thegreateski wrote...
Eh. Post what you like . . . I'll just say one thing however.
This is the internet. You are entitled to be rude, insulting, and vulgar.
Oh, you have *no* idea. The things that have crossed this keyboard and the intertubes from my fansubbing group are...staggering. XD
elemme wrote...
hit me with your bluntness sister, but rest assured that half the guys are laughing their ass off and the other half are thinking, "how does boy sleep with girl twice"
Basically, I think that in the course of 80 hours of play, you completely failed the role-play aspect of it. Like, I don't know how you spent that long with Morrigan and were genuinely surprised at what happened. Or with other characters, like Alistair. Given everything you have said, it's like you approached this as purely a hack and slash game, concerned solely with fighting/mechanics, and completely missed the RP aspect, both as a PC and for the companions.
As for allowing a branch where your characters can die... Yes. That should absolutely be an option. Most people want "happy" endings for their characters, but there's something wonderful about being able to be that sacrifice. And Bioware, as shown with Awakening, will provide you with an avenue for continued play should you choose that route. That being said, the game has high replay value. Why wouldn't you try a different character with different choices?
Also, my first play through was with a HNF Warrior. I had no compelling reason to put Morrigan in my party, as she did not fit with the others. So I played without a mage for a good chunk of the game. I also ditched Leliana's ass for Zevran when I could. So there is no reason for you to feel compelled to put a companion in your party and should not feel compelled to bring characters you do not want. The game is flexible enough to allow that.





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