The Character Show Off
#726
Posté 06 mai 2010 - 11:57
Besides the eyes (and nose) automatically snapping into 1 of 4 available types... do you also find that the eyes look asymmetrical? 1 eye a different shape from another, etc. It drives me nuts! Do you get that? Is it just a problem with exports, or do regular CC morphs also have this problem? I don't seem to see the problem in your preset screenshots.
#727
Posté 06 mai 2010 - 12:01
I wonder if Presence Morphs getting overwrite with yours ? I would think no - only the original CC heads I guess.
Modifié par LadyAly, 06 mai 2010 - 12:01 .
#728
Posté 06 mai 2010 - 12:13
@Mlai
It only snaps the nose if you tweak anything under "Features", not under the "nose" setting. All my presets have their designated noses since I left the sliders under "Features" at 0
eyes on the other hand still don't make sense to me. They don't snap to 0 or 1, sometimes, but rather something in between, but not all the time either :S I can't figure it out. I try my presets out in the CC and tweak them if something looks wonky and then try them again. That way I know that the released ones will look as I want them to.
No, I have not experienced asymetrical eyes O:
#729
Posté 06 mai 2010 - 12:22
VirusCat wrote...
If his replaces the same heads, they will overwrite. If so, you can change the filename on either his or my file, and add that file into the chargenmorph-file. Like you do to add other things like hairs.
I thought 8 presets is the maximum (per gender/race).
#730
Posté 06 mai 2010 - 12:40
For example I have:
<resource name="HF_CPS_P01.mop">
<resource name="HF_CPS_P02.mop">
<resource name="HF_CPS_P03.mop">
<resource name="HF_CPS_P04.mop">
<resource name="HF_CPS_P05.mop">
<resource name="HF_CPS_P06.mop">
<resource name="HF_CPS_P07.mop">
<resource name="HF_CPS_P08.mop">
<resource name="HF_PCC_B01.mop">
<resource name="hf_bidelletest.mop"/>
<resource name="hf_bidelletestblind.mop"/>
<resource name="hf_bidelletestice.mop"/>
<resource name="hf_bidelletestjade.mop"/>
<resource name="hf_bidelletestjred.mop"/>
<resource name="hf_bidelletestsor.mop"/>
<resource name="hf_bidelletestvol.mop"/>
<resource name="hf_bidellegeisha.mop"/>
<resource name="hf_bidellenavi.mop"/>
Which means the first 8 original ones - or replacements for them, followed by
the bald blank preset, and then morphs by Bidelle.
If you for example want to add a human female preset made by me. Rename it
to "hf_viruscatpreset1" and then add that line to the bottom of the
list. It will then be the last preset in the CC
Modifié par VirusCat, 06 mai 2010 - 12:53 .
#731
Posté 06 mai 2010 - 01:14
#732
Guest_mochen_*
Posté 06 mai 2010 - 01:58
Guest_mochen_*
#733
Guest_mochen_*
Posté 06 mai 2010 - 01:58
Guest_mochen_*
#734
Guest_mochen_*
Posté 06 mai 2010 - 02:15
Guest_mochen_*
#735
Posté 06 mai 2010 - 02:16
Triple!mochen wrote...please excuse the double post
#736
Posté 06 mai 2010 - 03:37
My vid card is crappy so I wouldn't be surprised.
#737
Posté 06 mai 2010 - 05:24
YAY - its a mochen
@VirusCat
Just DL your presets - both files and here for example how it works - I have no both in my CC
<resource name="DF_CPS_P01.mop" />
<resource name="DF_CPS_P02.mop" />
<resource name="DF_CPS_P03.mop" />
<resource name="DF_CPS_P04.mop" />
<resource name="DF_CPS_P05.mop" />
<resource name="DF_CPS_P06.mop" />
<resource name="DF_CPS_P07.mop" />
<resource name="DF_CPS_P08.mop" />
<resource name="DF_PCC_B01.mop" />
<resource name="df_bidelledwarf.mop" />
<resource name="ZDF_CPS_P01.mop" />
<resource name="DF_CPS_P01.mop" />
<resource name="NDF_CPS_P02.mop" />
<resource name="NDF_CPS_P03.mop" />
<resource name="NDF_CPS_P04.mop" />
<resource name="NDF_CPS_P05.mop" />
<resource name="NDF_CPS_P06.mop" />
<resource name="NDF_CPS_P07.mop" />
<resource name="NDF_CPS_P08.mop" />
I simple renamed the files with the N and the one from Presence with Z !! Pretty simple isn't it ?
*DANCES* Now I can work with all
Have I ever mentioned how I hate this Forum Program
Modifié par LadyAly, 06 mai 2010 - 05:33 .
#738
Posté 06 mai 2010 - 05:39
#739
Posté 06 mai 2010 - 05:44
#740
Posté 06 mai 2010 - 05:53
Trying to work on the elven males now. It's hard. Very hard.
#741
Posté 06 mai 2010 - 07:09
#742
Posté 06 mai 2010 - 07:12
Ryzaki wrote...
Here's a slighter better picture but still with the blotchiness.
My vid card is crappy so I wouldn't be surprised.
Umm...the guy behind you has got something wrong with his robe...
#743
Posté 06 mai 2010 - 07:18
Here is Silvana Cousland, human female rogue:

Riselka Aeducan, dwarf female rogue (I love rogues

Zephyr Mahariel, elf male fighter.

And Isis Cousland, human female fighter.
#744
Posté 06 mai 2010 - 07:27
#745
Posté 06 mai 2010 - 07:29
The blotchiness is a part of the dark skin complexion I believe, and not a hardware issue. I have to agree with yasu, the nose is.. kind of massive.
I've been trying to make a nasty casteless dwarf lady who thinks "Life's a ****, and now I'm too." Figured a casteless would be best for a playthru as not-so-honest character...
Kind of hard, I wanted something as unique as Mlai's Snotra. And failed so far.
#746
Posté 06 mai 2010 - 07:31
#747
Posté 06 mai 2010 - 08:06
#748
Posté 06 mai 2010 - 08:16
Uploaded one attempt in the album, but it doesn't deserve a place here. Time for that break I recon.
#749
Posté 06 mai 2010 - 08:17
#750
Posté 06 mai 2010 - 08:45
...what do I see. Petehog makes presets. Byebye peeps thta might have downloaded my mod





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