It's a joy to play, but you can never really win. Anyone have any answers?
Modifié par Jallard, 16 avril 2010 - 12:02 .
Modifié par Jallard, 16 avril 2010 - 12:02 .
BananaCustard wrote...
watch out for a blue circle on the floor centered on your healer/mage. This drains you of all the blue you've got. Just move the character away from this spot and use a lyrium potion...sorted
Jallard wrote...
Lyrium is not plentiful and getting the Mages to even drink the stuff, during the battle, is an act of Congress.
Modifié par JosieJ, 16 avril 2010 - 03:48 .
So weird, i found the last fight pretty easy. You have so much stuff at your disposal, arcane fields and repulsion fields + heart of winter + mass paralysis and fireballs for the sorrounding enemies, cones + tempest + inferno on the mother, one with nature + thornblades and so on. Even my best party so far with 3 rogues/1 warrior and ridiculous dps had aJallard wrote...
After several attempts it is sad to come to the end of the Awakening only to be defeated each time by the Brood Mother. [Don't want to make the game easy do we!?! The Maker forbid!] I know not the secret to killing the Brood Mother. Lyrium is not plentiful and getting the Mages to even drink the stuff, during the battle, is an act of Congress. You actually run out of Mana each and everytime you use a single spell: any spell. Meanwhile, you have vicious tenticles with sharp spikes peppering you as well as those cursed Grubddy bastards. The others seem to fight like they are still on Level One. Then there is the Brood Mother's spit to contend with. Such is how games are made these days?!?
It's a joy to play, but you can never really win. Anyone have any answers?
Modifié par Hundbert, 16 avril 2010 - 11:22 .
I know how you feel, granted my rogue only used that dagger for doing something dubious like killing Vaughan or other innocents, but to leave it stuck in a darkspawn?Zy-El wrote...
Yeah, me too, and I left my favourite dagger jammed down her throat! I want my dagger back!
That's what I do, except on hard not nightmare because I'm a big pansy. I put my s&s warrior on the mother, with light healing and force field to escape the grab, and just set to work with my 2h warrior, dw rogue and mage hacking away until there's nothing left but the mother, then just focus damage on her.Tirigon wrote...
The way I did it (on Nightmare) was
thusly: ALL FOR THE TENTACLES!!!!!!! No joke now, just try to kill them.
It´s unarguably by far the hardest fight in Awakenings, but it´s doable
with a few healing potions. Lyrium obviously helps, too (but
unfortunately I only had 4 small pots left there).
Just try to
keep your team alive and get rid of tentacles and childers. Disable the
childers if possible (blood wound is a very useful spell there).
After
a while you should be able to kill everything and still live, then just
attack the mother till it´s dead.
Modifié par nerdage, 17 avril 2010 - 02:13 .
Vaeliorin wrote...
*shrug* For me, Nathaniel slaughtered the Mother all by himself, while the rest of the party killed the tentacles/adds. I was, admittedly, level 34 at the time (hit 35 during the fight...no level up for me.)
Heck, I only used the special abilities from the towers to see what they did.
Modifié par DragonShepard138, 17 avril 2010 - 07:09 .
keesio74 wrote...
The fight can be challenging (esp on nightmare). The Glyph of Neutralization she casts is really annoying, in addition to the tentacles that knock you down. I basically concentrate my attacks on the tentacles. When Velanna gets hit with the glyph, the whole party moves out of the glyph zone. I have Velanna as a keeper so her keeper skills, especially the last one in the chain packs a punch on the tentacles. She is also a battlemage and I flip on that last spell in that chain for continual damage. Once the tentacles are down, I let Anders bomb away for afar (rain of arrows is nice here) and Velanna will whip out her AoE spells (Blizzard, Tempest) and let the rest of the guys fend off those larvae things. Velanna keeper skills are real useful in taking them out also when they close in. Eventually you'll simply wear out the mother and she'll go down. Don't forget to continually heal all throughout.
Really once the tentacles whent down, the fight got alot easier.
Modifié par tribefaninnc, 20 avril 2010 - 11:44 .
Modifié par Jallard, 21 avril 2010 - 12:12 .