So I created an item, did all the settings, everything fine up to this point. I proceded with the script, which was a bit of work looking up the right methods, but again, no problem, or so I thought. The script compiles fine, but when I try to run my script from the console, nothing happens, and I haven't the faintest idea why. Please help!
Here is the code:
#include "utility_h"
#include "wrappers_h"
#include "events_h"
void main() {
int doneBefore = GetLocalInt(OBJECT_SELF, "aulis_mage_dresses_given");
if(doneBefore != 2) {
object yeOldeShoppe = GetObjectByTag("den230sr_proprietor");
CreateItemOnObject(R"aulis_mage_dress_rpr.uti",yeOldeShoppe,1,"Liluri's Dress",TRUE,FALSE);
UT_AddItemToInventory(R"aulis_mage_dress_rpr.uti",1);
SetLocalInt(OBJECT_SELF, "aulis_mage_dresses_given", 2);
}
}
As you can see, I did both a shop and the inventory for easy testing, but again, neither shows up when trying to run the script.
Also, that Excel Processor doesn't seem to work for me. It just crashes, giving the generic W7 crashing screen. I made the batch file I found somewhere on the wiki, but there are no error messages. All I got was "Processing:





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