[quote]implodinggoat wrote...
[quote]Spartas Husky wrote...
[quote]iZ XanaX wrote...
Quick question, is it possible to mod clip size for 360 version?[/quote]
Clip size no. ONly overall ammo count
Exp.
You can't mod the Revenant's clip size of 80 slugs.
But you can increase the total heat sinks you carry from 480 to.... 9999 if you want.
So individual sinks dont provide more slugs... but you can increase how many sinks you carry.
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Really, how do you go about doing that? I knew you could give yourself infinite ammo; but I didn't want to go that far since I like the challenge that ammo limitations bring to the table; but I would like to be able to have some more rounds for my Vindicator and Incisor (both fun to use; but hindered by too little ammo, particularly the Incisor).
UPDATE:
Would I go into Raw>Player>Loadout> "Weapons (Collection) ..." and change the value under "Ammo Total"? If so does that change the max ammo that I can acquire by picking up heatsinks or just the ammo the gun currently has? Also I take it, that I can only do this for guns in my current loadout, IE if I wanted to swap out a weapon for another one from the Weapons Locker it would reset to the deault values?
If I'm right about things resetting, I doubt I'll take advantage of it since I like to be able to swap my weapons at will.
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Yes that is exactly how you go about it. You change the "ammo total" . Not the other one, the one below "ammo used count" is for heavy weapons.
yes if you acquire a new weapon, or change that specific weapon it resets.
exp:
If I have my revenant with 5000 ammo total, in garrus mission, IF I pick up the vindicator, which I dont have to, I will automatically get the vindicator and the revenant 5000 ammo total gets reset.
Adendum (

): Get all the weapons as early as possible, dont just skip em, in my opinion it saves trouble later, because... later on they will be added after a certain amount of missions automatically duno why. I know if I dont pick up the vindicator in Garrus mission, I get it when I get Thane... ackward but it always happens.
[quote]implodinggoat wrote...
[quote]Spartas Husky wrote...
never thought of it.... Only had 3 corrupted saves.... because of Overlord...bt I turned everything off.... Will pass it again tonight with the autosave off, and then on, to see if that is the problem.
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Does Overlord have some sort of corruption issue? I've waited to play it until now since I wanted to get the new weapons pack first; but I just ran through the suicide mission again and I was going to play it today.
I've got all my powers maxed on Shepard and all my crew members, a ton of resources and credits, a ton of paragon and renegade points, and like 50000 in heavy weapons ammo. You think I'm going to have an issue?
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I dont think so. But just to be sure, turn off the autosave... it gets annoying at first because your use to it, even if you dont realize it.
Other thing is, when any "NEW" Dlc comes out. What I do is revert all to original starndards.
exp:
I got no pistols on my guys. Jacob, tali, Jack, got assault rifles instead of pistols, miri, mordin, kasumi are like Thane, with snipers.
I got 500k of resources, 1.5mill credits. 5000 heavy ammo.
Just to be sure, before I download something I make 2 saves.
So exp is save 10 and save 11. Before downloading anything I get save 11 to be reverted. I change everything back, numbers, weapons, creds, etc etc etc. Just look at an old save from your first plathrough to get an idea of average stats as a virgin copy.
When with that Save 11, I pass the DLC... is annoying but I do it. Then I get save 10, and pass it, without overwritting them.
So I end up with.
Save 10 Before DLC (modded), save 11 before DLC (unmodded).
Save 12 After DLC (modded), save 13 after DLC (unmodded)
If at the end they all work, it means there is nothing wrong.
I just erase save 13, and keep save 11 just in case.
[quote]implodinggoat wrote...
[quote]Spartas Husky wrote...
And to edit my old post. from yesterday. yes, the autosave was the thing screwing up my ME2 file.... do not know why. Very very ackward. Tried it with modded and unmoded files.... I am going to playw ithout autosave from now on.
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Interesting. I always manually save when I quit playing and I had one of my careers get corrupted; but its possible the problem that caused the black screen (after you press start; but before the main menu loads), that I couldn't get past might have been that the game was trying to have the most recently created autosave (which could have been corrupted) loaded up when it brings up the main menu up. Whether that's the issue or not would depend on if the game loads the most recently created save or the most recently created autosave as the one you can "Resume" from the main menu.
I was able to solve the corruption issue with that career by manually deleting my most recent save off my 360 hard drive, (though I don't recall if I deleted the autosave as well); but the career got corrupted again when I tried to keep playing with it so I ended up deleting the whole career.
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Oh yeah, the game crashes even before the main menu.
That is exactly what overlord did to me.
quick tip, that solved my problem:
Gather all your umodded, pure copies of ME2 careers, get them into a USB and make a copy of them into your PC. Keep at least 2 copies, I keep one in my PC and my ipod.
Then put them back into your xbox harddrive, and never touch them, they are your backups.
Then gather all your modded ones, and do the same, BUT, leave most of the careers, in the pc. Only carry the career your going to play in your USB.
Why?. If there is a corruption, you dont have to look around for the source. You know is the modded on in your USB, and since you only have 1 you know which one it is. After 2 missions, I always go back and reextract that modded carrer into my pc to keep a up to date copy that works.
When my overlord went back, all I did was, wipe out my USB memory just in case. Loaded a backup copy of it, before the DLC, and tried it again, and again, until I found the problem...... turns out, I didn't. Overlord crashed for some reason right when arriving at the normandy every single time..... but when I kept my USB almost empty, it ran good.
tried it again with tons of carreers on my USB, and it did the same thing.... autosaving when there are many careers goes bad... there is a correlation there, what it is, I cannot tell. all I know is that keeping my USB drive with 1 or 2 careers, made the game ran smoothly, as well as isolating pure copies and modded files into 2 separate storage devices.
Modifié par Spartas Husky, 10 août 2010 - 03:43 .