tallrickruush wrote...
(I'm posting from an iPhone. Sorry for any crappy formatting issues in this post.)
Pordis' amazing update to Gibbed's Editor has seen the rebirth of my original ME Adept Shepard. The ability to simply unlock weapon proficiencies for Shepard means my Adept Shep can run around with both the Revenant and Widow on his back. Amazing! Thanks Pordis.
Now, to my question. Is there a similar means to unlock weapon group proficiencies for henchmen? I would actually use Jacob, for instance, if he were able to equip Assault Riles. As it is, there's little to recommend him over Zaeed, Garrus or Grunt. The same could be said for Jack. Crappy proficiencies limit their use.
I know I can simply 'overwrite' one of his existing weapons, but is it possible to unlock proficiency in an entire group for squaddies? Thanks in advance for your answers. My search attempts have yielded little aid.
This is simple with C.ini modding; are you on the PC, or a console?





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