Aller au contenu

Photo

Has anyone figured out how to.......


  • Ce sujet est fermé Ce sujet est fermé
12 réponses à ce sujet

#1
davidshooter

davidshooter
  • Members
  • 1 024 messages
Remove the heavy weapon from your back?  I hate the look of all of them and I never use them.  I'm playing on a 360 (yeah, I know) but is there any button glitch to unequip them or some way not to pick up the grenade launcher at the beginning - a way to delete them all together? Anything really that will get those ugly things off my back?

#2
FoFoZem

FoFoZem
  • Members
  • 669 messages
Not that I am aware of. maybe you can on PC but not on Xbox

#3
9thLich

9thLich
  • Members
  • 103 messages
There is a way on PC by modifying the player loadout. But you will be unable to progress with your game when you have to pick up the grenade launcher if you made this modification.

Modifié par 9thLich, 16 avril 2010 - 07:04 .


#4
padaE

padaE
  • Members
  • 578 messages
This is one small thing that should change in ME3...

.

The option to NOT carry a weapon.

#5
sonsonthebia07

sonsonthebia07
  • Members
  • 1 447 messages
The firestorm is less visible than the other heavy weapons if you care that much about it. I'm pretty sure you can remove heavy weapons on the PC.

#6
in a bit of a pickle

in a bit of a pickle
  • Members
  • 36 messages

padaE wrote...

This is one small thing that should change in ME3...
.
The option to NOT carry a weapon.


Agreed. It annoys me when I play with a soldier and have no use for aything other than AR and SR (because of my playstyle not because they are worse/better than other weapons) and still have to cycle or set the pair up to swtich with X. It's worse when I'm in the heat of battle I and I ran out of bullets for my SR, then it switches automatically to pistols instead of AR, or anything else. <_<

#7
Kurupt87

Kurupt87
  • Members
  • 593 messages

padaE wrote...

This is one small thing that should change in ME3...
.
The option to NOT carry a weapon.


Yes indeed, it was a problem people had with ME1 too.
BW sort of addressed it in ME2 but only by limiting which types of weapons each class can use.
It's odd, because personalisation is such an important part of WRPGs that you'd think they'd know to let you choose your own loadout.

OT: On Xbox I'm 99.9% certain you're stuck with it, just try to find one which offends the eye least. With the PC there will be a way to mod out the heavy weapon I'm sure, but it isn't in the same place as modding normal weapon loadouts, if memory serves.

Edit: Sp

Modifié par Kurupt87, 16 avril 2010 - 10:43 .


#8
spacehamsterZH

spacehamsterZH
  • Members
  • 1 863 messages
I'd say it's at least a step up from the ME1 retardation of everyone carrying everything at all times...

#9
Tlazolteotl

Tlazolteotl
  • Members
  • 1 824 messages
Was not as much of a problem in ME1 (on PC) 'cos

1) You can just use 1 weapon all the time

2) You had weapon hotkeys



I despise soldier in ME2, not because they're weak, but because juggling weapons without hotkeys is a total @#$%!

#10
implodinggoat

implodinggoat
  • Members
  • 1 822 messages
There may be a way to do it, Check out this thread....

http://social.biowar...77020/1#2277281

and try asking a question on this one...

http://social.biowar...ndex/889432/122

Modifié par implodinggoat, 16 avril 2010 - 11:56 .


#11
Kurupt87

Kurupt87
  • Members
  • 593 messages

Tlazolteotl wrote...

Was not as much of a problem in ME1 (on PC) 'cos
1) You can just use 1 weapon all the time
2) You had weapon hotkeys

I despise soldier in ME2, not because they're weak, but because juggling weapons without hotkeys is a total @#$%!


True, the problem people had with ME1 though is similar to what the OP has with ME2 heavy weapons though, an aesthetic one. It looked stupid to have your engi or adept running around with all these weapons that he couldn't use.

#12
davidshooter

davidshooter
  • Members
  • 1 024 messages
Thanks for the info and links everybody, I was hoping someone had stumbled onto something simple that would remove them although I knew it was a long shot. I'm checking out the xbox modding thread now.

#13
Tlazolteotl

Tlazolteotl
  • Members
  • 1 824 messages

Kurupt87 wrote...

Tlazolteotl wrote...

Was not as much of a problem in ME1 (on PC) 'cos
1) You can just use 1 weapon all the time
2) You had weapon hotkeys

I despise soldier in ME2, not because they're weak, but because juggling weapons without hotkeys is a total @#$%!


True, the problem people had with ME1 though is similar to what the OP has with ME2 heavy weapons though, an aesthetic one. It looked stupid to have your engi or adept running around with all these weapons that he couldn't use.


Just 'cos they didn't have training doesn't equal "couldn't use."
My adept used the shotgun and sniper rifle on rotation ... 'cos they had scram rails and high explosive rounds.
It's just more CC, and something to do while biotics are on cooldown. Seriously, pistol takes too much time to use.