BeresaadSoldier wrote...
I think they put an additional 0 by mistake (or deliberately). In Gibbed's save editor, there are 71 flag variables that you can carry over from ME1 to ME2. These include Saved the Council as 1 flag and Killed the Council as another flag. So you can see immediately that what we call decision (example: What you did with the council?) actually means to them 2 decisions - saved them or killed them. Even if Gibbed's program is incomplete, there are no more than 100 flags. So if they claim 1000 for ME3, I seriously doubt it's gonna be more than 150 flags. And 145 of them will be minor decisions. Divide that by 2 or 3 to take into account 2 or 3 flags for a single decision, and you end up with 60ish decisions which is NOT impressive at all.
I don't really care how many desicions they carry over. I would take quality of transfer over quantity anyday. Just carry over the meaningful stuff and have it make an actual difference to the game experience. ME2 completely failed at this as it carried over a bunch of crap that just showed up in an email or a news broadcast. Major ME1 decisions, like romance, saving the Council, etc. carried over pathetically and didn't make much of a difference in ME2.
Do I care about Conrad Verner and want to see what happens in ME3 with him? No. Will he be in ME3? Probably.
Modifié par jlb524, 17 avril 2010 - 05:21 .