What spells do you think Morrigan, Wynne, Velanna and Anders "should" have from an RPG standpoint?
#1
Posté 19 avril 2010 - 04:33
Just wanted to see what other people thought...
#2
Posté 19 avril 2010 - 04:46
Wynne - Dedicated healer, all 16 spells in Creation, all 4 spells in Spirit Healer, extra into Arcane Bolt -> Arcane Mastery. I never give her a second spec because they don't make sense RP-wise.
Velanna - Fire / Nature damage / Healer build. Flame Blast -> Inferno, Spell Wisp -> Stinging Swarm, Heal -> Mass Revujenation, 4 Spirit Healer / Keeper spells, Shapeshifting for Swarm of Insects (it does good nature damage if you stack it)
Anders - Elementalist, all 16 primal spells, 4 Spirit healer spells, every Arcane ability. Vulnerabilty Hex -> Misdirection Hex, Mind blast -> Crushing Prison, Mana Drain -> Mana Clash. I never give him 2nd or 3rd spec none of them make sense RP-wise to me.
Modifié par Urshakk, 19 avril 2010 - 04:46 .
#3
Posté 19 avril 2010 - 04:57
You see Anders as an Elementalist? I never got that sense. Velanna for sure but him? I kinds saw him as more of an Entropy/Spirit guy. A bit of a trickster, hence the hexes line make sense. Actually I don't even think of him as a Spirit Healer even though he has that specialization from the start.
I give Wynne the mind blast line since I think Force field is a good spell she would use to protect others.
btw - I'm not looking for necessary the best spells for my mage. I'm willing to take a hit for the RPG experience. For example I'm going to max out the shapeshifter line for Morrigan even though I don't find that specialization very useful.
#4
Posté 19 avril 2010 - 05:04
*shrug* Always seems like a damage dealer / debuffer / back-up healer to me.keesio74 wrote...
You see Anders as an Elementalist? I never got that sense. Velanna for sure but him? I kinds saw him as more of an Entropy/Spirit guy. A bit of a trickster, hence the hexes line make sense. Actually I don't even think of him as a Spirit Healer even though he has that specialization from the start.
I know, I was coming from an RP pov. I always get the cold spells first, then the debuffs, some shapeshifting, but start maxing blood magic when I hit 14, after that back to shapeshifting for me.btw - I'm not looking for necessary the best spells for my mage. I'm willing to take a hit for the RPG experience. For example I'm going to max out the shapeshifter line for Morrigan even though I don't find that specialization very useful.
#5
Posté 19 avril 2010 - 05:05
Urshakk wrote...
Morrigan - Always get the 4 cold spells, because of all the +10/20% cold damage items you can stack with her along with her robes. (20% + 20% + 15% + 5% + 10% = 70% more cold damage!) Blood magic, all 4 spells. Rest goes into Spirit / Entropy things like Mind Blast -> Crushing Prison, the first 3 hexes Vulnerability Hex -> Misdirection Hex are invaluable.
Those + damage items are gapped at 30% (or was it 35), so no need to overuse her cold damage items. They won't stack after 30/35%.
#6
Posté 19 avril 2010 - 05:19
UpiH wrote...
Those + damage items are gapped at 30% (or was it 35), so no need to overuse her cold damage items. They won't stack after 30/35%.
Just loaded my game up to test, you're right, didn't know that. In that case, I'd still get all the cold spells and make her half cold / half spirit damage based then.
#7
Posté 19 avril 2010 - 05:46
I definitely head to the hexes/entropy space with him; same for morrigan.
Though, for Velanna, I see a Keeper/Spirit Healer/Battle Mage build. Not to mention that all three feed off of each other nicely.
#8
Posté 19 avril 2010 - 05:51
MadDjinn wrote...
definitely don't forget the fire spells for Anders. It's funny to watch him flame people in the cut scene just to find out that he's got no fire spells at the start (of course you can just give it to him and everything is alright)
I definitely head to the hexes/entropy space with him; same for morrigan.
Though, for Velanna, I see a Keeper/Spirit Healer/Battle Mage build. Not to mention that all three feed off of each other nicely.
I see Velanna as Keeper / Shapeshifter / Battle Mage. As much as I'd like to get her a group heal, Shapeshifter seems to make more sense.
Funny point about Anders and his lack of fire spells at the start!
Kind of like Morrigan not having an poison skills despite her quote about being knowledgable about all sorts of poisons (conversation with Alistair)
#9
Posté 19 avril 2010 - 09:30
#10
Posté 19 avril 2010 - 09:57
[quote]MadDjinn wrote...
<snip>
Kind of like Morrigan not having an poison skills despite her quote about being knowledgable about all sorts of poisons (conversation with Alistair)
[/quote]
She says this if you choose the can you cook line of dialogue. I think her knowledge of poisons is confined to those that she can put in your food and drink.
#11
Posté 19 avril 2010 - 01:54
Wynne as a Healer, so I focus her on Creation + Spirit Healer.
Velanna as a Druid, so I focus her on a mix of Primal + Shapeshifter + Keeper.
Anders ... well, I end up focusing him on Spirit line, + Battlemage. He's supposed to be an apostate, so I give him Blood Magic, too.
BTW, in my mind, druids are more healers, so I tend to make Velanna do more healing than Anders. I take away spirit healer from Anders and give it to her.
Almost never use arcane warrior. It just feels too "unmagelike" to me.
#12
Posté 19 avril 2010 - 02:19
Spells that work for Morrigan: Shapeshifter, all 4 cold spells, Draining, Sleep, Hexes, Debilitation, Blood Magic, and Death spells.
Spells that work for Anders: Healer (specialization), the four from Heal (creation tree), all 4 Fire spells, Mana Alteration, and basically random skills from all trees since to me, he seems pretty balanced and nothing really stands out to me that he is limited to a certain type. Blood mage is another possible ability for him since he is an apostate and most likely will want to be as "dangerous" to the chantry/templars and the circle as possible.
Spells that work for Velanna: all four summoning spells (especially stinging swarm), all four Earth spells, the first 2 Fire spells, Keeper, Shapeshifter, Debilitation, Sleep, Draining, Hexes, Death. She seems to be a bitter killer like Morrigan but has more "earth" type spells.
Spells that work for Wynne: Healer, healing, enhancements, glyphs, anti-magic, mana alteration, and cold spells. One that can roleplay along with the "spirit in her" would be blood magic since its another force working against her actions to provide actions of its own. She mainly focuses on saving lives and enhancing the party's skills and powers. Seems like a "cleric" for those who are familiar with RPG classes.
These are mostly how I play these mages since I like to play with spells that seem to fit what their expertise as well.
http://dragonage.wikia.com/wiki/Spells
Modifié par DragonShepard138, 19 avril 2010 - 02:20 .
#13
Posté 19 avril 2010 - 02:27
I never give Wynne a second spec; just like Urshakk, I find that none of the others seem to fit to me. I keep her focused on healing and buffing powers. Although sometimes I do give her the hexes, that may be breaking rp a little on my part!
Anders I make Spirit Healer/Battlemage, but I haven't found a 3rd spec that really seems to resonate for me. Even though he's an apostate, he doesn't seem the type to me to become an actual maleficar and go Blood Mage. I tried Arcane Warrior once, but that didn't seem to fit very well, either. Despite the cutscene that has him using a fire spell, I never do give him any of that line! I generally give him a mix of healing, buffing, debuffing and protective powers.
Velanna I make Keeper, Spirit Healer and Battlemage. These three actually seem to work very well together. I give her some healing and debuffing powers, but mainly focus on damage.
#14
Posté 19 avril 2010 - 02:42
A conversation not long after killing the templars gives you the option of calling him a blood mage.
#15
Posté 19 avril 2010 - 06:47
#16
Posté 19 avril 2010 - 11:09
#17
Posté 19 avril 2010 - 11:43
. Without taking that into consideration, I see Anders as having a full hex tree and the treeline that leads to max. Since he was an apostate, I see him as knowing spells that would replenish his stamina and health, augment his speed. Basically spells that will facilitate and sustain his life on the run.
The hexes because I see him as avoiding launching fireballs and such at templars until forced to.
Moreover, I think he makes more sense as a battlemage rather than a spirit healer.
#18
Posté 20 avril 2010 - 12:12
Radahldo wrote...
I don't like giving Anders blood magic, knowing he becomes somewhat of a leader/example for mage wardens in the events after the epilogue
True... heck, he even goes back to the Circle for awhile to teach before coming back.
#19
Posté 24 avril 2010 - 10:21
#20
Posté 25 avril 2010 - 03:44
Morrigan I was all hexes and deathmagic +frost. Wynne Healing+buffs+earth. Velanna is fire + hexes and lots of shapeshifting. I'm trying to get her swarm-form tactics to work, plus she has blood magic.
#21
Posté 26 avril 2010 - 05:11
CybAnt1 wrote...
Almost never use arcane warrior. It just feels too "unmagelike" to me.
#22
Posté 23 mai 2010 - 04:48
#23
Posté 12 juin 2010 - 10:16
#24
Posté 12 juin 2010 - 11:45
#25
Posté 17 juin 2010 - 05:47





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