Nightwriter wrote...
I agree with the OP.
The Reapers themselves are kind of boring as villains. They're just EVIL EVIL WE ARE EVIL MUST DESTROY PUNY HUMANS.
Saren was more interesting. We need a new Saren.
To reiterate what I said earlier in this thread, isn't this finally our chance to see what the Reapers are about, beyond them telling us that they are the vanguard of our destruction, or that they are infinitely our greater? Do they even recognise or bother to acknowledge our concepts of morality, or are we just the metaphorical wheat waiting for the harvest? To quote Jacob - a heavy risk indeed *
cue facepalm* - 'Enough with the toys'. It's time to get us some Reaper action, and perhaps providing us with a personal enemy would risk side-lining the real enemy in this story. Of course, given that the games centre around squad-based combat, I don't know how you'd implement this, but I just wanted to add a different perspective to the debate.
Modifié par Halmiriliath, 18 avril 2010 - 08:04 .