Darth Drago wrote...
Regrettably I didn’t see anything close to that 700 or even 300 choices that came through into ME2.
This. And before anybody says anything, I'm always a completionist.
Stoko981 wrote...
How the heck do all these random folks get my email address anyway? I mean what, is it shepard@cerberus.org? Did it get broadcast on the extranet along with the story of my resurrection? I mean hell, I don't only have people I met for five minutes as I saved their lives while trying to do something else emailing me, I even remember getting an email off an obviously crazy person who escaped the prison ship Jack was on. I mean, I didn't even see that guy, and he knew a) my name,
that I was responsible for the situation that allowed his escape and c) my contact details. Does Shep have an unsecured Spacebook profile or something?
It was insulting the way they hyped the level of impact your choices would make, when really it was such a shallow, cosmetic difference. I mean I remember reading in multiple places the example of "seeing two versions of a scene that played out very differently depending on whether or not Wrex survived ME1". And okay, so the scenes were different, but the outcome was identical. The missions that followed were identical. Whether it was Wrex or Wrex's brother sitting on that wasteland throne, Worf still hated you.
As another example, I remember getting an email from Chloe on the Citadel, inviting me to stop by her clinic with Garrus the next time we were aboard the station. And I specifically remember heading that way with Garrus for one reason or another, guess I couldn't stop by because my Shep couldn't find his way from Zakera Ward to The Wards.
Or the way you get the exact same Zhu's Hope related sidequest in Illium, the only thing that changes is the colonist rep who gives it to you. And if it's our favourite green asari, she'll email you her thanks for what you did even if you never bothered stopping to talk to her.
Or the way "The Presidium" is now code for "Anderson's Office", which is still his office whether or not he's on the Council and whether or not the Council is all human or the council from ME1. God forbid you should want to explore the rest of the Presidium, such as stopping by your old friend The Consort, who is apparently under investigation for spilling secrets, regardless of whether you proved those allegations false two years prior. Once again proving your decisions really do matter.
Then again though, I don't know why people are surprised. The entire plot of ME2 is thin, it's primarily a character-driven game rather than a plot-driven one, so of course your plot-related decisions are barely given more than lipservice. Of course by "character-driven" I mean "filled with characters", each one will of course run out of plot/dialogue long before the end of the game. Leaving you playing a game devoid of both character and plot near the end. Oh well. There's always ME3. Which will of course disregard every character/relationship except Liara, because every other one could potentially be dead in someone's save. I'm looking forward to it already.
EDIT: And yes, Illium really was just like Shepard: This Is Your Life.

Awesome post!
Modifié par SkullandBonesmember, 19 avril 2010 - 08:04 .