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making a plot that keeps track of the abilities a player has?


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#1
gordonbrown82

gordonbrown82
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For quick use to check for conversation skills for example.

#2
Herw81

Herw81
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It's easier and better to use the function HasAbility(oPartyMember, nAbility). For the number of the ability you are tracking, look at the ABI_base.xls file in 2DA folder.