tkaz85 wrote...
So, essentially what you are saying is that you wish you didn't have to micromanage your party members so much, you are dissatisfied with the tactics system, and you don't like the fact that combat in this game is in real-time. Fine. So let me ask you-why are you still here posting in this forum? It seems to me that DA is simply not the kind of game you enjoy. Regardless of whether you feel this game should be more like the BG/ID games, the fact is that it is many ways NOT like those games BY DESIGN. If the "problems" you are describing were actual bugs I could understand your argument, but given that most of the people playing the game are having few or no problems with grasping the combat system indicates that you simply dislike the system personally, which is of course your prerogative. I am sorry that you don't find the game enjoyable, but perhaps your time would be better spent finding a game you DO enjoy instead of trying to get the developers to mold this game to your expectations.
Because the changes I'm hoping will happen can be patched in either by directly changing mechanics, or altering difficulty levels to suit play styles that aren't all about pausing during 100% real time combat with no logical "turns" weaved in.
Those changes would also not impact those that currently enjoy the game. But, many of the nay-sayers are just the types of people that can't accept the fact that not everyone feels the game is excellent. Adding additional auto-pause features will not change ONE ASPECT of anyone's game if they currently like everything the way it is. Improving NPC AI will not impact anyones current enjoyment of the game. Those are two examples that would improve my enjoyment level of the game, and I'm sure many others, while not hurting anyones enjoyment level of the game at the same time.





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