Adept class, what's wrong with this picture?
#1
Posté 16 avril 2010 - 12:34
#2
Posté 16 avril 2010 - 01:30
#3
Posté 16 avril 2010 - 01:33
But yeah anyways, I though adept on hardcore was comparable to my insanity runs with infiltrator and sentinel.
#4
Posté 16 avril 2010 - 01:34
#5
Posté 16 avril 2010 - 01:35
Singularity + Warp = warp detonation
#6
Posté 16 avril 2010 - 01:36
Although I do hate that I'm not allowed to max throw + shockwave because you need two points in pull
Modifié par FelixLionheart, 16 avril 2010 - 01:41 .
#7
Posté 16 avril 2010 - 01:37
Modifié par FelixLionheart, 16 avril 2010 - 01:39 .
#8
Posté 16 avril 2010 - 01:42
I think that like the engineer, the adept comes into its own at higher levels, when it has more abilities maxed and is properly upgraded.
I think a good idea for the Adept would be to choose their teammates well depending on the encounter. Off the top of my head, a defense-busting "caster" character (Garrus, Miranda, Mordin etc) plus a heavy with an appropriate ammo power (Zaeed, Grunt, Jacob etc).
I haven't played Adept on Insanity to be honest, but this would kinda make sense to me.
#9
Posté 16 avril 2010 - 01:51
Heart Collector wrote...
Check out Average Gatsby's vids...
I think that like the engineer, the adept comes into its own at higher levels, when it has more abilities maxed and is properly upgraded.
I think a good idea for the Adept would be to choose their teammates well depending on the encounter. Off the top of my head, a defense-busting "caster" character (Garrus, Miranda, Mordin etc) plus a heavy with an appropriate ammo power (Zaeed, Grunt, Jacob etc).
I haven't played Adept on Insanity to be honest, but this would kinda make sense to me.
Usually in the first part of the game, I always rolled with miranda. I focused on getting her warp maxed ASAP, then overload. For shielded enemies I took Zaeed/Miranda and made sure to give Zaeed squad disruptor. For primarily armored enemies, I took Jacob and Miranda and made sure jacob had squad incindiary. Horizon, Mordin and Miranda are a good choice. If you upgrade mordin's omni tool, his inciniration blast strips husk armor in one shot and does great damage to Harbringer when down to armor.
After horizion, I rolled with thane and miranda and the game became comically easy with those two in the party.
#10
Posté 16 avril 2010 - 02:00
mosor wrote...
Usually in the first part of the game, I always rolled with miranda. I focused on getting her warp maxed ASAP, then overload. For shielded enemies I took Zaeed/Miranda and made sure to give Zaeed squad disruptor. For primarily armored enemies, I took Jacob and Miranda and made sure jacob had squad incindiary. Horizon, Mordin and Miranda are a good choice. If you upgrade mordin's omni tool, his inciniration blast strips husk armor in one shot and does great damage to Harbringer when down to armor.
After horizion, I rolled with thane and miranda and the game became comically easy with those two in the party.
I kinda gave up on Miri on insanity to be honest - her AI seems to bug out more than anyone for me, and she's usually toast before she does anything of use... Mordin on the other hand has even outlived Grunt on occasion! It seems that everyone has different experiences with their squadmates! Almost like it's a different game for each of us
#11
Posté 16 avril 2010 - 02:06
Heart Collector wrote...
mosor wrote...
Usually in the first part of the game, I always rolled with miranda. I focused on getting her warp maxed ASAP, then overload. For shielded enemies I took Zaeed/Miranda and made sure to give Zaeed squad disruptor. For primarily armored enemies, I took Jacob and Miranda and made sure jacob had squad incindiary. Horizon, Mordin and Miranda are a good choice. If you upgrade mordin's omni tool, his inciniration blast strips husk armor in one shot and does great damage to Harbringer when down to armor.
After horizion, I rolled with thane and miranda and the game became comically easy with those two in the party.
I kinda gave up on Miri on insanity to be honest - her AI seems to bug out more than anyone for me, and she's usually toast before she does anything of use... Mordin on the other hand has even outlived Grunt on occasion! It seems that everyone has different experiences with their squadmates! Almost like it's a different game for each of us![]()
I had the same prob with Miri, but giving her unstable warp is devestating. You can just order her behind cover and she will stay there without getting shot at. You're pretty much only using her for her warp and overload anyway.
#12
Posté 16 avril 2010 - 02:44
mosor wrote...
I had the same prob with Miri, but giving her unstable warp is devestating. You can just order her behind cover and she will stay there without getting shot at. You're pretty much only using her for her warp and overload anyway.
Yeah unstable warp is awesome on squaddies, especially since it has reduced cooldown. I generally use area upgrades for all my squaddies actually... there are very few times I wish they had the heavy versions.
#13
Posté 16 avril 2010 - 02:47
mosor wrote...
I had the same prob with Miri, but giving her unstable warp is devestating. You can just order her behind cover and she will stay there without getting shot at. You're pretty much only using her for her warp and overload anyway.
Lol.Thats why i prefer jacob early(faster cooldown for pull) and samara and thane later.
There also seem to exist a bug with the shield and the upgrades.Samara,Thane and Miranda always had 250 shields,the upgrades dont seem to matter.Mordin have 400 shields at the end.
Modifié par tonnactus, 16 avril 2010 - 02:54 .
#14
Posté 16 avril 2010 - 03:28
#15
Posté 16 avril 2010 - 04:56
Mordin complements Singularity tactics, along with Singularity-Pull/Warp combos (Samara/Thane come to mind).
I just finished Adept in Insanity, and on the Suicide Mission, I had a hard time with the Human-Reaper Boss though, but I pulled through. Really satisfying.
#16
Posté 16 avril 2010 - 08:37
Heart Collector wrote...
Check out Average Gatsby's vids...
I think that like the engineer, the adept comes into its own at higher levels, when it has more abilities maxed and is properly upgraded.
I think a good idea for the Adept would be to choose their teammates well depending on the encounter. Off the top of my head, a defense-busting "caster" character (Garrus, Miranda, Mordin etc) plus a heavy with an appropriate ammo power (Zaeed, Grunt, Jacob etc).
I haven't played Adept on Insanity to be honest, but this would kinda make sense to me.
Garrus/Miranda + Mordin.
Overload + Incinerate = near instant Adept Fun.
#17
Posté 16 avril 2010 - 09:27
Koralis wrote...
Garrus/Miranda + Mordin.
Overload + Incinerate = near instant Adept Fun.
Kasumi is the best for taking down shields(for those who have the Dlc)
She is the only one with this powerad reduced cooldown through her class talent.
Zaeed with squad disruptor or even without it is also good.
Modifié par tonnactus, 16 avril 2010 - 09:27 .
#18
Posté 16 avril 2010 - 09:43
I rolled with Miranda almost the entire game, swapping out the third team mate. I think I maxxed her overload and warp then worked on her officer powers.
I worked Jack into my party as her Pull and other power work good at getting combos off of the adept.
Adept was a lot of fun, and I think when I tire of Vanguard, I will go back and try adept on hard core. I think I would get way more out of the class now, just by experience.
#19
Posté 16 avril 2010 - 09:59
If you're playing on Insanity, think twice before leaving the Normandy without Miranda.
#20
Posté 17 avril 2010 - 05:22
#21
Posté 17 avril 2010 - 05:36
#22
Posté 17 avril 2010 - 06:44
#23
Posté 17 avril 2010 - 09:40
Fix'dlazuli wrote...
Combine your powers for the greatest effect. Warp explosions are devastating. Pull and Throw are hilarious when used together.
If you're playing on Insanity, think twice before leaving the Normandy withoutMiranda. Kasumi.
I was just thinking the exact opposite of this thread yesterday, I've just started a new Insanity run as an Adept and all I have to work with is Miranda and Jacob and it's a flippin breeze! (Many thanks owed to Gatsby's vids though:whistle:)
I thought Mordin's recruitment was gonna be a nightmare cause it gave me loads of problems with my Sentinel and even my Vanguard because of the low level Shepard's at that point.
I'm doing mostly Singularity + Warp bombs or Warp on its own between me and Miranda to strip defences and then Jacob can do pull + shotty or pull + Warp from me or Miranda.
Bonus power is Warp Ammo as I find it more than adequate enough (especially after this mission) against armor anyways.
Modifié par Negative_Sun, 17 avril 2010 - 09:41 .
#24
Posté 19 avril 2010 - 10:00
#25
Posté 19 avril 2010 - 01:33
Koralis wrote...
Garrus/Miranda + Mordin.
Overload + Incinerate = near instant Adept Fun.
Sounds like a great combo... Only problem could potentially be the lack of a "survivor" type like Grunt, though Mordin seems to be a tough nut to crack (better AI or something - he sometimes outlives even Grunt in a close quarters fight!). I'd personally go for Garrus over Miri unless I really needed that extra warp, I just have him equip his sniper rifle and watch him leisurly blow enemy heads off




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