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Modifié par Cascadus, 18 avril 2010 - 04:53 .
Guest_Kiraider_*
Kiraider wrote...
All the hair look like helmets. No matter the reason (that their lazy, didn't want to make long hair cause its not military issue, long hair gets in the way, and so forth) they should make it available and those who don't want it, don't use it. Main Point: it should be made available cause I've seen better hair, hair color, and eye color in pics where modding was used.
And don't throw Miranda at me. That isn't a hair-piece, it's literally part of her wire-mesh. The UE3 just isn't capable of rendering good long-hair in the first place. The fact that long-hair doesn't make too much sense in combat is just a convenient justification to not bother with it outside of engine issues.Lilitv wrote...
Because long hair would cause ugly
clipping issues, like the hair clipping in and out of armour?
Also, long hair is easily grabbable by the enemy in a melee, and runs the risk of getting caught in any number of machines that could really ruin you day.Cascadus wrote...
Facial hair doesn't get in the way of shots. Long-hair does. Why do people never comprehend that this is simply common sense. You people are honestly telling me that, if you face off against an enemy, and suddenly your bangs get in the way of your shot, you miss and you're promptly shot dead, but who cares, when you look good, right? And with fully-sealed environment helmets, it gets very hard to clear it from your eyes.
Current military protocol doesn't restrict long-hair for no reason other than protocol, and there's also a reason why they've recently relaxed protocol on beards. Regardless, you're assuming that Alliance military protocol restricts beards, it never seemed like it to me. I saw plenty of soldiers with beards in both games.
125632 wrote...
1. it would cause horrible clipping issues
2. who cares, male shep is canon, playing otherwise is ghey
Cascadus wrote...
Facial hair doesn't get in the way of shots. Long-hair does. Why do people never comprehend that this is simply common sense. You people are honestly telling me that, if you face off against an enemy, and suddenly your bangs get in the way of your shot, you miss and you're promptly shot dead, but who cares, when you look good, right? And with fully-sealed environment helmets, it gets very hard to clear it from your eyes.
Current military protocol doesn't restrict long-hair for no reason other than protocol, and there's also a reason why they've recently relaxed protocol on beards. Regardless, you're assuming that Alliance military protocol restricts beards, it never seemed like it to me. I saw plenty of soldiers with beards in both games.
Modifié par InvaderErl, 18 avril 2010 - 10:15 .
Ignoring the fact that 'playing otherwise is ghey', which makes no sense (how can playing a female character be considered gay, again? ), this pisses me off. There is no such thing as a 'canon' Shepard. In fact, BioWare has continually insisted Shepard is your Shepard, that your canon is official, because that's what happens in the game. BioWare has constantly made efforts to keep the gender, identity, actions and choices that Shepard made to influence the galaxy outside of the expanded universe material and left it as ambigious as they possibly could. They didn't do that for no reason. ShepLoo in his outstanding ugliness and lack of Wrex is there only for marketing purposes, because they need to plaster someone's face onto every poster. Shepard is anyone you want him/her to be. Shepard is a colony girl who lost her family in a slaver attack, grew up anti-social and would later be considered the Butcher of Torfan. Shepard is a spacer who saw his entire squad get pulled under by Thresher Maws, later deciding to kill the Rachni Queen and saw Wrex as an unstable element and took him out. I've in total made around seventeen Shepard. Each and everyone of them are just as canon as ShepLoo.125632 wrote...
2. who cares, male shep is canon, playing otherwise is ghey
Cascadus wrote...
Ignoring the fact that 'playing otherwise is ghey', which makes no sense (how can playing a female character be considered gay, again? ), this pisses me off. There is no such thing as a 'canon' Shepard. In fact, BioWare has continually insisted Shepard is your Shepard, that your canon is official, because that's what happens in the game. BioWare has constantly made efforts to keep the gender, identity, actions and choices that Shepard made to influence the galaxy outside of the expanded universe material and left it as ambigious as they possibly could. They didn't do that for no reason. ShepLoo in his outstanding ugliness and lack of Wrex is there only for marketing purposes, because they need to plaster someone's face onto every poster. Shepard is anyone you want him/her to be. Shepard is a colony girl who lost her family in a slaver attack, grew up anti-social and would later be considered the Butcher of Torfan. Shepard is a spacer who saw his entire squad get pulled under by Thresher Maws, later deciding to kill the Rachni Queen and saw Wrex as an unstable element and took him out. I've in total made around seventeen Shepard. Each and everyone of them are just as canon as ShepLoo.
Facial hair does get in the way of breathing masks though. I can guarantee you that most mining sites that have a potential for a hazardous gas release will require you to be clean shaven in case there's a need to fit a breathing mask during an emergency evacutation. And I'm talking about a civilian mining site btw. They will literally not let you through the gates until you shave your beard/moustache (which is funny when your boss has prided himself on his stashe, only to go out to this mining site unaware that they wouldn't let him until he shaved it off. Man was he pissedCascadus wrote...
Facial hair doesn't get in the way of shots.
125632 wrote...
1. it would cause horrible clipping issues
2. who cares, male shep is canon, playing otherwise is ghey
Modifié par ToJKa1, 19 avril 2010 - 12:40 .
People aren't wearing gas/breathing masks though. I imagine restrictions regarding beards would loosen when you're wearing this:Agent_Dark_ wrote...
Facial hair does get in the way of breathing masks though. I can guarantee you that most mining sites that have a potential for a hazardous gas release will require you to be clean shaven in case there's a need to fit a breathing mask during an emergency evacutation. And I'm talking about a civilian mining site btw. They will literally not let you through the gates until you shave your beard/moustache (which is funny when your boss has prided himself on his stashe, only to go out to this mining site unaware that they wouldn't let him until he shaved it off. Man was he pissedCascadus wrote...
Facial hair doesn't get in the way of shots.).


Even the short-ish hair female Shepards already have clips with non-helmet headgear (notably the visor, which is how I know this).Lilitv wrote...
Because long hair would cause ugly clipping issues, like the hair clipping in and out of armour?
Cascadus wrote...
Facial hair doesn't get in the way of shots. Long-hair does. Why do people never comprehend that this is simply common sense. You people are honestly telling me that, if you face off against an enemy, and suddenly your bangs get in the way of your shot, you miss and you're promptly shot dead, but who cares, when you look good, right? And with fully-sealed environment helmets, it gets very hard to clear it from your eyes.
Current military protocol doesn't restrict long-hair for no reason other than protocol, and there's also a reason why they've recently relaxed protocol on beards. Regardless, you're assuming that Alliance military protocol restricts beards, it never seemed like it to me. I saw plenty of soldiers with beards in both games.
Guest_gmartin40_*