javierabegazo wrote...
DOYOURLABS wrote...
Gibbed editor is amazing, and my shep now has TIM eyes
Everytime I give Shep TIM Eyes, the actual iris that is shaped like TIM's eyes are ALWAYS Red, does this happen for anyone else?
Is it possible to change the actual color of the TIM triple dot iris' or no?
Yes, under Vector Parameters in the "Emis_Color" box click the + next to Value and you can set the R, G, and B. It's a bit difficult to get the hang of though. One thing I've learned from tinkering around with iris colors is that the color you see in-game is always WAY lighter than the color you see in (for example) MS Paint or PSP. So find the color that you want and then cut the brightness in half and use those values instead. Also, full colors never look good in my experience (ie: setting B = 1.0 and all other values = 0.0 for blue irises). It'll be waaay too saturated and look lame. Color mixtures seem to work best.
Here are some nice ones to get you started.
Blue/Purple
A = 1
B = 0.501960754
G = 0.34117648
R = 0.435294122
Silver/White
A = 1
B = 0.501960754
G = 0.501960754
R = 0.501960754
I have yet to find a good, deep red color that didn't make my Shepard look like he had pink eye. <_<
Incidentally, does anyone know if it's possible to force the red Renegade eyes regardless of alignment score and without the facial scars? I was hoping for something similar to the Illusive Man eye mod. I suppose one way to test would be to mod a character full Renegade and then compare the saves, but I figured I'd ask first.
Modifié par JKoopman, 21 avril 2010 - 01:00 .