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What spells do you think Morrigan, Wynne, Velanna and Anders "should" have from an RPG standpoint?


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#1
keesio74

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I'm playing DA:O (and eventually DA:A) again. I'd like to play the game with a lot of consideration for the plot and storyline from an RPG standpoint. My question is what skills and specializations would it make most sense for the four mages to have when you really look at them from a story standpoint? For example, Wynne is a healer so it would make sense she be heavily invested in the Creation school and concentral on stuff that would help people instead of distructive spells and have nothing from Entropy or stuff like the Walking Bomb line and definitely no blood magic at all. Where as I see Morrigan as someone where almost everything but Creation makes sense (Morrigan would not have issues with draining life or throwing hexes). And being a witch of the wilds, the Primal school would work for her too and she'd have no qualms about being a blood mage. Velanna would be similar with Morrigan, I see her totally on the primal school and in addition to being a Keeper, it would be totally natural for her to be a Shapeshifter.

Just wanted to see what other people thought...

#2
Urshakk

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Morrigan - Always get the 4 cold spells, because of all the +10/20% cold damage items you can stack with her along with her robes. (20% + 20% + 15% + 5% + 10% = 70% more cold damage!) Blood magic, all 4 spells. Rest goes into Spirit / Entropy things like Mind Blast -> Crushing Prison, the first 3 hexes Vulnerability Hex -> Misdirection Hex are invaluable.

Wynne - Dedicated healer, all 16 spells in Creation, all 4 spells in Spirit Healer, extra into Arcane Bolt -> Arcane Mastery. I never give her a second spec because they don't make sense RP-wise.

Velanna - Fire / Nature damage / Healer build. Flame Blast -> Inferno, Spell Wisp -> Stinging Swarm, Heal -> Mass Revujenation, 4 Spirit Healer / Keeper spells, Shapeshifting for Swarm of Insects (it does good nature damage if you stack it)

Anders - Elementalist, all 16 primal spells, 4 Spirit healer spells, every Arcane ability. Vulnerabilty Hex -> Misdirection Hex, Mind blast -> Crushing Prison, Mana Drain -> Mana Clash. I never give him 2nd or 3rd spec none of them make sense RP-wise to me.

Modifié par Urshakk, 19 avril 2010 - 04:46 .


#3
keesio74

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Urahakk, thanks for your feedback



You see Anders as an Elementalist? I never got that sense. Velanna for sure but him? I kinds saw him as more of an Entropy/Spirit guy. A bit of a trickster, hence the hexes line make sense. Actually I don't even think of him as a Spirit Healer even though he has that specialization from the start.



I give Wynne the mind blast line since I think Force field is a good spell she would use to protect others.



btw - I'm not looking for necessary the best spells for my mage. I'm willing to take a hit for the RPG experience. For example I'm going to max out the shapeshifter line for Morrigan even though I don't find that specialization very useful.

#4
Urshakk

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keesio74 wrote...
You see Anders as an Elementalist? I never got that sense. Velanna for sure but him? I kinds saw him as more of an Entropy/Spirit guy. A bit of a trickster, hence the hexes line make sense. Actually I don't even think of him as a Spirit Healer even though he has that specialization from the start.

*shrug* Always seems like a damage dealer / debuffer / back-up healer to me. Posted Image

btw - I'm not looking for necessary the best spells for my mage. I'm willing to take a hit for the RPG experience. For example I'm going to max out the shapeshifter line for Morrigan even though I don't find that specialization very useful.

I know, I was coming from an RP pov. I always get the cold spells first, then the debuffs, some shapeshifting, but start maxing blood magic when I hit 14, after that back to shapeshifting for me.

#5
UpiH

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Urshakk wrote...

Morrigan - Always get the 4 cold spells, because of all the +10/20% cold damage items you can stack with her along with her robes. (20% + 20% + 15% + 5% + 10% = 70% more cold damage!) Blood magic, all 4 spells. Rest goes into Spirit / Entropy things like Mind Blast -> Crushing Prison, the first 3 hexes Vulnerability Hex -> Misdirection Hex are invaluable.


Those + damage items are gapped at 30% (or was it 35), so no need to overuse her cold damage items. They won't stack after 30/35%.

#6
Urshakk

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UpiH wrote...

Those + damage items are gapped at 30% (or was it 35), so no need to overuse her cold damage items. They won't stack after 30/35%.


Just loaded my game up to test, you're right, didn't know that. In that case, I'd still get all the cold spells and make her half cold / half spirit damage based then.

#7
MadDjinn

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definitely don't forget the fire spells for Anders. It's funny to watch him flame people in the cut scene just to find out that he's got no fire spells at the start (of course you can just give it to him and everything is alright)



I definitely head to the hexes/entropy space with him; same for morrigan.



Though, for Velanna, I see a Keeper/Spirit Healer/Battle Mage build. Not to mention that all three feed off of each other nicely.

#8
keesio74

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MadDjinn wrote...

definitely don't forget the fire spells for Anders. It's funny to watch him flame people in the cut scene just to find out that he's got no fire spells at the start (of course you can just give it to him and everything is alright)

I definitely head to the hexes/entropy space with him; same for morrigan.

Though, for Velanna, I see a Keeper/Spirit Healer/Battle Mage build. Not to mention that all three feed off of each other nicely.


I see Velanna as Keeper / Shapeshifter / Battle Mage. As much as I'd like to get her a group heal, Shapeshifter seems to make more sense.

Funny point about Anders and his lack of fire spells at the start!

Kind of like Morrigan not having an poison skills despite her quote about being knowledgable about all sorts of poisons (conversation with Alistair)

#9
lameduckie

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I always give Morrigan the walking bomb spell since she casts it in the Sacred Ashes video.

#10
Meliorist13

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[quote]keesio74 wrote...

[quote]MadDjinn wrote...

<snip>

Kind of like Morrigan not having an poison skills despite her quote about being knowledgable about all sorts of poisons (conversation with Alistair)


[/quote]

She says this if you choose the can you cook line of dialogue.  I think her knowledge of poisons is confined to those that she can put in your food and drink.  

#11
CybAnt1

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I kind of see Morrigan as a Warlock/Witch, so I focus her on Entropy + Blood Mage.

Wynne as a Healer, so I focus her on Creation + Spirit Healer.

Velanna as a Druid, so I focus her on a mix of Primal + Shapeshifter + Keeper.

Anders ... well, I end up focusing him on Spirit line, + Battlemage. He's supposed to be an apostate, so I give him Blood Magic, too.



BTW, in my mind, druids are more healers, so I tend to make Velanna do more healing than Anders. I take away spirit healer from Anders and give it to her.



Almost never use arcane warrior. It just feels too "unmagelike" to me.










#12
DragonShepard138

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In terms of trees of spells (there are many options, and in some cases more choices listed than actually usable due to [lack of] skill points):

Spells that work for Morrigan: Shapeshifter, all 4 cold spells, Draining, Sleep, Hexes, Debilitation, Blood Magic, and Death spells.

Spells that work for Anders: Healer (specialization), the four from Heal (creation tree), all 4 Fire spells, Mana Alteration, and basically random skills from all trees since to me, he seems pretty balanced and nothing really stands out to me that he is limited to a certain type. Blood mage is another possible ability for him since he is an apostate and most likely will want to be as "dangerous" to the chantry/templars and the circle as possible.

Spells that work for Velanna: all four summoning spells (especially stinging swarm), all four Earth spells, the first 2 Fire spells, Keeper, Shapeshifter, Debilitation, Sleep, Draining, Hexes, Death. She seems to be a bitter killer like Morrigan but has more "earth" type spells.

Spells that work for Wynne: Healer, healing, enhancements, glyphs, anti-magic, mana alteration, and cold spells. One that can roleplay along with the "spirit in her" would be blood magic since its another force working against her actions to provide actions of its own. She mainly focuses on saving lives and enhancing the party's skills and powers. Seems like a "cleric" for those who are familiar with RPG classes.

These are mostly how I play these mages since I like to play with spells that seem to fit what their expertise as well.
http://dragonage.wikia.com/wiki/Spells

Modifié par DragonShepard138, 19 avril 2010 - 02:20 .


#13
JosieJ

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Morrigan would totally go for the Blood Mage powers, so I always give her that as a second spec. I also give her destructive and debuffing powers. I haven't actually used her Shapeshifting yet, but one of these playthroughs, I'm going to focus on it.



I never give Wynne a second spec; just like Urshakk, I find that none of the others seem to fit to me. I keep her focused on healing and buffing powers. Although sometimes I do give her the hexes, that may be breaking rp a little on my part!



Anders I make Spirit Healer/Battlemage, but I haven't found a 3rd spec that really seems to resonate for me. Even though he's an apostate, he doesn't seem the type to me to become an actual maleficar and go Blood Mage. I tried Arcane Warrior once, but that didn't seem to fit very well, either. Despite the cutscene that has him using a fire spell, I never do give him any of that line! I generally give him a mix of healing, buffing, debuffing and protective powers.



Velanna I make Keeper, Spirit Healer and Battlemage. These three actually seem to work very well together. I give her some healing and debuffing powers, but mainly focus on damage.

#14
MadDjinn

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for Anders/Blood Mage:



A conversation not long after killing the templars gives you the option of calling him a blood mage.

#15
keesio74

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I know Anders is an apostate but apostates are not always maleficar. Anders simply wants to be left alone by the Chantry and Circle. He doesn't hate them like Morrigan and doesn't quest for power like Morrigan does. Hence I've never felt that he's blood mage material (where as Morrigan could be). Plus, he seems like a good natured guy. He's a bit of a rebel and doesn't mind some mischief, but not someone looking to play with the dark arts.


#16
DragonShepard138

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Jowan was a bit of a p**** and he was a blood mage, although I do agree with you keesio74 about Anders. Just that we never really got to know him so its just up to interpretation.

#17
Radahldo

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I don't like giving Anders blood magic, knowing he becomes somewhat of a leader/example for mage wardens in the events after the epilogue



. Without taking that into consideration, I see Anders as having a full hex tree and the treeline that leads to max. Since he was an apostate, I see him as knowing spells that would replenish his stamina and health, augment his speed. Basically spells that will facilitate and sustain his life on the run.



The hexes because I see him as avoiding launching fireballs and such at templars until forced to.



Moreover, I think he makes more sense as a battlemage rather than a spirit healer.




#18
keesio74

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Radahldo wrote...

I don't like giving Anders blood magic, knowing he becomes somewhat of a leader/example for mage wardens in the events after the epilogue


True... heck, he even goes back to the Circle for awhile to teach before coming back.

#19
Spartansfan8888

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I would say both Wynne and Morrigan would have skill in "crowd control" spells such as the glyphs, paralyzes or mind blast line. They would differentiate in that Wynne is more of a healer role playing wise whereas Morrigan is a damager.

#20
WhiteVeils

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Since I am playing through as a primal mage 'first to bring the arcane warrior back to Thedas', I made Anders all primal+spirit healer+battlemage, and then gave him the first tier of arcane warrior as he became my apprentice. But I can't bear to put him in armor.



Morrigan I was all hexes and deathmagic +frost. Wynne Healing+buffs+earth. Velanna is fire + hexes and lots of shapeshifting. I'm trying to get her swarm-form tactics to work, plus she has blood magic.

#21
Swoo

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Personally, nothing screams Grey Warden Mage more to me than Arcane Warrior. 

CybAnt1 wrote...

Almost never use arcane warrior. It just feels too "unmagelike" to me.



#22
Emerald Melios

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I usually hagve Morrifan use ice magic + entropy spells....though I'd like to try something different with her next time (maybe spirit).

#23
Aurelet

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Anders should at least have Lightning and Fireball so that he can realize his dream of being able to use them on Templars whenever he wants to

#24
GoodFella146

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I thought Sten would be a Berserker for his lone specialization because of the whole farmers incident but in my Darkspawn Chronicles game he was a Reaver.

#25
Zigabogado

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Im debating whether I should make Velenna or Anders a healer. So tough. I understand Anders is already a healer. And velanna is a keeper. I think I might follow along. Making Anders a healer, and sticking Velanna as a back-up healer/ major dps. Trying to follow rp wise as much as I can.