that by making a new game, and then injecting it into the file while I was still in the first level on the game. I put the flash drive back in, and there was a save file there, but I couldn't open it. Is there a certain point I'm supposed to wait for?You should be able to take a game save right from the moment you wake up and Miranda is telling you to get the pistol. (There are some weapons and things that need to wait 'til after Freedom's Progress to work properly, but headmorphs and abilities and history and such should be fine. Also, I don't think any of those things would prevent the game from loading---they just might not work as expected.)
- Did you mod the new game?
- Did you create an .xbsav game or a .pcsav game? (If you see it I assume .xbsav, but gotta check)
- Have you tried injecting a known working game to make sure it's not something other than the game save?
ya wen you do thing befor freedom (that should only be donne after)i dont think the game wont load it just screw the mission auto activation up so usualy freedom mission wont start and things like that.
P.S. dont equip yourself with armor piece you didnot buy yet it srew the save up.
wen i did it i was able to load the save but could not save it again from the game and auto save didnt work either the turning disc in the botom of the screen apear like it did save but tey are nowerre to be found.
P.S.S. hope that was clear end of the day for me working night so my head is a litle fusy right now
#3329
Posté 06 juillet 2011 - 12:21
#3330
Posté 06 juillet 2011 - 05:26
I've tried it with a different game save, but I just tried to give myself more credits/minerals. The exact same thing happened; a new save game that can't be clicked on appears.Pordis Shepard wrote...
A few questions:nixty84 wrote...
I tried that by making a new game, and then injecting it into the file while I was still in the first level on the game. I put the flash drive back in, and there was a save file there, but I couldn't open it. Is there a certain point I'm supposed to wait for?You should be able to take a game save right from the moment you wake up and Miranda is telling you to get the pistol. (There are some weapons and things that need to wait 'til after Freedom's Progress to work properly, but headmorphs and abilities and history and such should be fine. Also, I don't think any of those things would prevent the game from loading---they just might not work as expected.)
- Did you mod the new game?
- Did you create an .xbsav game or a .pcsav game? (If you see it I assume .xbsav, but gotta check)
- Have you tried injecting a known working game to make sure it's not something other than the game save?
#3331
Posté 07 juillet 2011 - 05:38
#3332
Posté 07 juillet 2011 - 09:55
#3333
Posté 08 juillet 2011 - 06:45
Modifié par starFrost84, 08 juillet 2011 - 06:59 .
#3334
Posté 09 juillet 2011 - 05:00
I'm about to start a new game, and would like to use Gibbed's updated features to unlock all weapon/tech/biotic/whatnot upgrades from the beginning. The starting figures are set at zero, if I recall correctly. Which number should be used to unlock all upgrades?
Thanks.
EDIT: Duh. I completely missed the Google docs linked in the OP. I also failed to realize that the needed instructions are present right there in Gibbed.
Modifié par tallrickruush, 09 juillet 2011 - 05:21 .
#3335
Posté 10 juillet 2011 - 12:00
I loaded the save back into Gib's and noticed that the hair mesh code was now labeled as "None." Has anyone experienced this before and does anyone know how to fix it? I tried putting in the hair code I had before, which were Formal spikes, to revert my hair back to normal but it remained a black bowl haircut in the game.
#3336
Posté 10 juillet 2011 - 01:42
I know the mohawk requires more changes than other hairstyles. I originally did a femshep using the instructions here and it worked. I assume mshep is similar, but I never really played around with it except the once.Blak Zombie wrote...
I'm sure this has been addressed at one point in these 130+ pages. I tried modding my male Shep's hair with the hair mesh codes in the Google Doc, but in-game it shows up as black bowl hair cut instead of the mohawk I wanted.
I loaded the save back into Gib's and noticed that the hair mesh code was now labeled as "None." Has anyone experienced this before and does anyone know how to fix it? I tried putting in the hair code I had before, which were Formal spikes, to revert my hair back to normal but it remained a black bowl haircut in the game.
Let us (or Javier really) know if you find errors in his tutorial.
#3337
Posté 10 juillet 2011 - 03:09
Pordis Shepard wrote...
I know the mohawk requires more changes than other hairstyles. I originally did a femshep using the instructions here and it worked. I assume mshep is similar, but I never really played around with it except the once.Blak Zombie wrote...
I'm sure this has been addressed at one point in these 130+ pages. I tried modding my male Shep's hair with the hair mesh codes in the Google Doc, but in-game it shows up as black bowl hair cut instead of the mohawk I wanted.
I loaded the save back into Gib's and noticed that the hair mesh code was now labeled as "None." Has anyone experienced this before and does anyone know how to fix it? I tried putting in the hair code I had before, which were Formal spikes, to revert my hair back to normal but it remained a black bowl haircut in the game.
Let us (or Javier really) know if you find errors in his tutorial.
Ooh that could work, it looks like I'm gonna have to do some alterations to the texture codes since all I have is the Mohawk texture code. I'll fiddle around with this new learned knowledge and let someone know if it works out. Thanks for the clarification.
#3338
Posté 11 juillet 2011 - 09:53
Modifié par The Ribbajack, 11 juillet 2011 - 10:33 .
#3339
Posté 12 juillet 2011 - 02:22
The Ribbajack wrote...
I copied my Mass Effect 2 save file to a USB flash drive, and plugged it in to my computer. My save files weren't there. I read some where that this doesn't work with certain USB flash drives. Does anyone know if this is the case or am I doing something wrong? If it is the USB flash drive could you recommend a cheap one to buy for modding Mass Effect 2?
well i cant say if its your flash drive because you didnt say wath flash drive you have
but miself i use a 7$ kingston
nb. you are aware that you cant copie a ME save it can only be moved
#3340
Posté 12 juillet 2011 - 02:47
I used two different PNY brand flash drives and my files didn't seem to appear on my computer. I am also aware I can't copy a ME save I just used a poor choice of words. Sorry for the confusion and thank you for your suggestion.c3pu2 wrote...
The Ribbajack wrote...
I copied my Mass Effect 2 save file to a USB flash drive, and plugged it in to my computer. My save files weren't there. I read some where that this doesn't work with certain USB flash drives. Does anyone know if this is the case or am I doing something wrong? If it is the USB flash drive could you recommend a cheap one to buy for modding Mass Effect 2?
well i cant say if its your flash drive because you didnt say wath flash drive you have
but miself i use a 7$ kingston
nb. you are aware that you cant copie a ME save it can only be moved
Modifié par The Ribbajack, 12 juillet 2011 - 02:47 .
#3341
Posté 12 juillet 2011 - 05:01
The Ribbajack wrote...
<snip>
I used two different PNY brand flash drives and my files didn't seem to appear on my computer. I am also aware I can't copy a ME save I just used a poor choice of words. Sorry for the confusion and thank you for your suggestion.
- What software are you using to look at the usb drive on your pc?
- What do you see on the usb?
- Are you following the OP, or some other method to find your saves?
- Do you still see the saves if you look at the usb on the xbox?
Edit: FWIW I use a cheap Kingston. I would think if the xbox formats it okay it should be fine.
Modifié par Pordis Shepard, 12 juillet 2011 - 05:11 .
#3342
Posté 12 juillet 2011 - 06:41
The Ribbajack wrote...
I copied my Mass Effect 2 save file to a USB flash drive, and plugged it in to my computer. My save files weren't there. I read some where that this doesn't work with certain USB flash drives. Does anyone know if this is the case or am I doing something wrong? If it is the USB flash drive could you recommend a cheap one to buy for modding Mass Effect 2?
You can't just put your flash drive into your computer and look for the file. You're going to have to download Modio and use it to explore your device to locate your ME2 file. Extract the file to a place you'll find it again, and open it up by clicking on Opening a Save and then click on File Contents which will contain your saves for the career you chose to you wish to mod. I hope this is the problem you are having.
#3343
Posté 12 juillet 2011 - 10:24
Blak Zombie wrote...
The Ribbajack wrote...
I copied my Mass Effect 2 save file to a USB flash drive, and plugged it in to my computer. My save files weren't there. I read some where that this doesn't work with certain USB flash drives. Does anyone know if this is the case or am I doing something wrong? If it is the USB flash drive could you recommend a cheap one to buy for modding Mass Effect 2?
You can't just put your flash drive into your computer and look for the file. You're going to have to download Modio and use it to explore your device to locate your ME2 file. Extract the file to a place you'll find it again, and open it up by clicking on Opening a Save and then click on File Contents which will contain your saves for the career you chose to you wish to mod. I hope this is the problem you are having.
thats right didnt even think about that part
also i personaly prefer to use usbxtaf to explore my usd drive i dont realy like modio its not a bad program i just like the other better
#3344
Posté 12 juillet 2011 - 11:43
#3345
Posté 13 juillet 2011 - 03:05
I have not personally tried it, but some prefer it. My understanding is that it is more single purpose, whereas Modio adds additional capabilities for other games.nixty84 wrote...
Does USBXTAF work better than Modio? I've never tried it.
Either way I would give it a shot if u think modio may be causing u problems.
#3346
Posté 13 juillet 2011 - 11:44
NB its a usb explorer you can see every thing that is on your usb in a clear list(well not so much but once your used to the 360 storage jiberish its quite simple took me like a minute to figure out what is what)
Modifié par c3pu2, 13 juillet 2011 - 11:48 .
#3347
Posté 13 juillet 2011 - 11:47
Modifié par c3pu2, 13 juillet 2011 - 11:48 .
#3348
Guest_Trust_*
Posté 14 juillet 2011 - 07:01
Guest_Trust_*
Is it possible to edit some Codex entries?
What about the SB dossiers? I would like to add and change some things about your squad members. Also, I would love to make a dossier about Shepard.
#3349
Posté 15 juillet 2011 - 12:31
on pc probably on xbox highly douptfull you cant modify things that are on the game disc only what's in the save fileAwesomeEffect2 wrote...
Not sure if I should ask but...
Is it possible to edit some Codex entries?
What about the SB dossiers? I would like to add and change some things about your squad members. Also, I would love to make a dossier about Shepard.
#3350
Posté 15 juillet 2011 - 02:18
I'm not sure they have that even on pc, but you can ask or search the pc forum, here I think is the appropriate one.c3pu2 wrote...
on pc probably on xbox highly douptfull you cant modify things that are on the game disc only what's in the save fileAwesomeEffect2 wrote...
Not sure if I should ask but...
Is it possible to edit some Codex entries?
What about the SB dossiers? I would like to add and change some things about your squad members. Also, I would love to make a dossier about Shepard.
But as c3pu2 said, it prob involves at least changing disc contents, which is not possible on xbox.





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