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#8201
Rane7685

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fmorgana wrote...

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Love this how did you make this

#8202
Guest_fmorgana_*

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-Rane7685- Thanks.

I used these mods:
http://dragonage.nex...ile.php?id=3378
http://dragonage.nex...ile.php?id=2543
http://dragonage.nex...ile.php?id=1435
http://dragonage.nex...ile.php?id=1321
http://social.biowar...m/project/7905/

#8203
Rane7685

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fmorgana wrote...

-Rane7685- Thanks.

I used these mods:
http://dragonage.nex...ile.php?id=3378
http://dragonage.nex...ile.php?id=2543
http://dragonage.nex...ile.php?id=1435
http://dragonage.nex...ile.php?id=1321
http://social.biowar...m/project/7905/


Many thanks brb loading dragon age just for this

#8204
Guest_greengoron89_*

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Hello again. I see everyone is still making and posting top-quality characters - been nice to catch up on what all I've missed.

mulch00 wrote...

Kayleigh:
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Love this one - probably my favorite dwarf I've seen in the thread so far. Excellent work as always, mulch. :happy:

#8205
MarciB

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dragonage.nexusmods.com/imageshare/image.php

Modifié par MarciB, 16 mars 2012 - 11:04 .


#8206
mulch00

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@greengoron89:
Thank you very much. <3

Sentinel:
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Nightmare in shining armor:
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Knight Commander Ulysses:
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and the same Knight Commander, but scarred:
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Cullen:
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Finnick:
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Hamish:
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Gale:
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Cato:
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Cinna:
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Seraphina:
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Eloa:
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Darius:
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Ghoul:
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Modifié par mulch00, 01 avril 2012 - 06:57 .


#8207
Amycus89

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Petehog wrote...



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I might be a bit late, but I absolutely loved this.
And sorry for asking, but is there any chance for you to upload this morph as a mod?
I think I saw a collection of morphs by you on dragonagenexus some time ago, but I can't find it now when I'm looking for it:crying:

#8208
mulch00

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Gorm:
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Lucius:
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Elke:
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Brutus:
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#8209
Klidi

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wow mulch these are great!
if I may ask, what mod do you use for men hair and beards? And how did you manage to add beard and still change lips and jaw?

also - do you clever people know how to change NPC's clothes? I found some tutorials, but they're ll for new NPC, while I'd like to know if I can change e.g. Zev's armour so that he looks more like a cool assassin when he tries to kill the Warden. :)

#8210
mulch00

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@Klidi:
For human, elfs and dwarf men I mostly use:
tucked hair by tmp7704:
http://social.biowar...m/project/2595/
Additional Hairs for DA by boodrl:
http://social.biowar...m/project/7905/

Lucius, Brutus and Gorm are qunaris and sadly after applying the beards changing the jaw, mouth and cheeks isn't possible anymore.

Two more qunaris:

Gianni:
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Serge:
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Modifié par mulch00, 09 avril 2012 - 06:40 .


#8211
Guest_fmorgana_*

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Sandra

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#8212
Guest_fmorgana_*

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Modifié par fmorgana, 01 septembre 2012 - 07:05 .


#8213
DragonNest54

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Name: Selkaruu
class: Warrior

Modifié par DragonNest54, 14 avril 2012 - 09:56 .


#8214
Guest_fmorgana_*

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Modifié par fmorgana, 01 septembre 2012 - 07:05 .


#8215
mulch00

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Jaina:
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#8216
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Modifié par fmorgana, 01 septembre 2012 - 07:05 .


#8217
Eterna

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 Mahri

http://desmond.image...jpg&res=landing

#8218
Guest_greengoron89_*

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Been a while since I checked this thread - I see everyone is still putting out top-notch work. I'm honestly shocked Bioware hasn't hired some of you as character designers.

Their loss.

mulch00 wrote...

Ghoul:
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Ah, I love how you gave this one darkspawn-like facial features - that's how ghouls should look IMHO.

If I may (and I apologize if this has been asked before, as I'm sure it has), I'm wondering what programs you guys use to design these characters - I bought the PC version of DA:O the other day and I'm interested in designing some far more detailed and customizable characters like the ones posted here.

Modifié par greengoron89, 03 mai 2012 - 07:47 .


#8219
Bhryaen

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@greengoron89 I think they all just use the toolset, but they seem to have a gob of modded content at their disposal. From what I can tell mulch00 seems to have the skivvy on any new appearance mod that comes out. I have a lot of the appearance stuff she's got- most of it from dragonagenexus- but I certainly don't have all of it, and I thus far only use the character creator... just much easier to scroll through mod content options that way. They may have another application that allows them to position the camera better, not sure... I also agree about that Kayleigh character- very gorgeous...

@Eterna5 Love your duster girl Mahri- must be great seeing her in action.

Speaking of which... and in keeping with the OP's idea of a "'Proud-of-Character'-thread" rather than a fashion show thread, these are my current ones... finally in a form I'm pretty sure I finally won't be deleting for simply being too "meh" looking...

Kruklya (Battleforge) Brosca...
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My favorite of my creations... hard to see playing another Duster after her... may play her twice though...

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Sywynlae Surana...
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She's the only character other than Kruklya I've managed to stick with past 14th, languishing with her at 21st before Landsmeet at present. It's the whole wide, square chin thing, plus that "meh" vanilla hairstyle and the vanilla look of black hair... so I remade her and may add the .mop to the old char, but... at so late a stage? She's a bit heavy on the blue make-up, but, well, I'm a guy- what do I know of cosmetics- and besides, she looks great with the blue theme...

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Azryk...
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He's actually the first char I made for DAO but remade for the umpteenth time. The hair makes his wildness work at last... always loved that tattoo, just too easy to overdo it...

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Feylathil...
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I struggled making this "woodland elf" for so long trying to make a face that was long and thin... and cool to look at. Alas I ultimately failed and went with a wide nose and jaw, but I really like how it turned out as a result. The scar works on him too, thinking a bear mauled him as a lad, inspiring his preference for archery that keeps him away from melee...

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Aedlyn...
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To round out my elves... Still waiting to do justice for her. I've run her and her twin brother through the origin multiple times- also had many sculptings of their appearance- only got one version of her as far as 12th level into the Circle Tower before giving up. Her original look was a bit too frumpy and glamour-oriented, but I found that when I finally gave up trying to make her attractive foremost and went with fierceness instead, I ended up with a beautiful fierce look after all. The scar across her left eye (opposite the tattoo) just gives her a sense of danger despite her "exotic" grace... That's more what I had in mind for the character who would decapitate Vaughan and have a legacy of "You picked the wrong elf girl to mess with..." Waiting for the right moment to get her through it on Nightmare...

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Jagan Aeducan...
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My regal dwarf- took a while getting him out as well. I was pretty satisfied with the face early on, but the vanilla hair- and even most of the modded dwarf male hair I've found- just makes him look ridiculous or like a mild-mannered accountant anyway. This hair- the same Witcher one I used on Feylathil but lighter color- really works on him. Can't see him any other way...

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Blunchard Aeducan...
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My rogue prince... not sure when I'll get to him. He just makes me smile, from his name to his own smile... Made him intentionally exaggerated, but the expression he gets really works on him...



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Bhryaen...
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One of many attempts at a self-portrait... still a work in progress... only so much the CC can do really...

Modifié par Bhryaen, 04 mai 2012 - 02:02 .


#8220
Guest_greengoron89_*

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You've made some highly unique and interesting characters there - I especially like Jagan and Kruklya (I'm partial to dwarves - my favorite race, no doubt). I'm having a hard time believing you made Kruklya in the CC, in fact - she has excellent facial proportions, something that can be difficult getting out of the CC.

Perhaps I'll follow your lead and mod the CC, then go from there - both of my "canon" character designs are in need of an overhaul that it seems only the PC version of the CC is capable of (I'd previously been using the 360 version).

Also, I notice your elves have actual elf ears, like elven NPCs have - is that a mod? If so, I'd be very interested in acquiring it as I don't care for the "elf" ears the vanilla CC gives us.

Modifié par greengoron89, 04 mai 2012 - 12:40 .


#8221
Bhryaen

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Oh, yeah, I couldn't stand the "flat ear" look of elves, always looks like humans that way. I tried a number of mod types out there, but my main objective was giving those ears to my existing characters. The mod that worked was one that simply gave those exact ears to the given preset heads for elves which I'd already used on my elf characters, thus changing them automatically, but until I remove the mod, those are the only ears they'll have. Not much variety, but I like them- a good length, angle, and shape... far better than the pig-like "elf" ears I've seen or the ones that stick straight out to the side like in DA2. There are other mods that give new presets with elf ears to work from (leaving the original presets alone), but they usually come loaded with tons of wierdness junk in the eyes and face, so, although you end up with a lot more different types of elf ears to work with, the faces are pretty messed up to work with.

The one thing to know is that most of these "professional" (and unpaid hehe) DAO face scultpors out there gravitate to the toolset to make their faces because there's a lot more range and options that way. Thus at least half of the mods I ended up downloading (it's like 40 or more- the reason I'm not just mentioning them off-hand) are for the toolset only. That didn't help because every time I've tried the toolset I can't stand the way modded content just shows up as a name (which of course I can't associate with a specific hair style or eye tint), and thus I end up just abandoning it. But there's a trick I used by first writing up a chargenmorph file that mentions those toolset-only hairstyles and tints and then using the "chargencompiler" to force-include them. There's a lot of quirky oddities that way when going through the CC options, but it means I get to work in the CC with a lot of the same stuff that the toolset experts tend to have exclusively, and this way I can just click through each one, seeing what they look like instantly... Had to learn all that stuff to make it happen, but it didn't take too long... heh...

Another trick I use is to start all characters from the independent CC, not the CC that comes from starting an actual DAO game. That way you can always go back to the character and make a new version until you feel you've "gotten it right." Or if you get a new mod with some new hair or color, you can now try it out on the char. Everything you make for a game becomes locked in as an .mor file, so you can't edit it further.

Kruklya did take a while but she was really the earliest of my mod-enhanced characters. You can make her by just starting a Duster girl and clicking all the way to the bald preset. That's her, just with hair and a number of tweaks I did. Most people like to shrink the nose and mouth on girls to make them pouty whatevers, but I love the tough dual wield girls you see at the Provings, so I wanted my Duster to be a real dwarf with a big dwarf nose... and I think she's way more gorgeous than any of the usual tallfolk variations. :-)

#8222
Heather-Shepard

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Heather

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Modifié par nemesisdivina-vow, 04 mai 2012 - 01:24 .


#8223
Bhryaen

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The mods and mod tools I used were all gotten from either dragonagenexus or a bioware DAO modder. The appearance-related stuff is this:

DAO ModManager and DAModder, the essential easy-installer programs for getting mods in the game. ModManager is better and is used with more mods out there, but DAModder has a great feature that lets you filter out official content so you can more easily find the mods you installed yourself

DA_CharGenMorph_Compiler- read about it at the dragonagenexus link spot (easy to google to), and then look for web tips on how to add things to a chargenmorph file. If you want to go my route of sticking to the CC anyway, you're best adding a chargen file to the toolset folders and then using the compiler to make them CC options...

OK, I made a good guess... I've got 46 DAO appearance-related mods going... The most notable might be these:

[EDIT: A far easier-to-read and extensive list is directly below in mulch00's post, though maybe there might be something unique I have, no idea...]

Bidelle's_Cosmetics
Black_Hair_Is_Black
CC_Extra_Tints_&_Tones
CS Hair Tints
Don't Worry Be Hairy (DWBH)
DragonAgeRedesigned
Schwarzalbenheim (dwarf male hair models)
Elf_ears (that's the mod I mentioned that changes the presets)
fmorgana Face, Eye Texture (you may recognize her from this thread...)
FrecklesPlus
LOTC (lots of different mods)
Luna's (hair and eye)
More_CC_tat_colors
More Things (very good mod)
More Hairstyles
Neutral Teeth (changes teeth color to somewhat whiter, but not pearly...
PAngel's Eye Textures
PineappleTree's Vibrant Colors
Ren's Hair
Tucked Hair
Witcher_Aesthetics
Witcher_2 (hair and face... That Kayleigh dwarf you mentioned earlier up the page uses one of the Witcher hairstyles... It looks great on a dwarf, not so good on a thin elf face hehe)
Wyld's Tattoos

There are more that were just difficult to work with, plus there's plenty more out there that only a mulch00 or fpmorgana really know how to find, but googling those names should bring up the mod sources. I also left out tattoos and scars for the most part which were the least available for the CC. In the CC scars tend to all get presented with the youngest-looking skin tone which only seems well to work on elves that are supposed to look fairly ageless.

Hope that helps! Always good to assist another Orzammar resident. Too easy to get calloused and mean in this city ;-)

Oh, yeah, and keep in mind that most of the hair and such mods are for humans only... particularly human female... but there were still a good number of choices for dwarf girls.

Modifié par Bhryaen, 04 mai 2012 - 09:12 .


#8224
Eterna

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@Eterna5 Love your duster girl Mahri- must be great seeing her in action.


http://desmond.image...jpg&res=landing

http://desmond.image...jpg&res=landing

I'm not very good at combat shots :/

#8225
mulch00

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Hi fellows,
it has been a while since I posted here (too much work and too little free time)

To answer the question about the tools:
I use the toolset to create the faces (I'm just not talented enough to get anything good out of the CC), Gimp to make textures and Blender if I make, modify or port a mesh (mostly hair and beards for qunaris).
As far as I know there is no application for camera positioning.
I usually move the character close to a wall (or other solid object) position them, pause the game and rotate the camera so I can see the face, then I take a screenshot. That's all.

Here are some of the mods I use:
Wyld Tats by Wyldsong
LOTC's Eye
LOTC's Female
Eyebrow Presets
Dracomies True Textures:
Pineappletree's Vibrant Colors
Sacred Ashes Face Mod
CC Extra Tints and Tones
CS - NEW eyes
tucked hair
Beautiful People Hair
More Hairstyles by kzelsama:
PAngel Eyes by prosthetic_angel:
Wolf pack of face tattoo
Wolf pack of scalp tattoos
Dalish Concept Tattoo
Rapture's Witcher
Got my hair - on my face
Etain Morph and Warpaint
PAngel Tattoos
DP's Random Mod Collection
DrDJs Bandit Emporium
Scar by PsychoTech
Simple Scars
Sp-Tattoos
Trailer Tattoo
Black Hair Is Black
Bidelles Cosmetics
LOTC Hairstyle Collection
FDB Skins
Night Elf Tattoos
Planes Traveller appearance
Axed Face to Scalp Scar
SP-Scars
SP-Eyes
CS - NEW tints for hairs
Human Female Celebrity Presets
More CC tattoo colors
Tatouages/Facial Tattoos
Eye textures
Fancy Shmancy Mask Collection
DA ME2 morphs & textures
DA2 Isabela and Flemeth to DAO
FrecklesPlus by Rekicker:
Luna's Eyes & Skins
The Warden (textures)
Schwarzalbenheim
Additional textures for DAR from Dragoan Age Redesigned
DA2_DAO Tattoos
Isabela variation (skin tint)
elf update
LSs Eyes Pack
Additional Hairs for DA
Face And Eye Textures (by fmorgana)
Character Creation Files
KH DAO Companions redesign (textures)
Fantasy Elves Presets (textures)

@greengoron89:
Thanks. I played with the human head base mesh and some textures (normal maps) and the ghoul came to be.
I hope to see the redesigns of you canon characters and hopefully some new.
Your canon Aeducan is very impressive.
Dwarfs are the best

@Eterna5:
Mahri looks really good.

@Bhryaen:
Kruklya and Blunchard are awesome. I really admire those lucky people who are so talented that they can make such unique and simply outstanding faces with the CC.

@nemesisdivina-vow:
Wow, Heather is amazing. Great work!

Speaking of dwarfs, Bert:
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Modifié par mulch00, 04 mai 2012 - 11:31 .