For Allies: Locust or Tempest?
#1
Posté 17 avril 2010 - 12:12
#2
Posté 17 avril 2010 - 01:01
Miranda, Mordin, Kasumi... Locust
#3
Posté 17 avril 2010 - 01:03
#4
Posté 17 avril 2010 - 01:12
So the Tempest is better against shields, barriers, and health; while the Locust is better against armor. Accordingly, if you're fighting Bloodpack mercs, Husks and Scions, FENRIS and LOKI mechs, Varren or Klixen, or Gunships then the Locust has the edge while the Tempest has the edge against everything else including Praetorians (since their barriers are a bigger problem than their armor.).
Personally I just equip all my allies with the Tempest except for Mordin since I almost always use Mordin on missions where I'm fighting armored enemies so that I can make the most of his incinerate power.
Modifié par implodinggoat, 17 avril 2010 - 01:18 .
#5
Posté 17 avril 2010 - 01:26
Samurai_Wahoo wrote...
I outfit my squad with the Tempest. I like the performance they have with it and they do not have a problem with the accuracy. Actually, depending on the class, I prefer the Tempest more.
In the hands of the player, the Tempest is actually a superior gun at close range or for taking down the shields or barriers of YMIR mechs or Praetorians since they are so damn big that they're hard to miss which is further amplified by the fact that the Tempest also has a greater damage bonus against shields and barriers than the Locust. Plus, the Tempest is a really fun gun to use even if it's not as effective as the Locust.
For reference the estimated DPS for a fully upgraded Tempest is...
221 DPS against health and armor and 369 DPS against shields and barriers.
While the estimated DPS for a fully upgraded Locust is...
204 DPS against health, 238 damage against armor, and 306 DPS against shields and barriers.
NOTE: The DPS estimates assume 100% accuracy and thus fail to account for the Locust's superior accuracy in the hands of the player; however the DPS estimates still hold true for your allies since they are equally accurate with either SMG.
Modifié par implodinggoat, 17 avril 2010 - 01:30 .
#6
Posté 17 avril 2010 - 10:37
#7
Posté 17 avril 2010 - 12:07
implodinggoat wrote...
Samurai_Wahoo wrote...
I outfit my squad with the Tempest. I like the performance they have with it and they do not have a problem with the accuracy. Actually, depending on the class, I prefer the Tempest more.
In the hands of the player, the Tempest is actually a superior gun at close range or for taking down the shields or barriers of YMIR mechs or Praetorians since they are so damn big that they're hard to miss which is further amplified by the fact that the Tempest also has a greater damage bonus against shields and barriers than the Locust. Plus, the Tempest is a really fun gun to use even if it's not as effective as the Locust.
For reference the estimated DPS for a fully upgraded Tempest is...
221 DPS against health and armor and 369 DPS against shields and barriers.
While the estimated DPS for a fully upgraded Locust is...
204 DPS against health, 238 damage against armor, and 306 DPS against shields and barriers.
NOTE: The DPS estimates assume 100% accuracy and thus fail to account for the Locust's superior accuracy in the hands of the player; however the DPS estimates still hold true for your allies since they are equally accurate with either SMG.
Plus, the Tempest is sporting a nice pool of ammo, which I use a lot of. On 1 of my Sentinels I use the Vindy for mid to long range and the Tempest for the close to mid range. A very effective combo for me. The other Sentinel I use the Locust for the mid to long and a shottie for the close range. I prefer the AR/SMG mix myself.
#8
Posté 17 avril 2010 - 12:57
implodinggoat wrote...
Samurai_Wahoo wrote...
I outfit my squad with the Tempest. I like the performance they have with it and they do not have a problem with the accuracy. Actually, depending on the class, I prefer the Tempest more.
In the hands of the player, the Tempest is actually a superior gun at close range or for taking down the shields or barriers of YMIR mechs or Praetorians since they are so damn big that they're hard to miss which is further amplified by the fact that the Tempest also has a greater damage bonus against shields and barriers than the Locust. Plus, the Tempest is a really fun gun to use even if it's not as effective as the Locust.
For reference the estimated DPS for a fully upgraded Tempest is...
221 DPS against health and armor and 369 DPS against shields and barriers.
While the estimated DPS for a fully upgraded Locust is...
204 DPS against health, 238 damage against armor, and 306 DPS against shields and barriers.
NOTE: The DPS estimates assume 100% accuracy and thus fail to account for the Locust's superior accuracy in the hands of the player; however the DPS estimates still hold true for your allies since they are equally accurate with either SMG.
It is not true that squadmates are equally accurate with both SMGs. While your squadmates are not affected by recoil, their accuracy with Tempest still suffers from its inherently larger spread.
#9
Posté 17 avril 2010 - 01:55
implodinggoat wrote...
Personally I just equip all my allies with the Tempest except for Mordin since I almost always use Mordin on missions where I'm fighting armored enemies so that I can make the most of his incinerate power.
This is what i would advise aswell=]




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