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Bioware said there isnt long hair for females because of military standards...but male Shepards can have goatees....


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#26
mya11

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I support, I know girls in reality work in army and she have long hairs !! so it's possible to make more hair style for shepard if bioware can create hair the can create mods so as dragon age origins or fallout 3 it's possible !!!!

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#27
AeradinME2

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I can understand the concept of short hair when your actually under alliance brass in ME1 but in ME2 it makes no sense , what is TIM gonna send you a email chastising you for letting you grow your hair out ?

#28
Cascadus

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Facial hair doesn't get in the way of shots. Long-hair does. Why do people never comprehend that this is simply common sense. You people are honestly telling me that, if you face off against an enemy, and suddenly your bangs get in the way of your shot, you miss and you're promptly shot dead, but who cares, when you look good, right? And with fully-sealed environment helmets, it gets very hard to clear it from your eyes.
Current military protocol doesn't restrict long-hair for no reason other than protocol, and there's also a reason why they've recently relaxed protocol on beards. Regardless, you're assuming that Alliance military protocol restricts beards, it never seemed like it to me. I saw plenty of soldiers with beards in both games.

Modifié par Cascadus, 18 avril 2010 - 04:53 .


#29
Guest_Kiraider_*

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All the hair look like helmets. No matter the reason (that their lazy, didn't want to make long hair cause its not military issue, long hair gets in the way, and so forth) they should make it available and those who don't want it, don't use it. Main Point: it should be made available cause I've seen better hair, hair color, and eye color in pics where modding was used.


#30
Si-Shen

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Maybe long hair is just way out of style in the future and you would be laughed off every ship for having a retro hair style?

#31
Cascadus

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Kiraider wrote...

All the hair look like helmets. No matter the reason (that their lazy, didn't want to make long hair cause its not military issue, long hair gets in the way, and so forth) they should make it available and those who don't want it, don't use it. Main Point: it should be made available cause I've seen better hair, hair color, and eye color in pics where modding was used.

Lilitv wrote...

Because long hair would cause ugly
clipping issues, like the hair clipping in and out of armour?

And don't throw Miranda at me. That isn't a hair-piece, it's literally part of her wire-mesh. The UE3 just isn't capable of rendering good long-hair in the first place. The fact that long-hair doesn't make too much sense in combat is just a convenient justification to not bother with it outside of engine issues.
And modding as in ME2 modding? Because you'll need to source that, the closest I've been able to get to that is taking the hair from the survivors of the Hugo Gernsback/Jentha/Nef for my FemShep.

#32
v.dog

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Cascadus wrote...

Facial hair doesn't get in the way of shots. Long-hair does. Why do people never comprehend that this is simply common sense. You people are honestly telling me that, if you face off against an enemy, and suddenly your bangs get in the way of your shot, you miss and you're promptly shot dead, but who cares, when you look good, right? And with fully-sealed environment helmets, it gets very hard to clear it from your eyes.
Current military protocol doesn't restrict long-hair for no reason other than protocol, and there's also a reason why they've recently relaxed protocol on beards. Regardless, you're assuming that Alliance military protocol restricts beards, it never seemed like it to me. I saw plenty of soldiers with beards in both games.

Also, long hair  is easily grabbable by the enemy in a melee, and runs the risk of getting caught in any number of machines that could really ruin you day.

#33
125632

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1. it would cause horrible clipping issues

2. who cares, male shep is canon, playing otherwise is ghey

#34
Zinoviy

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125632 wrote...

1. it would cause horrible clipping issues
2. who cares, male shep is canon, playing otherwise is ghey


But Jennifer does such a better job...

#35
InvaderErl

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Cascadus wrote...

Facial hair doesn't get in the way of shots. Long-hair does. Why do people never comprehend that this is simply common sense. You people are honestly telling me that, if you face off against an enemy, and suddenly your bangs get in the way of your shot, you miss and you're promptly shot dead, but who cares, when you look good, right? And with fully-sealed environment helmets, it gets very hard to clear it from your eyes.
Current military protocol doesn't restrict long-hair for no reason other than protocol, and there's also a reason why they've recently relaxed protocol on beards. Regardless, you're assuming that Alliance military protocol restricts beards, it never seemed like it to me. I saw plenty of soldiers with beards in both games.


That's why I get a kick out of all those FemSheps with the messy hair style that some modded in, it looks utterly ridiculous.

Modifié par InvaderErl, 18 avril 2010 - 10:15 .


#36
Cascadus

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125632 wrote...

2. who cares, male shep is canon, playing otherwise is ghey

Ignoring the fact that 'playing otherwise is ghey', which makes no sense (how can playing a female character be considered gay, again? ), this pisses me off. There is no such thing as a 'canon' Shepard. In fact, BioWare has continually insisted Shepard is your Shepard, that your canon is official, because that's what happens in the game. BioWare has constantly made efforts to keep the gender, identity, actions and choices that Shepard made to influence the galaxy outside of the expanded universe material and left it as ambigious as they possibly could. They didn't do that for no reason. ShepLoo in his outstanding ugliness and lack of Wrex is there only for marketing purposes, because they need to plaster someone's face onto every poster. Shepard is anyone you want him/her to be. Shepard is a colony girl who lost her family in a slaver attack, grew up anti-social and would later be considered the Butcher of Torfan. Shepard is a spacer who saw his entire squad get pulled under by Thresher Maws, later deciding to kill the Rachni Queen and saw Wrex as an unstable element and took him out. I've in total made around seventeen Shepard. Each and everyone of them are just as canon as ShepLoo.

#37
Brako Shepard

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Whilst BioWare has a solid point on the hair styles. I think its also important to remember that Mass Effect is just a game.



For a start it is set hundreds of years into the future. Whats not to say army regulations change? But most importantly the game should be allowed complete creativity.



If the player whats his/her Shepard to own a snazzy mohawk or mullet, then so be it. Realism is good in certain games. Racing titles having correct car pyshics, upto date strategy games to feature real life tech. But a futuristic space RPG should allow you the freedom to make your character how you want it to look.



To say we can't have long hair because the army wouldn't allow it, contradicts every other section of the Mass Effect universe and story.

#38
ImperialOperative

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Cascadus wrote...

Ignoring the fact that 'playing otherwise is ghey', which makes no sense (how can playing a female character be considered gay, again? ), this pisses me off. There is no such thing as a 'canon' Shepard. In fact, BioWare has continually insisted Shepard is your Shepard, that your canon is official, because that's what happens in the game. BioWare has constantly made efforts to keep the gender, identity, actions and choices that Shepard made to influence the galaxy outside of the expanded universe material and left it as ambigious as they possibly could. They didn't do that for no reason. ShepLoo in his outstanding ugliness and lack of Wrex is there only for marketing purposes, because they need to plaster someone's face onto every poster. Shepard is anyone you want him/her to be. Shepard is a colony girl who lost her family in a slaver attack, grew up anti-social and would later be considered the Butcher of Torfan. Shepard is a spacer who saw his entire squad get pulled under by Thresher Maws, later deciding to kill the Rachni Queen and saw Wrex as an unstable element and took him out. I've in total made around seventeen Shepard. Each and everyone of them are just as canon as ShepLoo.


You seem angry, why don't you take a seat?

#39
triple_R_R_R

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The US military has considered allowing goatees from time to time. The last case was denied in early 09.

#40
Splinter Cell 108

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I want long hair too. I like women with long hair better and I'd like to see my Shepard with long hair in ME3. Besides in ME2 you're not even part of the military anymore. Even if my Shepards come back to the Alliance they'll be Spectres. They should be able to have long hair if they want.

#41
TomY90

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I see the advantage of it but the problem is that they are likely to need to design hair motion then aswell to the game which is waste of time if you ask me when most people buy the game for the gameplay and the story.



Aswell it is abit late for new hair styles especially if you import characters you will have to restart the face from scratch.

#42
Agent_Dark_

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Cascadus wrote...

Facial hair doesn't get in the way of shots.

Facial hair does get in the way of breathing masks though.  I can guarantee you that most mining sites that have a potential for a hazardous gas release will require you to be clean shaven in case there's a need to fit a breathing mask during an emergency evacutation.  And I'm talking about a civilian mining site btw.  They will literally not let you through the gates until you shave your beard/moustache (which is funny when your boss has prided himself on his stashe, only to go out to this mining site unaware that they wouldn't let him until he shaved it off.  Man was he pissed :D).

#43
askanec

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As many posters mentioned, it's a graphics engine and clipping issue.



Maybe military regs is one of Bioware's reasons, but that sure sounds better than saying "Well, it's a graphics engine limitation". If Bioware were to say that, it'll just give fodder to questions like whether Bioware should be using the unreal engine, why Bioware isn't able to find a workaround (and people will start tossing in their 2 cents on how Bioware is "lazy" or "incompetent"), etc.



Bioware probably decided limiting the option to short hair is preferable to all kinds of criticisms on hair clipping problems. If Bioware is going to put in long hair, they should either do it right, or not do it at all.

#44
ToJKa1

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125632 wrote...

1. it would cause horrible clipping issues
2. who cares, male shep is canon, playing otherwise is ghey


Not for me it isn't, that "marketing Shepard" doesn't get near my game :D

As for the clipping issues, me they don't bother. Modded long hair in Oblivion, Fallout 3 and Dragon age constantly clips trough everuthing, but it doesn't really matter, as long as it looks good on cutscenes ;)

Modifié par ToJKa1, 19 avril 2010 - 12:40 .


#45
Cascadus

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Agent_Dark_ wrote...

Cascadus wrote...

Facial hair doesn't get in the way of shots.

Facial hair does get in the way of breathing masks though.  I can guarantee you that most mining sites that have a potential for a hazardous gas release will require you to be clean shaven in case there's a need to fit a breathing mask during an emergency evacutation.  And I'm talking about a civilian mining site btw.  They will literally not let you through the gates until you shave your beard/moustache (which is funny when your boss has prided himself on his stashe, only to go out to this mining site unaware that they wouldn't let him until he shaved it off.  Man was he pissed :D).



People aren't wearing gas/breathing masks though. I imagine restrictions regarding beards would loosen when you're wearing this:

Posted Image

And not:

Posted Image

And with regards to the breathers that Miranda/Mordin/Jacob/whoever else where's? They don't make sense. Period. I still have yet to see someone address why they're not all dead. In ME1, at the very least you saw people in hard-suits wearing environmentally sealed helmets that make sense... [grumbles and walks away]

#46
Hyper Cutter

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Lilitv wrote...

Because long hair would cause ugly clipping issues, like the hair clipping in and out of armour?

Even the short-ish hair female Shepards already have clips with non-helmet headgear (notably the visor, which is how I know this).

I just want hair for male Shepards that's a little longer, with some bangs to cover at least part of your huge forehead...

#47
Shotokanguy

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Someone give me an example of a game with amazing long hair. Realistic in look and behavior, I mean.



It would look bad in ME.

#48
Darth Drago

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Cascadus wrote...

Facial hair doesn't get in the way of shots. Long-hair does. Why do people never comprehend that this is simply common sense. You people are honestly telling me that, if you face off against an enemy, and suddenly your bangs get in the way of your shot, you miss and you're promptly shot dead, but who cares, when you look good, right? And with fully-sealed environment helmets, it gets very hard to clear it from your eyes.
Current military protocol doesn't restrict long-hair for no reason other than protocol, and there's also a reason why they've recently relaxed protocol on beards. Regardless, you're assuming that Alliance military protocol restricts beards, it never seemed like it to me. I saw plenty of soldiers with beards in both games.


Tell her that… http://www.dailymail.co.uk/news/article-1225912/Combat-Barbie-Soldier-new-Miss-England-Linford-Christies-niece-hands-crown-nightclub-brawl.html

#49
Halie Star

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I wouldn't mind, if there was at least a little longer hair styles.  They only have the one style I pick Over and over again.:huh:
Another 3 or 4 inches isn't against code. Besides Shepard is a Spector, and should be able to wear her hair longer. :P

#50
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