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How to mod ME2 for the Xbox 360 - updated 5/3/2011-


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#701
King_Asta

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blackashes411 wrote...

AnathamaDye wrote...

King_Asta wrote...

Oh noes, looks weird and strange, but maybe someone will like it.
Try this under the HED_Diff in texture parameters and see for yourself.

BIOG_HMF_HED_PROMorph_R.Mira.HMF_HED_PROMira_Face_Diff_Stack

EDIT, FemShep, not tried it on a male.

2nd EDIT; replaced the HAIR_Diff with that, interesting look. Atleast on the Cyberbabe hairstyle, not sure about others.


What does this do?


ditto



Where's your sense of adventure?
Anyway, what it does is plaster the face of the VI Mira from Noveria on your Femshep, but it is very red.

#702
AnathamaDye

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King_Asta wrote...

blackashes411 wrote...

AnathamaDye wrote...

King_Asta wrote...

Oh noes, looks weird and strange, but maybe someone will like it.
Try this under the HED_Diff in texture parameters and see for yourself.

BIOG_HMF_HED_PROMorph_R.Mira.HMF_HED_PROMira_Face_Diff_Stack

EDIT, FemShep, not tried it on a male.

2nd EDIT; replaced the HAIR_Diff with that, interesting look. Atleast on the Cyberbabe hairstyle, not sure about others.


What does this do?


ditto



Where's your sense of adventure?
Anyway, what it does is plaster the face of the VI Mira from Noveria on your Femshep, but it is very red.


That's cool.  I wonder if we'll ever learn how to put someone else's face on our shepards like Jacks or Mirandas...or even an Asari head like Liara's or Samara's.

#703
AilCross1912

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I just noticed that when I open up my save in Modio, over to the left there is a option to edit your files. It gives you a list of all your saves(ex. save0003.xbsav) and when you click on them, alot of zeros and other #'s are there. Has anyone tried to mod that?(Or know how to mod that)

#704
blackashes411

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Ok PROBLEM regarding lip color: I KNOW I'm doing all the steps right, and that I'm changing the right area for lip color values (Lip_Tint or something similar). I even followed your tips of how the RGB values.



BUT even so, my Shepard's lips are still FLAT OUT WHITE. Why?? The values are not above 1 at all, they're all below one, but they're still white. Anybody have this problem?



An answer would be very appreciated. THANK YOU!

#705
King_Asta

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What are the values?

#706
blackashes411

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King_Asta wrote...

What are the values?


A = 1
B = 0.204705879
G = 0.23647058
R = 0.28705883

Before, these values were different. I use paint on Microsoft Word look at a good color, get the RGB values, then divide each RGB value by 255 (cuz that's the scale) so I can convert the RGB values to a scale of 0-1. Then someone here said that lip colors are "sensitive" and that hues above 0.3 can be too bright, so I converted these 0-1 values to 0-0.3 values, just to see if that worked. That's what I've posted above thus far.

What I was trying to get was a very light, natural looking lips: pink, beige, peach sorta mixture.

But, to no success, I still get just flat out white. :( I even tried lowering the A values but that only made it less white, like transparent. :'(

While I am it, does anybody have any helpful color lip values that give natural looking lips?

Modifié par blackashes411, 25 avril 2010 - 12:38 .


#707
King_Asta

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Try changing the HED_Lips_Tint_Scalar under Scalar Parameters to 0,5 and go from there, any higher than 1 and they start to get very very cyan.

#708
Major Alenko

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 question regarding TIM eyes, what color values do I need? No one has explained exactly what number to put it at all in this entire thread!

#709
JKoopman

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Commodore Q wrote...

 question regarding TIM eyes, what color values do I need? No one has explained exactly what number to put it at all in this entire thread!


What do you mean "what color values do I need"? Whatever color values you want, depending on what color and brightness you'd like.

#710
Major Alenko

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JKoopman wrote...

Commodore Q wrote...

 question regarding TIM eyes, what color values do I need? No one has explained exactly what number to put it at all in this entire thread!


What do you mean "what color values do I need"? Whatever color values you want, depending on what color and brightness you'd like.


I want the same color/brightness as TIM

#711
Shotokanguy

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phunphool wrote...

^^^ Just an idea, but the darker skin tones are also brownish. Maybe look up those colour values and try copy pasting them?


I can try that, but I think I'll still run into the problem of the color not being vibrant enough. How do I put those numbers above 1 and still keep the same color? I thought I knew how to do proportions, but math was probably my worst subject and I haven't done anything like that in years.

#712
Commissar Gash

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I'm trying to change my eyes to TiM's, but I can't expand morph head. Am I doing something wrong?

Image IPB

#713
Gets Shot

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gashgfjaskgfkagh wrote...

I'm trying to change my eyes to TiM's, but I can't expand morph head. Am I doing something wrong?
Image IPB


See that part where is says "has morph head = false" that means you used the default appearance, you need to use a custom appearance if you want to be able to edit it.

#714
Darth_Trethon

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gashgfjaskgfkagh wrote...

I'm trying to change my eyes to TiM's, but I can't expand morph head. Am I doing something wrong?
Image IPB


You're using a default Shepard look. Hence you have no head morph and even if you could somehow change somehting on the default Shepard it would likely corrupt your save. You need to change the "Has Morphed Head" field to "True" and then you need to go in the Toolbox tab and import a custom face of a shepard of the same gender. In order to have any face available for import you need to load another character's save in the editor and export it using the Toolbox tab.

Modifié par Darth_Trethon, 25 avril 2010 - 06:03 .


#715
phunphool

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Shotokanguy wrote...

phunphool wrote...

^^^ Just an idea, but the darker skin tones are also brownish. Maybe look up those colour values and try copy pasting them?


I can try that, but I think I'll still run into the problem of the color not being vibrant enough. How do I put those numbers above 1 and still keep the same color? I thought I knew how to do proportions, but math was probably my worst subject and I haven't done anything like that in years.


Multiply each of the R, G, and B numbers by the same number.  That will keep the proportions.  Maybe try multiplying it by 100, and if that doesn't look vibrant enough, move up and then try multiplying each of them by 150, etc. until you get the desired result.  It's kind of tedious, but since there's no preview of sorts the best way really is trial and error. 

#716
Shotokanguy

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Multiply by 100? Don't the eye colors only go up to 5, at which point they're really glowy?

#717
phunphool

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My mistake, i meant by 10. So if one of the values was .23756, new value would just be 2.3756. In any case, as long as you multiply them all by the same number, you keep your ratios.

#718
Commissar Gash

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Gets Shot wrote...

gashgfjaskgfkagh wrote...

I'm trying to change my eyes to TiM's, but I can't expand morph head. Am I doing something wrong?
Image IPB


See that part where is says "has morph head = false" that means you used the default appearance, you need to use a custom appearance if you want to be able to edit it.


Thanks, I forgot I was using Sheploo in that savegame, because I was to lazy to make a second character:whistle:

#719
AnathamaDye

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I have a few questions...

• Is it possible for us to do the same sex romances by following this...

[11] How to romance same gender crew members
NOT intended by Electronic Arts/BioWare

Optional: In
Mass Effect 2 go to Options/Gameplay and turn on: Subtitles


The only "same gender" romances which have full recorded
voice (Jennifer Hale) is the Morinth and Kelly Chambers ones. All
other "non-intended" romances lack Mark Meer/Jennifer
Hale voice-overs. In order to be able to "experience" a non-intended
romance (F/F or M/M) you MUST turn on "Subtitles" in the
game.



You can romance these
characters as a female Shepard:

Tali'Zorah nar Rayya

Subject Zero

Miranda Lawson



You can romance these
characters as a male Shepard:

Garrus Vakarian

Thane Krios

Jacob Taylor




[Top]



[11a] Route 1
(the most easy one)


Play the game with the "BioWare intended gender" for a
romance i.e. male for Tali, then when you get mission to cross into
the Omega-4 relay do NOT do it, instead SAVE THE GAME
and "genderchange", then load the genderchanged savegame and open the
galactic map, now manually enter the Omega-4 relay.
Romance will play out perfect, even after you defeated the collectors
and
decide to "keep playing".



To understand what I talk about, download my F/F Tali
romance savegames and read the readme:

URL:
http://www.mediafire.com/?nzj1hmutmmn




[Top]



[11b] Route 2
(Advanced)


Due to the complicated nature and crash issues many
people have had with it, please follow Route 1 if possible, else do as
this:



Play the game with the gender you want, then do NOT
click on the "personal topic selection" when talking to crew members you

plan to romance UNTIL you have done their personal
quest. Also, you MUST save your game before you actually (do NOT
overwrite
it) talk to this person. Now, change your gender to the
BioWare INTEDED one for the romance i.e. if you want to romance Tali,
be a MALE when you talk with her. When the romance is
triggered, change back to your (in this case female) gender and keep
playing. Repeat this step when needed i.e. most romances
force you to "genderchange" at least 2 and 3 times to "advance it".
In Tali's case it's two times. Failure to genderchange
at proper time WILL lead to nasty issues. If you think this is to
messy, then go Route 1 instead.



• Another thing.  Can we mod the first Mass Effect?  I would really like to change my characters hair color to white and tweak a few other things.

#720
David Hingtgen

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We should be able to do the "wrong" romance option using that method, or a very similar one. I haven't tried it yet.

I did try fiddling with face textures---I switched every one I thought might work with Samara's (thinking that if it worked, it'd be REALLY obvious)---nothing. Strange, as if it were "wrong" then there should be no texture or something. But it looked exactly the same. It must be like 90% transparent or something--ME1 had a lot of textures like that---though the asari face ones were usually fairly (though not totally) opaque.   Got a few more ideas to try later.    

Modifié par David Hingtgen, 25 avril 2010 - 08:25 .


#721
King_Asta

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The romance thing worked with Jack, so I assume it will work for the rest.

And for those people with the eyes to tolerate the rapid fire muzzle flashes, Try SFXGameContent_Inventory.SFXWeapon_MiniGun

It is the same model as the Revenant, but it fires a lot faster and has a 1000 Rounds clip, but the fast rate of fire puts you in danger of having a seizure from the constant muzzle flashes.

Modifié par King_Asta, 25 avril 2010 - 08:24 .


#722
AnathamaDye

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Thank you,

#723
Darth_Trethon

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King_Asta wrote...

And for those people with the eyes to tolerate the rapid fire muzzle flashes, Try SFXGameContent_Inventory.SFXWeapon_MiniGun

It is the same model as the Revenant, but it fires a lot faster and has a 1000 Rounds clip, but the fast rate of fire puts you in danger of having a seizure from the constant muzzle flashes.


Hahaha it took me a while to get to test it since I just barely started a new game but when I put its ammo at 999999 the total ammo for it was actually 1009999 so the clip is actually of 10k and the ammo total never decreases making it true infinite ammo. Highly precise too.

I wonder if there are any other hidden dev weapons we can get out hands on. I'm thinking there are but could be wrong.

#724
David Hingtgen

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I got really close to the yellow eyes I want:



R 1.5

G 1.2

B 0

A 1.3



I'm going to take both G and A down just a tad, then it should be spot-on. Yellow, but not "glowing robot yellow". Nor green-yellow. (a 50/50 mix of red and green should be pure yellow, but it really doesn't seem to work that way in ME2)

#725
Commissar Gash

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Does anybody have a code for (little glowing) dark blue eyes? I'm trying to make it by meself but I always end up with white or light blue.