AngryFrozenWater wrote...
Interesting. Obviously I don't agree. The roots of this game is RPG and that is unlikely to change. Thanks for your thoughts, though.slimgrin wrote...
AngryFrozenWater wrote...
I would love some more dialogue. I rather have less squad mates in ME3 than shallow dialogues.
And I would prefer more gameplay. Once you have heard the dialouge and know the story...well, there is little reason to see the same cutscene playout time and again. I enjoy experimenting with different classes to see how they handle different situations. Last time I checked, these were part of the RPG experience too. In fact, didn't Gygax and co. model Dungeons and Dragons after strategic military scenarios? Someone correct me if I'm wrong here.
And this might sound condescending, but If I really crave a good story, I read a book. If I want an interactive experience involving strategy - I play a game.
Again, maybe I'm wrong, but I thought RPG's were rooted just as deeply in strategy as they were in story. But I've clearly been tagged here so I'll leave.





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