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Sentinal Builds


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#1
Dasher10

Dasher10
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Should I go with a bonus talent or just max out everything but leave cryo blast untouched?

#2
FFTARoxorz05

FFTARoxorz05
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I tend to max Throw and make it aoe to take out groups of husks, plus I don't go anywhere without Reave these days. Other than that and Overload/Warp being generally good to upgrade, it's really up to you.

#3
MarshalMeLee

MarshalMeLee
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I picked an Ammo Power (Armor Piercing) and skipped Cryo Blast and Overload (this one was difficult).



Tech Armor and your class Buffs are pretty non-negotiable and Warp is very useful.

#4
cruc1al

cruc1al
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Currently I'm playing sentinel with the following build:

Throw (6 points)
Warp (3 points)
Assault Armor (10)
Overload (0)
Cryo blast (0)
Mastery (6)
Energy Drain (6)

That means I've still got lots of points to earn; I'm just going to max the abilities I currently have points in. I'll get the -30% cooldown from evolved mastery first, then throw field, then area drain, then heavy warp.

The idea is to use Assault armor excessively, and get up close with the SMG to take out their shields. Use Energy drain to keep assault armor up, simultaneously making enemies vulnerable to the upcoming tech armor blast. They don't survive for long after that. If they do, I can just throw them around. Easy as pie :)

Modifié par cruc1al, 16 avril 2010 - 08:17 .