Modifié par jsachun, 22 avril 2010 - 11:10 .
I agree, an auto attack S&S is just a poor mans Dual Weld build. And a Dual Weld Warrior would do way more dmg, plus he has Whirlwind & dual sweep.Hulk Hsieh wrote...
My biggest concern on S/S DPS build is that it is like a poorman's duel-wield build.
The whole idea is based on "fast auto swinging single hand weapon", which is exactly the idea of duel-wield warrior, who actually does it better.
Modifié par beancounter501, 22 avril 2010 - 11:43 .
Exactly!mosspit wrote...
Cute. So are you saying you won't "shoot" him down if he does the "test"?
See, this is the kind of thing I meant when I said you earlier you were being childish. "Grow a pair?" I haven't heard that IRL since I was in 5th grade. Do you honestly think I care so much that I'd feel it in my testicles if you shot me down? I mean, obviously, I do care to an extent, but it's not like I'll lose sleep over it.soteria wrote...
From what I've seen in this thread, any
of us has as great or greater chance of getting "shot down" from doing
your test as you do, travers. If there's anyone who has been nitpicking
at other peoples' theories and tests, it's you. So why should we be
the ones to put ourselves out there? Grow a pair and do the test
yourself, or stop asking about it.
Modifié par traversc, 22 avril 2010 - 05:46 .
Modifié par soteria, 22 avril 2010 - 09:29 .
Yeah... no. lol. Are you for real dude? I mean, seriously, "fear"?soteria wrote...
But, you're still not willing to do the test, out of fear that we're going to criticize your playstyle...
Look, the whole 1/2 of this thread was basically a flamefest on both sides. When I get criticized by you and others for being terrible, not knowing how to play the game, an idiot, a troll etc., I'm going to strike back. You are the one who seems intent on dragging this style of debate back to the present.well, I haven't criticized the way you play this whole thread, though you've already told me I'm bad for not using bloodthirst and haste, so I'd say if we want precedent for that...
Crit rate is approx. 15%. That represents about a ~10% error. That's not small,by any definition. Nitpicking is arguing about something that has a completely marginal effect.You've been nitpicking. Off the top of my head, asking for crit to be including in calculations earlier in the thread and then later saying it doesn't even matter. But who cares? If you're not going to do your test, then stop talking about it.
Modifié par traversc, 22 avril 2010 - 11:15 .
Is hyperbole involved? So as long one conform to what you want, he/she will be "spared" from criticisms? As far I can tell, the person in this thread who is most interested to know the "test" result is... well you. Some of us have already pointed out how inconclusive we think the test will be. You disagree. I don't see any problems here.traversc wrote...
Exactly!mosspit wrote...
Cute. So are you saying you won't "shoot" him down if he does the "test"?
Modifié par mosspit, 22 avril 2010 - 11:21 .
Modifié par traversc, 23 avril 2010 - 05:40 .
Modifié par Hundbert, 23 avril 2010 - 02:58 .
Modifié par Hundbert, 23 avril 2010 - 05:22 .
soteria wrote...
Well, sunder arms and sunder armor have a cooldown of 10 seconds, plus mighty blow and 2h sweep with a cooldown of 20 seconds, so that's quite a bit more talent usage. If all the 2h warrior uses is the two sunders, he's already ahead.
Modifié par jsachun, 24 avril 2010 - 02:56 .
DecayingLight wrote...
So with all the math and other stuff in here and no one has put up a "build"?
I dont care who does more damage-2h or s/s.
I just wanna know if I can make a decent s/s dps and it be fun to play.
And i wanna know what someones build of it would be-stat wise and all.
Modifié par Hulk Hsieh, 24 avril 2010 - 12:55 .
beancounter501 wrote...
One last thought - has anyone actually verified that Shield Wall drops dm by 20%? I looked through the scripts and I never saw a reference to it actually being implemented.
Modifié par Nooneyouknow13, 24 avril 2010 - 06:01 .
Modifié par jsachun, 24 avril 2010 - 11:45 .
beancounter501 wrote...
Assault has always been kind of bugged. It gives four hits at 60% dmg. Shield Mastery gives a maximized dmg role on the Weapon Dmg. Which is like 2 to 4 pts max. A total joke.
Modifié par jsachun, 25 avril 2010 - 12:05 .
OK, I will take your word for it. I did not get DA until close to Jan. I think that was when patch 1.02 was out. I orginally hated playing Two Hand and Dual Weld - well still do on Dual Weld. Feels so cheesy. But Bioware has ALWAYS favored Dual Weld. One of my pet peaves with them. No matter what game I have played the strongest warior was always a Dual Weld. Even though that is the MOST unrealistic combat form.jsachun wrote...
Actually it use to outdamage all the other active talents once Shield Mastery was obtained. I think Bioware may have buged it so all those PCs with low constitution don't get killed with one assault attack from a high level npc.
beancounter501 wrote...
I ran further searches on all of the scripts and I could not find a single reference to any dmg debuff due to shield wall. It is defined in the talent variable constants, but I never see that applied anywhere. Or someone could run ten attacks with wall and without it.
Modifié par beancounter501, 25 avril 2010 - 11:18 .