Aller au contenu

Photo

The combat in this game is terrible, absolutely terrible.


  • Veuillez vous connecter pour répondre
432 réponses à ce sujet

#151
artmonster1967

artmonster1967
  • Members
  • 185 messages

OurSacrifice wrote...

Ralsar wrote...
Neither are you


That's because you aren't part of the conversation.  Your initial contribution was ignorant.


for not being part of the conv.....you sure are talking to 'em alot....sounds like love to me.

get a room......

Image IPB

#152
OurSacrifice

OurSacrifice
  • Members
  • 152 messages

artmonster1967 wrote...

OurSacrifice wrote...

Ralsar wrote...
Neither are you


That's because you aren't part of the conversation.  Your initial contribution was ignorant.


for not being part of the conv.....you sure are talking to 'em alot....sounds like love to me.

get a room......

Image IPB


Speaking of not contributing...

#153
artmonster1967

artmonster1967
  • Members
  • 185 messages

OurSacrifice wrote...

artmonster1967 wrote...

OurSacrifice wrote...

Ralsar wrote...
Neither are you


That's because you aren't part of the conversation.  Your initial contribution was ignorant.


for not being part of the conv.....you sure are talking to 'em alot....sounds like love to me.

get a room......

Image IPB


Speaking of not contributing...


hey....don't be eyeballin' me sistah !!!

I'm a happily married dwarf !

.

#154
Branix

Branix
  • Members
  • 13 messages

artmonster1967 wrote...

bless yer heart.

.


HAHAHahahahAHAHa.   (tips hat)

#155
Guest_Johohoho.Ehehehe_*

Guest_Johohoho.Ehehehe_*
  • Guests

OurSacrifice wrote...

Johohoho.Ehehehe wrote...
Oh, c'mon, have you ever played a BioWare game with AI party turned on? I remember myself carefully setting Scripts AI in order to find that they did not suit my needs and thus ending up switching AI completely off and micromanaging my party to the fullest extent. In addition, I had to read combat logs in order to know exactly what another protection a lich cast upon himself for instance. It was incredible, I ruled and enjoyed the game.

It would be nice to be able to queue actions though.


I played all of the IE games with party AI turned off.


If you had such experience you should not mind micromanaging now. Or was there something else? Maybe I'm just missing your point.

#156
thrice00

thrice00
  • Members
  • 32 messages
Bg IWD 1-2

#157
OurSacrifice

OurSacrifice
  • Members
  • 152 messages

Johohoho.Ehehehe wrote...

If you had such experience you should not mind micromanaging now. Or was there something else? Maybe I'm just missing your point.


I didn't have to mico-manage like what is required in DA.

#158
LyletheBloody

LyletheBloody
  • Members
  • 167 messages
That's the whole point of the game though.



If you don't want to micro-manage, just play on easy; it's pretty much just an action RTS-RPG hybrid at that point. I have switched it down to easy for a couple of the fights; the first boss probably killed me 20 times at least before I finally got him on Normal. I'm about level 8, and to say I've died 50 times would not be a HUGE exaggeration; the game is hard, even on Normal, but if you just want to faceroll through, just set it to easy. I don't see why that is a problem; if easy is presenting problems to you then.... well..... I guess that pretty much sums it up.



Sorry to the community for sharing an avatar with this guy.

#159
OurSacrifice

OurSacrifice
  • Members
  • 152 messages

LyletheBloody wrote...
Sorry to the community for sharing an avatar with this guy.


Oh whatever.

#160
ButterToastMan

ButterToastMan
  • Members
  • 1 messages
Well i have been playing it and honestly its not hard i have been playing it on normal and have died probably no more than 5 times and i am a level 9 its honestly not hard its a fun game alot to do sweet enviroments similar situations as in mass effect on saving races and people i believe it to be pretty awesome. It's fun to totally make your guy good at everyhting whether its with a sword, dual, swords, or bow. I Think its an all around good game

#161
The Observer

The Observer
  • Members
  • 35 messages

_Jexter_ wrote...

You can always try Easy Mode, that is why it is there so you do not have to worry about friendly fire.



This TBH, if you think its too hard then put it on Easy mode. its what its there for.

#162
girthbot

girthbot
  • Members
  • 4 messages
All I hear is crying. If you are having to kite to stay alive, you must be pretty stupid and bad at tactics. Ever heard of pulling? Splitting big pulls into smaller ones? Try pulling half a room instead of charging in to face them all. Using your AoE crowd controls? There are plenty? Have a healer and a tank? They work well together. LOL you must be terrible

#163
OurSacrifice

OurSacrifice
  • Members
  • 152 messages

The Observer wrote...

_Jexter_ wrote...

You can always try Easy Mode, that is why it is there so you do not have to worry about friendly fire.



This TBH, if you think its too hard then put it on Easy mode. its what its there for.


If you read the intial post, I clearly commented on not wanting to play on Easy because of the complete lack of anything even remotely challenging.

#164
thrice00

thrice00
  • Members
  • 32 messages
If i remember correctly you couldn't queue actions in Bg. So how could you not micromanage each guy? Heal spell, attack, attack spell, get the mage out of here, special attack with warrior.... etc. There was much micro in Bg too.

#165
OurSacrifice

OurSacrifice
  • Members
  • 152 messages

thrice00 wrote...

If i remember correctly you couldn't queue actions in Bg. So how could you not micromanage each guy? Heal spell, attack, attack spell, get the mage out of here, special attack with warrior.... etc. There was much micro in Bg too.


Not really.  BG (since that's the game people keep talking about, despite me talking about ALL of the IE games) utilized situational skills.  It wasn't required for you to go balls to the wall offense on every fight, since that's not how AD&D is designed.  Mico-managing was not required on the scale that DA forces.

#166
Guest_Johohoho.Ehehehe_*

Guest_Johohoho.Ehehehe_*
  • Guests

OurSacrifice wrote...

Johohoho.Ehehehe wrote...

If you had such experience you should not mind micromanaging now. Or was there something else? Maybe I'm just missing your point.


I didn't have to mico-manage like what is required in DA.


It depends on what you consider micro-managing. That is to say, I spent much more time on combat preparations in BG 2. For example, even getting into my skull what spell to use against what protection was quite a planning process (Breach had different use than Pierce Magic or Khelben's Warding Whip etc). As I have already pointed out, I had to stop game quite ofter in order to read what spells had been cast and actions taken.

#167
Habelo

Habelo
  • Members
  • 459 messages

Amsra1 wrote...

Habelo wrote...

Yea i totally agree with OP, the combat is pure annoying, i personally is just way to lazy to read all my party members attacks and read them then use em to cc on encounters. I would rather have it that it would a be a hack n slash with lots of gore instead. Or something entirelly different, like prototype :P

And it also amuses me to see all the fanboys flaming the **** out of the OP, way to go! hope you win alot by doing this :D


You really should be playing Torchlight then....it's a great game too. Just sounds more like the sort of game you're looking for.


Alas i doubt that game has such a depth in its game as bioware usually have.

#168
thrice00

thrice00
  • Members
  • 32 messages

OurSacrifice wrote...

Not really.  BG (since that's the game people keep talking about, despite me talking about ALL of the IE games) utilized situational skills.  It wasn't required for you to go balls to the wall offense on every fight, since that's not how AD&D is designed.  Mico-managing was not required on the scale that DA forces.


......... you needed to rest before every major fight And after each major fight as in IWD coz you would run out of spells.
you needed to control at the same times 6 characters. How the hell there SO MUCH MORE micro in this one?

Most people here play on normal hard and even on Nightmare. They seems to be just fine with the game.
How can you have so much trouble on normal is beyond me.

#169
Okpal

Okpal
  • Members
  • 12 messages
I don't see why some ppl have such a hard time with this game..



If it's too hard, try playing on easy. Maybe you are not into tough combat.

I am playing on Hard and never have to kite anything or do anything stupid. Some battles are tougher then others, you just have to keep trying or drop down to easy.



Even on Hard setting, at lvl 9, I never lost a single party member in battle! (I have, but I just go back and try again). Most of the time, if I play it right, don't even have to heal. With every battle, I get better and better and don't have to reload as much. Just have to find what works for you as far as party members and tactics.



Final note, play on easy if you like the story, no shame in that.. Play on hard or higher if you enjoy heart pounding and sometimes frustrating battles.

#170
cback

cback
  • Members
  • 39 messages

Johohoho.Ehehehe wrote...

OurSacrifice wrote...

It was never once a required tactic in any previous Bioware game, nor was it ever mentioned as a requirement or even highly recommended tactic in any Bioware communication or review (because the reviewers played on easy).

No real Bioware fan in their right mind would conclude prior to the games launch that running your tank in circles while the enemies chased him just so you could have a shot at some of the battles would be something you'd have to do.


Oh, c'mon, have you ever played a BioWare game with AI party turned on? I remember myself carefully setting Scripts AI in order to find that they did not suit my needs and thus ending up switching AI completely off and micromanaging my party to the fullest extent. In addition, I had to read combat logs in order to know exactly what another protection a lich cast upon himself for instance. It was incredible, I ruled and enjoyed the game.

It would be nice to be able to queue actions though.


I personally love playing this way too.  Turning the tactics off and running the characters myself brings a whole new element of fun to the game.  Glad to see others enjoy this too!

As far as teh difficulty of some fights...just need to work in some strategy.  Pull TO your party.  Use a rogue's stealth to lay traps and pick apart the mobs before they get to the party.  Use other CC like sleep.

Modifié par cback, 09 novembre 2009 - 03:43 .


#171
OurSacrifice

OurSacrifice
  • Members
  • 152 messages

thrice00 wrote...
........ you needed to rest before every major fight And after each major fight as in IWD coz you would run out of spells.
you needed to control at the same times 6 characters. How the hell there SO MUCH MORE micro in this one?

Most people here play on normal hard and even on Nightmare. They seems to be just fine with the game.
How can you have so much trouble on normal is beyond me.


Major fights yes, but those were spread out considerably.  DA requires you to constantly tell each character what to do, continually, using skills all the time, drinking pots, whatever.  You're constantly pausing, moving characters around, trying to flank, stopping enemies from flanking, etc...

It's an exercise in frustration, and it's not fun having to micro-manage to that level while still trying to maintain other levels of combat.

There's no proof that people are playing on hard/nightmare.  I haven't seen any achievements for it yet, so until I do, I have a hard time believing ANYONE that claims it's "easy" on normal unless they're playing on the console (which is confirmed to be easier).  Gametrailers even said normal on the console is like easy on the PC.

#172
schlieka

schlieka
  • Members
  • 4 messages
I've actually really enjoyed the combat in this game. The Tactics settings are really nice, and I've found that the more adept I get at using those, the less I have to micromanage. The larger-scale battles are especially fun.

#173
thrice00

thrice00
  • Members
  • 32 messages
DA requires you to constantly tell each character what to do, continually, using skills all the time, drinking pots, whatever. You're constantly pausing, moving characters around, trying to flank, stopping enemies from flanking, etc...



Exactly the same has IWD OR BG. In those game the character don't even move you need to tell them everything from the last heal spell to win the fight or just to *** walk. There was more micro and those than DA

#174
Skyplatoon

Skyplatoon
  • Members
  • 76 messages
I love this game and find it to be very much the successor to BG. If you cant handle to go play Halo, or anything else on the 360...

#175
thrice00

thrice00
  • Members
  • 32 messages

OurSacrifice wrote...

There's no proof that people are playing on hard/nightmare.  I haven't seen any achievements for it yet, so until I do, I have a hard time believing ANYONE that claims it's "easy" on normal unless they're playing on the console (which is confirmed to be easier).  Gametrailers even said normal on the console is like easy on the PC.


You need proof for....?  That YOU can't play the game has it should. Or to realise that others are like you and that BIoware will change all the game for you when we've been waiting years to get a *spiritual successor* of BG?