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making a placeable from a prop


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#1
gordonbrown82

gordonbrown82
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i'm making a placeable that is a table from a table prop. the problem is that in the tutorial it says:

Open your new PHY file.
  • Change MMH_NAME to the name of your new MMH file.
  • Change MMH_NODE_COLLISION_OBJ_TYPE from 2 to 1.
  • Change MMH_SHAPE_COLLISION_MASK_PLACEABLES from 0 to 1. (This is the field that tells the toolset and the game to use your object as a placeable, making it clickable.)
  • Change MMH_SHAPE_COLLISION_MASK_STATIC_GEOMETRY from 1 to 0. (This field tells the toolset and the game that your object is a prop and is not clickable.)
  • Save and close the PHY file.
Close your toolset.

the PHY file i got from DAtools only has one field that's changeable and that's MMH_name

#2
Eshme

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If there is no submenus in there, then it has no collision right?

Normally you would have to go into submenu GOB, then find something which sais "cobj"

#3
BillHoyt

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gordonbrown82 wrote...

i'm making a placeable that is a
table from a table prop...the PHY file i got from DAtools only has one field that's changeable
and that's MMH_name


I've noticed the same thing. Some models (e.g.alchemy frog) have all the variables and more, others (e.g. painting of Lady Cousland) have almost none.  My assumption is that if your model does not have the variables, then they ought to be ignored.  Perhaps someone can clear that up?