The Character Show Off
#976
Posté 12 mai 2010 - 08:00
#977
Posté 12 mai 2010 - 08:03
@Caladhiel Yea age wise I was aiming for an 17-18ish look as most people are more easily influenced in there teens and imo more susceptible to falling into cults (in this case the chantry/templars). I'm not all that good at shaping face's so i tend to put alot of work in on hair, makeup, tattoo's etc..... to give my characters a unique feel. Ha, i actually have a hard time using hair that isn't put up some way. When i was creating Mary Alice i initially planned on using straight hair but nothing looked good. Anyways thnx for the kind words.
#978
Posté 12 mai 2010 - 08:16
@jynthor : try whichever eye shape you think ressembles her the most, increase eye size by a reasonable amount and add some squint. It's hard to predict the result, may end up worse but I'd at least give it a try.
@calahadiel : She looks good, I guess ? Pretty but stout and not ****-ish. I'm no good with female dwarves so I don't really have any advice for you about the face. However, since you're using the toolset, you may want to toy around with the debug cornea size feature, and make it a little larger, so that you can't see the white of the eyes below the cornea. Either that or add a tiny bit of squint eyes. Both will give a very different impression, though.
#979
Posté 12 mai 2010 - 08:30
#980
Guest_jynthor_*
Posté 12 mai 2010 - 09:20
Guest_jynthor_*
_Loc_N_lol_ wrote...
@jynthor : try whichever eye shape you think ressembles her the most, increase eye size by a reasonable amount and add some squint. It's hard to predict the result, may end up worse but I'd at least give it a try.
If I could I would, but from what I have read i'm not able to edit my character, just start over from scratch.
#981
Posté 12 mai 2010 - 09:42
#982
Posté 12 mai 2010 - 10:15
@jynthor It's been a while since I've played Mass Effect 1 but from your comparison screenshot, Ash has a wider chin than your DA version. With the toolset, I think you can actually get pretty close to her original eye shape and it appears that the proportions of the original have the nose up a bit higher (as in the gap between the eyes and nose is a bit less and the gap between the bottom of her nose and her upper lip is a bit greater). Just based on what I see, I'd say the bridge of her nose is moved out slightly (for the original) and her ears are up pretty high (although the angle of her head may be skewing my perceptions a bit). Oh, if you are using the in-game character creator, that could make things a bit tricky so I'll wish you the best of luck.
@Caladhiel I'll agree with yasuraka.hakkyou's assessment in saying that a broader nose bridge might look pretty good on a dwarven woman. I'm thinking that a slightly wider and perhaps raised chin/jaw (for a more rounded face) might work as well.
#983
Guest_jynthor_*
Posté 12 mai 2010 - 10:17
Guest_jynthor_*
_Loc_N_lol_ wrote...
Uh... yeah if you didn't use the standalone character creator, then no...
Oh well life goes on.
#984
Guest_jynthor_*
Posté 12 mai 2010 - 10:18
Guest_jynthor_*
Tattercloak wrote...
@Forlorn What are the traits/emotions that you are trying to convey with your character? Is she grim and determined? Is she upbeat as a result of her religious fervor or does she frown upon a sinful world? With that information, it's perhaps a bit easier to suggest what you might want to try changing.
@jynthor It's been a while since I've played Mass Effect 1 but from your comparison screenshot, Ash has a wider chin than your DA version. With the toolset, I think you can actually get pretty close to her original eye shape and it appears that the proportions of the original have the nose up a bit higher (as in the gap between the eyes and nose is a bit less and the gap between the bottom of her nose and her upper lip is a bit greater). Just based on what I see, I'd say the bridge of her nose is moved out slightly (for the original) and her ears are up pretty high (although the angle of her head may be skewing my perceptions a bit). Oh, if you are using the in-game character creator, that could make things a bit tricky so I'll wish you the best of luck.
@Caladhiel I'll agree with yasuraka.hakkyou's assessment in saying that a broader nose bridge might look pretty good on a dwarven woman. I'm thinking that a slightly wider and perhaps raised chin/jaw (for a more rounded face) might work as well.
Most of those points were exactly in which the DAO CC was lacking.
#985
Posté 12 mai 2010 - 11:28

@Tattercloak When i was making her i had in mine someone who's young and beautiful, but with just a tint of darkness/severeness (which i tried to accomplish with the dark hair and tatoo). Personality wise she uses the philosophy that the needs of the many outweigh the needs of the few and she's willing to sacrifice herself and others for the greater good. She takes her reglion very seriously and is obviously not a fan of mages or anyone who doesn't believe in the maker. The more i look at her i think i did a pretty decent job.
Modifié par Forlorn, 12 mai 2010 - 11:41 .
#986
Posté 12 mai 2010 - 11:43
#987
Posté 12 mai 2010 - 11:53
#988
Posté 12 mai 2010 - 11:54
@Tattercloak : it was the base to my final design, just i forgot i had it since it was like 3 months ago.
Sorry for the dbl posts, was out tonight had a few to drink
Modifié par Noir201, 13 mai 2010 - 12:14 .
#989
Posté 13 mai 2010 - 02:07
Aranel in game, my city elf
Modifié par Saerwen, 13 mai 2010 - 02:16 .
#990
Posté 13 mai 2010 - 02:45
qua ? ka ?Noir201 wrote...
je ne sais qua
kwâ ? quoi !
Alright, here's my second (complete) playthrough char, entirely redone in the toolset and serving as my avatar for the last week or so. Lydiel, naughty, stabbity and cocky, yet good-hearted (well, mostly...) city elf rogue.
EDIT: pics removed due to obselescence...
Thanks to whoever pointed me to the tucked hairs, I couldn't quite find one that suited my idea of the char, this one works just fine, it's neither too long nor too short, not too common nor extravagant, and it doesn't hide the elven ears.
The tatoo tries to hide the scar.
Thoughts ? I think I'm at this point where if I try to change anything I will like it less... <_<
Modifié par _Loc_N_lol_, 14 mai 2010 - 06:06 .
#991
Posté 13 mai 2010 - 03:07
Modifié par yasuraka.hakkyou, 13 mai 2010 - 03:15 .
#992
Posté 13 mai 2010 - 03:38
#993
Guest_Caladhiel_*
Posté 13 mai 2010 - 08:28
Guest_Caladhiel_*
Thing is though, I didn't actually want to make her look like the typical dwarf that we've seen so many times. I was sort of trying to get away from this canon dwarf look, meaning there's no rule saying dwarves need to have thick noses and wide faces to make them dwarfish ;-) Instead I tried to convey this aspect of 'aristocracy': a more delicate face, pretty in a way, with the strict hairstyle befitting of a noble warrior (as opposed, say, to a berserker). I'll try out the changes anyway - who knows, I might yet be surprised^^
@loc: I'll definitely give the eyes a shot. As I said, I'm still not that good with the TS, still need a lot of practice to test all the features^^
As for your elf, she's pretty, but not my style. That's not your fault, though; it's sort of this default elven look in DA which makes most females look like strict librarians with pale, thin faces and pursed lips.^^ Maybe try working on those aspects of her face. I like the tattoo in combination with the hairstyle, though.
@Noir: Thankee! :-)
@Forlorn: You're welcome! But honestly, I think you did a really good job on her. Although I'd probably leave out the tattoo next time (I just noticed it now, it was so well hidden under her fringe^^)
@Saerwen: I like the upper part of her face, especially the eyes. The lower part I'm not so sure about... I'd choose a lighter lipstick. Seeing as her eyes and hair are already so dark, the dark lips with the prominent jaw seem to overshadow everything else.
Modifié par Caladhiel, 13 mai 2010 - 08:32 .
#994
Posté 13 mai 2010 - 10:31
The ears can't really be helped, that's where they are and trying to move them around only makes them clip with the hair. Tried to lower the jaw to attenuate the effect.
Here's a comparison. No in-game shots included because it's very hard to tell the difference from these for such minor tweaks.
Modifié par _Loc_N_lol_, 13 mai 2010 - 10:32 .
#995
Posté 13 mai 2010 - 12:37
#996
Posté 13 mai 2010 - 03:41
psst, take a look at my mod everybody (link in sig now). *wink*
Modifié par yasuraka.hakkyou, 13 mai 2010 - 05:02 .
#997
Posté 13 mai 2010 - 05:27
@_Loc_N_lol_ Subtle changes but she definitely looks better to me (at least in that comparison animated gif).
#998
Posté 13 mai 2010 - 06:40
yasuraka.hakkyou wrote...
the one with the darker neck / chin shadow is best (the fleshier version I'm guessing Mlai is talking about).
psst, take a look at my mod everybody (link in sig now). *wink*
Glad you got it working Yasuraka, looks good
Modifié par Noir201, 13 mai 2010 - 06:41 .
#999
Posté 13 mai 2010 - 07:05
This is with a Gizmodian tat:

And this is with a tweaked Lucidity tat:
#1000
Posté 13 mai 2010 - 08:16





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