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The combat in this game is terrible, absolutely terrible.


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#76
Ravonwind

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OurSacrifice wrote...

SamoanX wrote...

nuh uh


Go back to your PS3 - you don't know what you're talking about.


Go back to your BG. If majority likes the game as opposed to a few that don't, should the game be changed?

I don't think so.

I've played all of Biowares game, hell I've been playing rpgs since Alkabeth.

I admit there are things about this game I don't like, but it is far outweighted by what I do like.

#77
Guest_ffrsnk_*

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Yes if you are new to the game then I would suggest playing it on casual.

#78
Nixhound77

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I disagree with the OP, the combat isn't terrible. It's the best combat in any rpg I have ever played. Even better than Temple of elemental evil. Never had so much fun with the combat in any non-rpg either. And it's very similar to Baldur's Gate and Icewind Dale.

It's so perfectly balanced, and every encounter is superbly designed. I have so much fun on hard, I can't stop playing :)
And I never have to use cheap tactics and exploits, if you know what to do, you can always win. It's sometimes difficult, but that's the way I like it. And it's all about skill, if you die, it's most likely not because of bad luck, but because of bad tactics.

But maybe they could add another difficulty level, something that's between easy and normal, since some people are saying easy is too easy, and normal too hard. But please don't change anything on hard and nightmare.

A theory is that  most people like the combat, but the ones that don't is a loud minority. 20 people is enough to flood a forum with complaints.

Modifié par Nixhound77, 09 novembre 2009 - 02:10 .


#79
Gidzen

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Nosuchluck wrote...

Gidzen wrote...

Nosuchluck wrote...

If the AI sucks it's because you've set up the tactics badly. The point of tactics is to be able to make your own AI and it actually works so don't give me nonsense like "it just stands about" you've probably accidently pressed Hold.



THIS IS MY point you don't know what's comming You don't know how your build is going to play out
and ITS NOT "BRAID" where you can backtrack. (What u gonna do need to start the whole game over??!!)  

It just sucks the joy out of you at times. You **** about those that whine BUT U many don't give any intelligent advice except a moronic quip...............


You don't need to adjust party AI for every fight. Almost all the fights work pretty similiar, big group of bad guys rush you. You use AOE stuns to stop as many as possible, focus on killing the mages then finish up the rest of them. If you need to do something different it's not like you can't control them for yourself.

You are using pause and switching between party members during the fight right?


Well I "live in pause"  I'm a mage Level 5 and my companions AI sucks!!! Just  that I haven't figured out some of the controls except trial and error since the manual and in game are so lacking for a first timer..

If you adjust a Tactics script you can't go back to the default script if you screwed up (or can you) you can't rename your custom tactic? and are they saved for that particular character?

So yea I hit pause click on my character and tell him what to do then he does what he wants   go figure...

#80
Greig91

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I've got a quick question about the combat for you lot. I don't mean to go off topic slightly btw, i just didn't think one question was worth a whole new thread lol.

Anyway.. the only other game I've played that looks anything like this is kotor,  the first one, is the combat in any way similar to that game's?

That game was amazing, there's not been anything like that for a while and I just thought this looked a bit like it. Minus all of the star wars bollocks.

Modifié par Greig91, 09 novembre 2009 - 02:06 .


#81
artmonster1967

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Nixhound77 wrote...

A theory is that not that most people like the combat, but the ones that don't is a loud minority. 20 people is enough to flood a forum with complaints.


and if the game and/or combat was so bad.......there would be a heck of a lot more than those select few that we all recognize and love here.



.

#82
SamoanX

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lol did you seriously look me up? jesus your a creepy troll

#83
PurplePaladin

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OP Translation: He got killed a lot, and instead of learning to play or asking for help using mature, specific questions, he thought he'd make better use of his time to come here and flame, trash talk and have a little tantrum about how he can't just go get a snack while his team fights, then come back to find they won.

There are people playing on Hard and Nightmare, so I'm sure if you stop watching Dora the Explorer for just long enough to learn the startagey of combat, you'll do much better on Easy setting.

Modifié par PurplePaladin, 09 novembre 2009 - 02:11 .


#84
NetBeansAndJava

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Greig91 wrote...

I've got a quick question about the combat for you lot. I don't mean to go off topic slightly btw, i just didn't think one question was worth a whole new thread lol.

Anyway.. the only other game I've played that looks anything like this is kotor,  the first one, is the combat in any way similar to that game's?

That game was amazing, there's not been anything like that for a while and I just thought this looked a bit like it. Minus all of the star wars bollocks.


Yeah, it's like Kotor, but no queuing of commands, which is a let down.

The combat is also much more tactical than Kotor.  You'd better darn well develop a strategy that's not running into a room and attacking the first thing you see because most encounters in this game include 2 to 1 odds which will destroy your group if you're not careful.

In any case, combat in this game is tough and tedious at times.  However, it is very rewarding when you get the correct strategy.  Also, I think combat actually gets easier after the first lvls of "growing pains".  Once you get a proper healer and a tank, things get better.

#85
Shplane

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OurSacrifice wrote...

SamoanX wrote...

nuh uh


Go back to your PS3 - you don't know what you're talking about.


I am mildly confused as to how what console he is playing on is relevant beyond technical issues.

#86
VanDraegon

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QQ.





Uninstall and you wont have the problems anymore.

#87
Xalm Grey

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VanDraegon wrote...

QQ.


Uninstall and you wont have the problems anymore.


This could be a copy and paste from WoW forums. See troll you are in good company Image IPB

#88
cback

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Hmm.  40 hours into the game I'm not having any difficulty.  Some of the scenarios are difficult but not terribly so.  Try turning tactics off and micromanaging.  That's how I play and love it.

#89
Jason310M

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PurplePaladin wrote...

OP Translation: He got killed a lot, and instead of learning to play or asking for help using mature, specific questions, he thought he'd make better use of his time to come here and flame, trash talk and have a little tantrum about how he can't just go get a snack while his team fights, then come back to find they won.

There are people playing on Hard and Nightmare, so I'm sure if you stop watching Dora the Explorer for just long enough to learn the startagey of combat, you'll do much better on Easy setting.




best reply yet

#90
cback

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Nixhound77 wrote...

I disagree with the OP, the combat isn't terrible. It's the best combat in any rpg I have ever played. Even better than Temple of elemental evil. Never had so much fun with the combat in any non-rpg either. And it's very similar to Baldur's Gate and Icewind Dale.

It's so perfectly balanced, and every encounter is superbly designed. I have so much fun on hard, I can't stop playing :)
And I never have to use cheap tactics and exploits, if you know what to do, you can always win. It's sometimes difficult, but that's the way I like it. And it's all about skill, if you die, it's most likely not because of bad luck, but because of bad tactics.

But maybe they could add another difficulty level, something that's between easy and normal, since some people are saying easy is too easy, and normal too hard. But please don't change anything on hard and nightmare.

A theory is that  most people like the combat, but the ones that don't is a loud minority. 20 people is enough to flood a forum with complaints.


Yeah, this!

#91
Xalm Grey

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Jason310M wrote...

PurplePaladin wrote...

OP Translation: He got killed a lot, and instead of learning to play or asking for help using mature, specific questions, he thought he'd make better use of his time to come here and flame, trash talk and have a little tantrum about how he can't just go get a snack while his team fights, then come back to find they won.

There are people playing on Hard and Nightmare, so I'm sure if you stop watching Dora the Explorer for just long enough to learn the startagey of combat, you'll do much better on Easy setting.




best reply yet


And yet so backhanded.

He got killed a lot, and instead of learning to play or asking for help using mature..


And then you go on to say..

  specific questions, he thought he'd make better use of his time to come here and flame, trash talk and have a little tantrum about how he can't just go get a snack while his team fights, then come back to find they won.

There are people playing on Hard and Nightmare, so I'm sure if you stop watching Dora the Explorer for just long enough to learn the startagey of combat, you'll do much better on Easy setting.


And you are calling him immature in the same post? Look in the mirror bub.

#92
Timortis

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\\ I don't want to have to do stupid tactics like running my tank in and kiting enemies around like an idiot while my ranged pummel them. 


I play on Nightmare and never do this. It means you probably don't have to either. Use your spells to disable enemies so you don't have to fight all of them at the same time. In other words: LTP.

#93
Jason310M

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[quote]Xalm Grey wrote...

[quote]Jason310M wrote...

[quote]PurplePaladin wrote...

OP Translation: He got killed a lot, and instead of learning to play or asking for help using mature, specific questions, he thought he'd make better use of his time to come here and flame, trash talk and have a little tantrum about how he can't just go get a snack while his team fights, then come back to find they won.

There are people playing on Hard and Nightmare, so I'm sure if you stop watching Dora the Explorer for just long enough to learn the startagey of combat, you'll do much better on Easy setting.[/quote]



best reply yet

[/quote]

And yet so backhanded.



HAHA, okay if it makes you feel better

#94
Jagersix

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I can't believe someone would play a game like this solely for combat. Bioware has once again suceeded in creating one of the most engaging atmospheres in any RPG. Bioware's games are as much about the story, atmosphere and design not just about combat.



One of the most impressive aspects of this game are the character animations, from just the idle animations to the interaction animations. The walk/run cycles are so clean and supperbly done. I wonder if that's why other companies make "1st Person perspective" RPG's which kind of ruins a big part of the game for some people who like to see that enchant on a sword or that shiny new piece of steel they obtained.



This game is not soley about combat some of us actually enjoy the story, quest lines and interaction with the NPC's and making choices that effect the story over the mindless uninspired crap of some of the popular MMO's out there.



I second the notion, if you don't like it, play something else. This game is a breath of fresh air and a well rounded work of art. "Five Stars".....now just fix the bugged patch. =]

#95
SageGaspar

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OurSacrifice wrote...

I don't want to have to do stupid tactics like running my tank in and kiting enemies around like an idiot while my ranged pummel them.  That's not an interesting, or even remotely enjoyable gameplay experience.  But, since I also don't want to go into a battle and steamroll the enemy, there's no middle ground offered at the moment.


Yikes I could see where this game would suck if your tactics are charging in and running enemies in circles while ranged people plink at them. That's just not something you have to do ever.

#96
Oyclo

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OurSacrifice wrote...

This is supposed to be the spirtual successor to Baldur's Gate?  Really?  To me, it just seems like a game created to simply try and mesh a formula that works for a popular MMO with a single player game.  Having to manage aggro with 4 characters, having to deal with combat scenarios that aren't even properly balanced, having to deal with NPCs that are supposed to help, but instead opt to stand in FIRE they created only to die in 4 seconds without you being able to ask them to move away ... it's all just sloppy.

Bioware, your games have always been fun, they've always been engaging and interested from the opening scene to the final credits.  But this game - just doesn't cut it.  The combat is terrible, the balance is incredibly poor, overwhelming odds, in a game that's just completely about getting smashed to pieces just isn't a concept for fun.

BG had some very minor trial and error combat, but with a knowledge of the ruleset you could almost always go into an encounter and walk away victorious, not because it was an easy game, but because it was properly balanced to allow the player a small amount of freedom in their party choices.  This game however, is 100% trial and error, with a RNG component added in to artifically increase a difficulty that's already not properly balanced for a standard party.  Sure you could stack tanks & mages and blast through encounters with mass AoE like you're running a raid in World of Warcraft, but there's absolutely no fun gameplay elements in a boring concept like that.

If *this* is the "polished" product that PC users had to wait 1/2 a year longer for, then I'm literally sick to my stomach thinking what the product was like before this layer of polish was added to the game.  You've taken the concept of micromanaging your characters to a level that just isn't FUN.  I don't want to hit the spacebar every other second to make sure my characters are doing what they're supposed to be doing.  I don't want to have to do stupid tactics like running my tank in and kiting enemies around like an idiot while my ranged pummel them.  That's not an interesting, or even remotely enjoyable gameplay experience.  But, since I also don't want to go into a battle and steamroll the enemy, there's no middle ground offered at the moment.

You're game is broken, it's not enjoyable, and I so dearly wish I could get a refund from you or EA for being a beta tester for a micro-management simulator.  Going back and watching gameplay videos and video reviews you can clearly tell it was played on easy - which is pretty pathetic considering your history of games.  But, I guess that's what happens when you become larger than life and swallowed up by EA.  You start churning out crap instead of the jewels that you were once widely known for.

Thanks for the memories - I tried to be optimistic about DA:O, but you failed to deliver.


I know your argument isn't about the difficulty so I won't insult you there.

I also think you are 100% correct.

And 100% wrong :whistle:

I've been playing on nightmare, and I find the difficultly about right for a 'maximum' effort type of fighting.  Yes I have to hit the space bar a lot, yes a single bad RNG can kill you (same as about any RPG), and yes sometimes the tactics become kiting. 

This isn't a BG2 following the AD&D ruleset.  Its more viceral and seat of your pants (at least again on nightmare).

And yes some of the encounters are kinda stupid set ups, but again thats par for the course with almost any RPGs.

What I do fail to see is how its different that I run my mage forward, and cast a fireball and an inferno in DAO, from doing exactly the same thing in BG2 where I'd do a fireball, or any other long range AOE.  If anything there was less risk in BG2 style play as there was less magic as a rule being cast about and you could load up on invulnerabilities prior to a fight.

Honestly I see this as very similar to BG2 (which I loved) in combat style, but with less of a 'smear the queer' style of gameplay where you all focus fire and more of a battle field management where you need to spend more effort trying to keep the enemy from doing bad things.

I guess the issue is, is the combat fun, and I think it is.  I find more risk here than BG2 and I don't mind the micro managing, you had to do MORE of that in BG2.

#97
SamoanX

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yeah huh

#98
Shplane

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SageGaspar wrote...

Yikes I could see where this game would suck if your tactics are charging in and running enemies in circles while ranged people plink at them. That's just not something you have to do ever.


Well I wouldn't say EVER.

I mean, you don't have to do it in DRAGON AGE, like even once, but it's how I do everything ELSE in my life.

Example: To catch my breakfast this morning, I ran around in the woods until a bear started chasing me. My party members then shot at it until it died. I then looted its corpse for delicious meat. I made bearbacon.

Example2: In order to make this post, I punched my keyboard then ran around in circles so it would chase me while my party members shot at the keys in the correct order to make these words. Several arrows were wasted on hitting backspace because my rogue can't spell.

Example3: In order to buy Dragon Age: Origins, I drove my car into a Gamestop, then drove around in circles so that it would chase me, allowing my party to shoot at it. I then looted its corpse. I had to dig through a largeish pile of Wii shovelware to find my prize.

#99
KingSarevok

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One difference I found is that in BG2 I was constantly buffing myself before each fight.

In DA:O I rarely ever use buffs before a fight, I just jump into them.

Then again, I play on "Easy"...:whistle:

#100
VanDraegon

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Xalm Grey wrote...

VanDraegon wrote...

QQ.


Uninstall and you wont have the problems anymore.


This could be a copy and paste from WoW forums. See troll you are in good company Image IPB



That is what i was aiming for. You have to get down to their level and sling mud. There is no point posting long well thought out rebuttals for a thread like this.