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What's the point of having tactics on your main character?


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#51
EricHVela

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Jose-san wrote...

What's the point on micromanaging a non-challenging battle? As I said I enjoy micromanaging tough battles, and I like the story, the dialogs, the world... please, don't tell me how I must enjoy my game...

Now now.

If there is a game that works in a playstyle you don't like, do you buy that game? This game was made with a specific play-style.

You wouldn't ask Chess to be a FPS, right?

Still... I can see how some people might be confused by the wording in the advertising. In all fairness, I'd say they go ahead and have their automoton option. I wouldn't mess with it until I've played the game through many times and, then, only to see if I could make the perfect bot somehow.

#52
artmonster1967

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sounds like youre just arguing to argue Olrod....



have fun in your misery then...



I now laugh AT you.....



haha !



.

#53
EpicSagace

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Olrod wrote...

Moleculor wrote...

Don't get me wrong, I like WoW, but if I wanted to play WoW, I'd play WoW. This game has BUILT-IN (and advertised) tools for automating character actions AND built in stats for expanding those options. If I'm going to spend the points expanding those stats to build up those options for character automation, I would like to be able to use character automation..

^ This.


I was writing a long paragraph about how u were wrong... but got tired of trying to explain, you are just wrong.

#54
simpatikool

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I can't imagine not having tactics on my main PC.

I often find myself wanting or having to take direct control of NPCs because I absolutely want something to occur/happen.

Sure, I can put guys on hold while I scout around, but some battles, I need a certain thing to occur.

This may be more important to me though, as I play on console.

Regardless, it seems like every time I play this game, I get more out of it, by spending time setting up and trying different tactics.

#55
Jose-san

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If there is a game that works in a playstyle you don't like, do you buy that game? This game was made with a specific play-style.


Indeed, it allows both tactics AND micromanaging, and I'm enjoying both. I'm only saying that it would be nice, for us who enjoy tactics, to have the option that the controlled character could follow his/her script too.

#56
EricHVela

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Jose-san wrote...

If there is a game that works in a playstyle you don't like, do you buy that game? This game was made with a specific play-style.


Indeed, it allows both tactics AND micromanaging, and I'm enjoying both. I'm only saying that it would be nice, for us who enjoy tactics, to have the option that the controlled character could follow his/her script too.

Yet, you said this game allows both, but in reality, this game requires both. That's all part of the game rules (for now).

But as I mentioned, I see no harm in adding your feature if there is enough demand for it. Those of us who like it as-is will be able to play it as-is even with that option. We're not obligated.

#57
EricHVela

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I take that back. The game allows tactics, but it requires micromanaging as part of its rules (for now).

#58
Jose-san

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AFAIK tactics are not required, you can disable all of them. I do it myself sometimes when I can't make my party do what I intend to. Micromanaging isn't required either, except for the controlled character. That would complete the options for all tastes.

#59
Jose-san

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ReggarBlane wrote...

I take that back. The game allows tactics, but it requires micromanaging as part of its rules (for now).


You posted faster than me... :)